15,644 research outputs found

    Interaction between high-level and low-level image analysis for semantic video object extraction

    Get PDF
    Authors of articles published in EURASIP Journal on Advances in Signal Processing are the copyright holders of their articles and have granted to any third party, in advance and in perpetuity, the right to use, reproduce or disseminate the article, according to the SpringerOpen copyright and license agreement (http://www.springeropen.com/authors/license)

    Efficient MRF Energy Propagation for Video Segmentation via Bilateral Filters

    Get PDF
    Segmentation of an object from a video is a challenging task in multimedia applications. Depending on the application, automatic or interactive methods are desired; however, regardless of the application type, efficient computation of video object segmentation is crucial for time-critical applications; specifically, mobile and interactive applications require near real-time efficiencies. In this paper, we address the problem of video segmentation from the perspective of efficiency. We initially redefine the problem of video object segmentation as the propagation of MRF energies along the temporal domain. For this purpose, a novel and efficient method is proposed to propagate MRF energies throughout the frames via bilateral filters without using any global texture, color or shape model. Recently presented bi-exponential filter is utilized for efficiency, whereas a novel technique is also developed to dynamically solve graph-cuts for varying, non-lattice graphs in general linear filtering scenario. These improvements are experimented for both automatic and interactive video segmentation scenarios. Moreover, in addition to the efficiency, segmentation quality is also tested both quantitatively and qualitatively. Indeed, for some challenging examples, significant time efficiency is observed without loss of segmentation quality.Comment: Multimedia, IEEE Transactions on (Volume:16, Issue: 5, Aug. 2014

    A video object generation tool allowing friendly user interaction

    Get PDF
    In this paper we describe an interactive video object segmentation tool developed in the framework of the ACTS-AC098 MOMUSYS project. The Video Object Generator with User Environment (VOGUE) combines three different sets of automatic and semi-automatic-tool (spatial segmentation, object tracking and temporal segmentation) with general purpose tools for user interaction. The result is an integrated environment allowing the user-assisted segmentation of any sort of video sequences in a friendly and efficient manner.Peer ReviewedPostprint (published version

    The aceToolbox: low-level audiovisual feature extraction for retrieval and classification

    Get PDF
    In this paper we present an overview of a software platform that has been developed within the aceMedia project, termed the aceToolbox, that provides global and local lowlevel feature extraction from audio-visual content. The toolbox is based on the MPEG-7 eXperimental Model (XM), with extensions to provide descriptor extraction from arbitrarily shaped image segments, thereby supporting local descriptors reflecting real image content. We describe the architecture of the toolbox as well as providing an overview of the descriptors supported to date. We also briefly describe the segmentation algorithm provided. We then demonstrate the usefulness of the toolbox in the context of two different content processing scenarios: similarity-based retrieval in large collections and scene-level classification of still images

    Visual Importance-Biased Image Synthesis Animation

    Get PDF
    Present ray tracing algorithms are computationally intensive, requiring hours of computing time for complex scenes. Our previous work has dealt with the development of an overall approach to the application of visual attention to progressive and adaptive ray-tracing techniques. The approach facilitates large computational savings by modulating the supersampling rates in an image by the visual importance of the region being rendered. This paper extends the approach by incorporating temporal changes into the models and techniques developed, as it is expected that further efficiency savings can be reaped for animated scenes. Applications for this approach include entertainment, visualisation and simulation
    corecore