23,966 research outputs found

    Interaction between high-level and low-level image analysis for semantic video object extraction

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    Authors of articles published in EURASIP Journal on Advances in Signal Processing are the copyright holders of their articles and have granted to any third party, in advance and in perpetuity, the right to use, reproduce or disseminate the article, according to the SpringerOpen copyright and license agreement (http://www.springeropen.com/authors/license)

    Point-wise mutual information-based video segmentation with high temporal consistency

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    In this paper, we tackle the problem of temporally consistent boundary detection and hierarchical segmentation in videos. While finding the best high-level reasoning of region assignments in videos is the focus of much recent research, temporal consistency in boundary detection has so far only rarely been tackled. We argue that temporally consistent boundaries are a key component to temporally consistent region assignment. The proposed method is based on the point-wise mutual information (PMI) of spatio-temporal voxels. Temporal consistency is established by an evaluation of PMI-based point affinities in the spectral domain over space and time. Thus, the proposed method is independent of any optical flow computation or previously learned motion models. The proposed low-level video segmentation method outperforms the learning-based state of the art in terms of standard region metrics

    Online Visual Robot Tracking and Identification using Deep LSTM Networks

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    Collaborative robots working on a common task are necessary for many applications. One of the challenges for achieving collaboration in a team of robots is mutual tracking and identification. We present a novel pipeline for online visionbased detection, tracking and identification of robots with a known and identical appearance. Our method runs in realtime on the limited hardware of the observer robot. Unlike previous works addressing robot tracking and identification, we use a data-driven approach based on recurrent neural networks to learn relations between sequential inputs and outputs. We formulate the data association problem as multiple classification problems. A deep LSTM network was trained on a simulated dataset and fine-tuned on small set of real data. Experiments on two challenging datasets, one synthetic and one real, which include long-term occlusions, show promising results.Comment: IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Vancouver, Canada, 2017. IROS RoboCup Best Paper Awar

    DS-SLAM: A Semantic Visual SLAM towards Dynamic Environments

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    Simultaneous Localization and Mapping (SLAM) is considered to be a fundamental capability for intelligent mobile robots. Over the past decades, many impressed SLAM systems have been developed and achieved good performance under certain circumstances. However, some problems are still not well solved, for example, how to tackle the moving objects in the dynamic environments, how to make the robots truly understand the surroundings and accomplish advanced tasks. In this paper, a robust semantic visual SLAM towards dynamic environments named DS-SLAM is proposed. Five threads run in parallel in DS-SLAM: tracking, semantic segmentation, local mapping, loop closing, and dense semantic map creation. DS-SLAM combines semantic segmentation network with moving consistency check method to reduce the impact of dynamic objects, and thus the localization accuracy is highly improved in dynamic environments. Meanwhile, a dense semantic octo-tree map is produced, which could be employed for high-level tasks. We conduct experiments both on TUM RGB-D dataset and in the real-world environment. The results demonstrate the absolute trajectory accuracy in DS-SLAM can be improved by one order of magnitude compared with ORB-SLAM2. It is one of the state-of-the-art SLAM systems in high-dynamic environments. Now the code is available at our github: https://github.com/ivipsourcecode/DS-SLAMComment: 7 pages, accepted at the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2018). Now the code is available at our github: https://github.com/ivipsourcecode/DS-SLA

    Accurate video object tracking using a region-based particle filter

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    Usually, in particle filters applied to video tracking, a simple geometrical shape, typically an ellipse, is used in order to bound the object being tracked. Although it is a good tracker, it tends to a bad object representation, as most of the world objects are not simple geometrical shapes. A better way to represent the object is by using a region-based approach, such as the Region Based Particle Filter (RBPF). This method exploits a hierarchical region based representation associated with images to tackle both problems at the same time: tracking and video object segmentation. By means of RBPF the object segmentation is resolved with high accuracy, but new problems arise. The object representation is now based on image partitions instead of pixels. This means that the amount of possible combinations has now decreased, which is computationally good, but an error on the regions taken for the object representation leads to a higher estimation error than methods working at pixel level. On the other hand, if the level of regions detail in the partition is high, the estimation of the object turns to be very noisy, making it hard to accurately propagate the object segmentation. In this thesis we present new tools to the existing RBPF. These tools are focused on increasing the RBPF performance by means of guiding the particles towards a good solution while maintaining a particle filter approach. The concept of hierarchical flow is presented and exploited, a Bayesian estimation is used in order to assign probabilities of being object or background to each region, and the reduction, in an intelligent way, of the solution space , to increase the RBPF robustness while reducing computational effort. Also changes on the already proposed co-clustering in the RBPF approach are proposed. Finally, we present results on the recently presented DAVIS database. This database comprises 50 High Definition video sequences representing several challenging situations. By using this dataset, we compare the RBPF with other state-ofthe- art methods

    3D point cloud video segmentation oriented to the analysis of interactions

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    Given the widespread availability of point cloud data from consumer depth sensors, 3D point cloud segmentation becomes a promising building block for high level applications such as scene understanding and interaction analysis. It benefits from the richer information contained in real world 3D data compared to 2D images. This also implies that the classical color segmentation challenges have shifted to RGBD data, and new challenges have also emerged as the depth information is usually noisy, sparse and unorganized. Meanwhile, the lack of 3D point cloud ground truth labeling also limits the development and comparison among methods in 3D point cloud segmentation. In this paper, we present two contributions: a novel graph based point cloud segmentation method for RGBD stream data with interacting objects and a new ground truth labeling for a previously published data set. This data set focuses on interaction (merge and split between ’object’ point clouds), which differentiates itself from the few existing labeled RGBD data sets which are more oriented to Simultaneous Localization And Mapping (SLAM) tasks. The proposed point cloud segmentation method is evaluated with the 3D point cloud ground truth labeling. Experiments show the promising result of our approach.Postprint (published version
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