2,345 research outputs found

    Let’s augment the future together!:Augmented reality troubleshooting support for IT/OT rolling stock failures

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    The railway industry is moving to a socio-technological system that relies on computer-controlled and human-machine interfaces. Opportunities arise for creating new services and commercial business cases by using technological innovations and traffic management systems. The convergence of Information Technology (IT) with Operational Technology (OT) is critical for cost-effective and reliable railway operations. However, this convergence introduces complexities, leading to more intricate rolling stock system failures. Hence, operators necessitate assistance in their troubleshooting and maintenance strategy to simplify the decision-making and action-taking processes. Augmented Reality (AR) emerges as a pivotal tool for troubleshooting within this context. AR enhances the operator’s ability to visualize, contextualize, and understand complex data by overlaying real-time and virtual information onto physical objects. AR supports the identification of IT/OT rolling stock system failures, offers troubleshooting directions, and streamlines maintenance procedures, ultimately enhancing decision-making and action-taking processes. This thesis investigates how AR can support operators in navigating troubleshooting and maintenance challenges posed by IT/OT rolling stock system failures in the railway industry

    BIM visual programming tools applications in infrastructure projects: a state-of-the-art review

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    The Building Information Modeling (BIM) methodology improves architectural and infrastructure projects by digitizing their processes throughout their life cycle stages, such as design, construction, management, monitoring, and operation. In recent years, the automation of these processes has been favored by the use of visual programming (VP) tools that have replaced conventional programming languages for visual schemes. The use of these tools in architectural projects is becoming increasing popular. However, this is not the case in infrastructure projects, for which the use of VP algorithms remains scarce. The aim of this work is to encourage both scholars and engineers to implement VP tools in infrastructure projects. For this purpose, this work reviews, for the first time in the literature, the state-of-the-art and future research trends of VP tools in infrastructure projects.This work was funded by the National Agency for Research and Development (ANID) for the Scholarship Program “DOCTORADO BECAS CHILE/2019”–Folio n°72200098 and by the Spanish Ministry of Economy and Competitiveness and the FEDER fund through the projects BIA2017-86811-C2-1-R directed by José Turmo and BIA2017-86811-C2-2-R. Authors are also indebted to the Secretaria d’ Universitats i Recerca of the Generalitat de Catalunya for the funding provided through Agaur (2017 SGR 1481).Peer ReviewedPostprint (published version

    EG-ICE 2021 Workshop on Intelligent Computing in Engineering

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    The 28th EG-ICE International Workshop 2021 brings together international experts working at the interface between advanced computing and modern engineering challenges. Many engineering tasks require open-world resolutions to support multi-actor collaboration, coping with approximate models, providing effective engineer-computer interaction, search in multi-dimensional solution spaces, accommodating uncertainty, including specialist domain knowledge, performing sensor-data interpretation and dealing with incomplete knowledge. While results from computer science provide much initial support for resolution, adaptation is unavoidable and most importantly, feedback from addressing engineering challenges drives fundamental computer-science research. Competence and knowledge transfer goes both ways

    CWI-evaluation - Progress Report 1993-1998

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    COLLABORATIVE MULTI-SCALE 3D CITY AND INFRASTRUCTURE MODELING AND SIMULATION

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    Emerging Informatics

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    The book on emerging informatics brings together the new concepts and applications that will help define and outline problem solving methods and features in designing business and human systems. It covers international aspects of information systems design in which many relevant technologies are introduced for the welfare of human and business systems. This initiative can be viewed as an emergent area of informatics that helps better conceptualise and design new world-class solutions. The book provides four flexible sections that accommodate total of fourteen chapters. The section specifies learning contexts in emerging fields. Each chapter presents a clear basis through the problem conception and its applicable technological solutions. I hope this will help further exploration of knowledge in the informatics discipline

    EG-ICE 2021 Workshop on Intelligent Computing in Engineering

    Get PDF
    The 28th EG-ICE International Workshop 2021 brings together international experts working at the interface between advanced computing and modern engineering challenges. Many engineering tasks require open-world resolutions to support multi-actor collaboration, coping with approximate models, providing effective engineer-computer interaction, search in multi-dimensional solution spaces, accommodating uncertainty, including specialist domain knowledge, performing sensor-data interpretation and dealing with incomplete knowledge. While results from computer science provide much initial support for resolution, adaptation is unavoidable and most importantly, feedback from addressing engineering challenges drives fundamental computer-science research. Competence and knowledge transfer goes both ways

    AI Knowledge Transfer from the University to Society

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    AI Knowledge Transfer from the University to Society: Applications in High-Impact Sectors brings together examples from the "Innovative Ecosystem with Artificial Intelligence for Andalusia 2025" project at the University of Seville, a series of sub-projects composed of research groups and different institutions or companies that explore the use of Artificial Intelligence in a variety of high-impact sectors to lead innovation and assist in decision-making. Key Features Includes chapters on health and social welfare, transportation, digital economy, energy efficiency and sustainability, agro-industry, and tourism Great diversity of authors, expert in varied sectors, belonging to powerful research groups from the University of Seville with proven experience in the transfer of knowledge to the productive sector and agents attached to the AndalucĂ­a TECH Campu

    Interactive Model-Based Compilation: A Modeller-Driven Development Approach

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    There is a growing tendency for using domain-specific languages, which help domain experts to stay focussed on abstract problem solutions. It is important to carefully design these languages and tools, which fundamentally perform model-to-model transformations. The quality of both usually decides the effectiveness of the subsequent development and therefore the quality of the final applications. However, as the complexity and safety requirements of modern systems grow, it becomes increasingly burdensome to create highly customized languages and difficult to provide reasonable overviews within these tools. This thesis introduces a new interactive model-based compilation methodology. Compilations for arbitrary model-to-model transformations are themselves described as models. They can be instantiated for particular inputs, e. g. a program, to create concrete compilation runs, which return the result of that compilation. The compilation instance is interactively observable. Intermediate results serve as new inputs and as documentation. They can be used to create highly customized views and facilitate understandability. This methodology guides modellers from the start of the compilation to the final result so that they can interactively refine their models. The methodology has been implemented and validated as the KIELER Compiler (KiCo) and is available as part of the KIELER open-source project. It is used to implement the current reference compiler for the SCCharts language, a statecharts dialect designed for specifying safety-critical reactive systems based on a synchronous model of computation. The interactive model-based compilation approach was key to the rapid prototyping of three different compilation strategies, as well as new language extensions, variations and closely related languages. The results are verified with benchmarks, which are again modelled using the same approach and technology. The usability of the SCCharts language and the KiCo tooling is documented with long-term surveys and real-life industrial, academic and teaching examples
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