938,812 research outputs found

    Proposal Flow: Semantic Correspondences from Object Proposals

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    Finding image correspondences remains a challenging problem in the presence of intra-class variations and large changes in scene layout. Semantic flow methods are designed to handle images depicting different instances of the same object or scene category. We introduce a novel approach to semantic flow, dubbed proposal flow, that establishes reliable correspondences using object proposals. Unlike prevailing semantic flow approaches that operate on pixels or regularly sampled local regions, proposal flow benefits from the characteristics of modern object proposals, that exhibit high repeatability at multiple scales, and can take advantage of both local and geometric consistency constraints among proposals. We also show that the corresponding sparse proposal flow can effectively be transformed into a conventional dense flow field. We introduce two new challenging datasets that can be used to evaluate both general semantic flow techniques and region-based approaches such as proposal flow. We use these benchmarks to compare different matching algorithms, object proposals, and region features within proposal flow, to the state of the art in semantic flow. This comparison, along with experiments on standard datasets, demonstrates that proposal flow significantly outperforms existing semantic flow methods in various settings.Comment: arXiv admin note: text overlap with arXiv:1511.0506

    Proposal Flow

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    Finding image correspondences remains a challenging problem in the presence of intra-class variations and large changes in scene layout.~Semantic flow methods are designed to handle images depicting different instances of the same object or scene category. We introduce a novel approach to semantic flow, dubbed proposal flow, that establishes reliable correspondences using object proposals. Unlike prevailing semantic flow approaches that operate on pixels or regularly sampled local regions, proposal flow benefits from the characteristics of modern object proposals, that exhibit high repeatability at multiple scales, and can take advantage of both local and geometric consistency constraints among proposals. We also show that proposal flow can effectively be transformed into a conventional dense flow field. We introduce a new dataset that can be used to evaluate both general semantic flow techniques and region-based approaches such as proposal flow. We use this benchmark to compare different matching algorithms, object proposals, and region features within proposal flow, to the state of the art in semantic flow. This comparison, along with experiments on standard datasets, demonstrates that proposal flow significantly outperforms existing semantic flow methods in various settings

    Prediction and Tracking of Moving Objects in Image Sequences

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    We employ a prediction model for moving object velocity and location estimation derived from Bayesian theory. The optical flow of a certain moving object depends on the history of its previous values. A joint optical flow estimation and moving object segmentation algorithm is used for the initialization of the tracking algorithm. The segmentation of the moving objects is determined by appropriately classifying the unlabeled and the occluding regions. Segmentation and optical flow tracking is used for predicting future frames

    Object-based Control/Data-flow Analysis

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    Not only does a clear distinction between control and data flow enhance the readability of models, but it also allows different tools to operate on the two distinct parts of the model. This paper shows how the modelling based on control/data-flow analysis can benefit from an object-based approach. We have developed a translation mechanism that is faithful and gives an extra dimension (hierarchy) to the existing paradigm of control and data flow interacting in a model. Our methodology provides a comprehensible separation of these two parts, which can be used to feed another analysis or synthesis tools, while still being able to reason about both parts through formal methods of verification

    Instance Flow Based Online Multiple Object Tracking

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    We present a method to perform online Multiple Object Tracking (MOT) of known object categories in monocular video data. Current Tracking-by-Detection MOT approaches build on top of 2D bounding box detections. In contrast, we exploit state-of-the-art instance aware semantic segmentation techniques to compute 2D shape representations of target objects in each frame. We predict position and shape of segmented instances in subsequent frames by exploiting optical flow cues. We define an affinity matrix between instances of subsequent frames which reflects locality and visual similarity. The instance association is solved by applying the Hungarian method. We evaluate different configurations of our algorithm using the MOT 2D 2015 train dataset. The evaluation shows that our tracking approach is able to track objects with high relative motions. In addition, we provide results of our approach on the MOT 2D 2015 test set for comparison with previous works. We achieve a MOTA score of 32.1

    Deep Network Flow for Multi-Object Tracking

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    Data association problems are an important component of many computer vision applications, with multi-object tracking being one of the most prominent examples. A typical approach to data association involves finding a graph matching or network flow that minimizes a sum of pairwise association costs, which are often either hand-crafted or learned as linear functions of fixed features. In this work, we demonstrate that it is possible to learn features for network-flow-based data association via backpropagation, by expressing the optimum of a smoothed network flow problem as a differentiable function of the pairwise association costs. We apply this approach to multi-object tracking with a network flow formulation. Our experiments demonstrate that we are able to successfully learn all cost functions for the association problem in an end-to-end fashion, which outperform hand-crafted costs in all settings. The integration and combination of various sources of inputs becomes easy and the cost functions can be learned entirely from data, alleviating tedious hand-designing of costs.Comment: Accepted to CVPR 201

    Fluid flow control with transformation media

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    We introduce a new concept for the manipulation of fluid flow around three-dimensional bodies. Inspired by transformation optics, the concept is based on a mathematical idea of coordinate transformations and physically implemented with anisotropic porous media permeable to the flow of fluids. In two situations - for an impermeable object placed either in a free-flowing fluid or in a fluid-filled porous medium - we show that the object can be coated with an inhomogeneous, anisotropic permeable medium, such as to preserve the flow that would have existed in the absence of the object. The proposed fluid flow cloak eliminates downstream wake and compensates viscous drag, hinting us at the possibility of novel propulsion techniques.Comment: 4 pages, 7 figure

    On Pairwise Costs for Network Flow Multi-Object Tracking

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    Multi-object tracking has been recently approached with the min-cost network flow optimization techniques. Such methods simultaneously resolve multiple object tracks in a video and enable modeling of dependencies among tracks. Min-cost network flow methods also fit well within the "tracking-by-detection" paradigm where object trajectories are obtained by connecting per-frame outputs of an object detector. Object detectors, however, often fail due to occlusions and clutter in the video. To cope with such situations, we propose to add pairwise costs to the min-cost network flow framework. While integer solutions to such a problem become NP-hard, we design a convex relaxation solution with an efficient rounding heuristic which empirically gives certificates of small suboptimality. We evaluate two particular types of pairwise costs and demonstrate improvements over recent tracking methods in real-world video sequences
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