4,275 research outputs found
Stochastic Dynamic Cache Partitioning for Encrypted Content Delivery
In-network caching is an appealing solution to cope with the increasing
bandwidth demand of video, audio and data transfer over the Internet.
Nonetheless, an increasing share of content delivery services adopt encryption
through HTTPS, which is not compatible with traditional ISP-managed approaches
like transparent and proxy caching. This raises the need for solutions
involving both Internet Service Providers (ISP) and Content Providers (CP): by
design, the solution should preserve business-critical CP information (e.g.,
content popularity, user preferences) on the one hand, while allowing for a
deeper integration of caches in the ISP architecture (e.g., in 5G femto-cells)
on the other hand.
In this paper we address this issue by considering a content-oblivious
ISP-operated cache. The ISP allocates the cache storage to various content
providers so as to maximize the bandwidth savings provided by the cache: the
main novelty lies in the fact that, to protect business-critical information,
ISPs only need to measure the aggregated miss rates of the individual CPs and
do not need to be aware of the objects that are requested, as in classic
caching. We propose a cache allocation algorithm based on a perturbed
stochastic subgradient method, and prove that the algorithm converges close to
the allocation that maximizes the overall cache hit rate. We use extensive
simulations to validate the algorithm and to assess its convergence rate under
stationary and non-stationary content popularity. Our results (i) testify the
feasibility of content-oblivious caches and (ii) show that the proposed
algorithm can achieve within 10\% from the global optimum in our evaluation
From isovists to visibility graphs: a methodology for the analysis of architectural space
An isovist, or viewshed, is the area in a spatial environment directly visible from a location within the space. Here we show how a set of isovists can be used to generate a graph of mutual visibility between locations. We demonstrate that this graph can also be constructed without reference to isovists and that we are in fact invoking the more general concept of a visibility graph. Using the visibility graph, we can extend both isovist and current graph-based analyses of architectural space to form a new methodology for the investigation of configurational relationships. The measurement of local and global characteristics of the graph, for each vertex or for the system as a whole, is of interest from an architectural perspective, allowing us to describe a configuration with reference to accessibility and visibility, to compare from location to location within a system, and to compare systems with different geometries. Finally we show that visibility graph properties may be closely related to manifestations of spatial perception, such as way-finding, movement, and space use
Automatic Image Registration in Infrared-Visible Videos using Polygon Vertices
In this paper, an automatic method is proposed to perform image registration
in visible and infrared pair of video sequences for multiple targets. In
multimodal image analysis like image fusion systems, color and IR sensors are
placed close to each other and capture a same scene simultaneously, but the
videos are not properly aligned by default because of different fields of view,
image capturing information, working principle and other camera specifications.
Because the scenes are usually not planar, alignment needs to be performed
continuously by extracting relevant common information. In this paper, we
approximate the shape of the targets by polygons and use affine transformation
for aligning the two video sequences. After background subtraction, keypoints
on the contour of the foreground blobs are detected using DCE (Discrete Curve
Evolution)technique. These keypoints are then described by the local shape at
each point of the obtained polygon. The keypoints are matched based on the
convexity of polygon's vertices and Euclidean distance between them. Only good
matches for each local shape polygon in a frame, are kept. To achieve a global
affine transformation that maximises the overlapping of infrared and visible
foreground pixels, the matched keypoints of each local shape polygon are stored
temporally in a buffer for a few number of frames. The matrix is evaluated at
each frame using the temporal buffer and the best matrix is selected, based on
an overlapping ratio criterion. Our experimental results demonstrate that this
method can provide highly accurate registered images and that we outperform a
previous related method
Query processing of spatial objects: Complexity versus Redundancy
The management of complex spatial objects in applications, such as geography and cartography,
imposes stringent new requirements on spatial database systems, in particular on efficient
query processing. As shown before, the performance of spatial query processing can be improved
by decomposing complex spatial objects into simple components. Up to now, only decomposition
techniques generating a linear number of very simple components, e.g. triangles or trapezoids, have
been considered. In this paper, we will investigate the natural trade-off between the complexity of
the components and the redundancy, i.e. the number of components, with respect to its effect on
efficient query processing. In particular, we present two new decomposition methods generating
a better balance between the complexity and the number of components than previously known
techniques. We compare these new decomposition methods to the traditional undecomposed representation
as well as to the well-known decomposition into convex polygons with respect to their
performance in spatial query processing. This comparison points out that for a wide range of query
selectivity the new decomposition techniques clearly outperform both the undecomposed representation
and the convex decomposition method. More important than the absolute gain in performance
by a factor of up to an order of magnitude is the robust performance of our new decomposition
techniques over the whole range of query selectivity
A Computational Model of the Short-Cut Rule for 2D Shape Decomposition
We propose a new 2D shape decomposition method based on the short-cut rule.
The short-cut rule originates from cognition research, and states that the
human visual system prefers to partition an object into parts using the
shortest possible cuts. We propose and implement a computational model for the
short-cut rule and apply it to the problem of shape decomposition. The model we
proposed generates a set of cut hypotheses passing through the points on the
silhouette which represent the negative minima of curvature. We then show that
most part-cut hypotheses can be eliminated by analysis of local properties of
each. Finally, the remaining hypotheses are evaluated in ascending length
order, which guarantees that of any pair of conflicting cuts only the shortest
will be accepted. We demonstrate that, compared with state-of-the-art shape
decomposition methods, the proposed approach achieves decomposition results
which better correspond to human intuition as revealed in psychological
experiments.Comment: 11 page
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