10 research outputs found

    An Algorithm for Minimum Cycle Basis of Graphs

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    Effectively Enforcing Minimality During Backtrack Search

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    Constraint Processing is an expressive and powerful framework for modeling and solving combinatorial decision problems. Enforcing consistency during backtrack search is an effective technique for reducing thrashing in a large search tree. The higher the level of the consistency enforced, the stronger the pruning of inconsistent subtrees. Recently, high-level consistencies (HLC) were shown to be instrumental for solving difficult instances. In particular, minimality, which is guaranteed to prune all inconsistent branches, is advantageous even when enforced locally. In this thesis, we study two algorithms for computing minimality and propose three new mechanisms that significantly improve performance. Then, we integrate the resulting algorithms in a portfolio that operates both locally and dynamically during search. Finally, we empirically evaluate the performance of our approach on benchmark problems. Adviser: Berthe Y. Choueir

    Higher-Level Consistencies: Where, When, and How Much

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    Determining whether or not a Constraint Satisfaction Problem (CSP) has a solution is NP-complete. CSPs are solved by inference (i.e., enforcing consistency), conditioning (i.e., doing search), or, more commonly, by interleaving the two mechanisms. The most common consistency property enforced during search is Generalized Arc Consistency (GAC). In recent years, new algorithms that enforce consistency properties stronger than GAC have been proposed and shown to be necessary to solve difficult problem instances. We frame the question of balancing the cost and the pruning effectiveness of consistency algorithms as the question of determining where, when, and how much of a higher-level consistency to enforce during search. To answer the `where\u27 question, we exploit the topological structure of a problem instance and target high-level consistency where cycle structures appear. To answer the \u27when\u27 question, we propose a simple, reactive, and effective strategy that monitors the performance of backtrack search and triggers a higher-level consistency as search thrashes. Lastly, for the question of `how much,\u27 we monitor the amount of updates caused by propagation and interrupt the process before it reaches a fixpoint. Empirical evaluations on benchmark problems demonstrate the effectiveness of our strategies. Adviser: B.Y. Choueiry and C. Bessier

    New Approximation Algorithms for Minimum Cycle Bases of Graphs

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    We consider the problem of computing an approximate minimum cycle basis of an undirected non-negative edge-weighted graph G with m edges and n vertices; the extension to directed graphs is also discussed. In this problem, a {0,1} incidence vector is associated with each cycle and the vector space over F-2 generated by these vectors is the cycle space of G. A set of cycles is called a cycle basis of G if it forms a basis for its cycle space. A cycle basis where the sum of the weights of the cycles is minimum is called a minimum cycle basis of G. Cycle bases of low weight are useful in a number of contexts, e.g. the analysis of electrical networks, structural engineering, chemistry, and surface reconstruction. Although in most such applications any cycle basis can be used, a low weight cycle basis often translates to better performance and/or numerical stability. Despite the fact that the problem can be solved exactly in polynomial time, we design approximation algorithms since the performance of the exact algorithms may be too expensive for some practical applications. We present two new algorithms to compute an approximate minimum cycle basis. For any integer k >= 1, we give (2k - 1)-approximation algorithms with expected running time O(kmn(1+2/k) + mn((1+1/k)(omega-1))) and deterministic running time O(n(3+2/k) ), respectively. Here omega is the best exponent of matrix multiplication. It is presently known that omega < 2.376. Both algorithms are o(m(omega)) for dense graphs. This is the first time that any algorithm which computes sparse cycle bases with a guarantee drops below the Theta(m(omega) ) bound. We also present a 2-approximation algorithm with expected running time O(M-omega root n log n), a linear time 2-approximation algorithm for planar graphs and an O(n(3)) time 2.42-approximation algorithm for the complete Euclidean graph in the plane

    New approximation algorithms for minimum cycle bases of graphs

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    We consider the problem of computing an approximate minimum cycle basis of an undirected non-negative edge-weighted graph G with m edges and n vertices; the extension to directed graphs is also discussed. In this problem, a {0,1} incidence vector is associated with each cycle and the vector space over F2 generated by these vectors is the cycle space of G. A set of cycles is called a cycle basis of G if it forms a basis for its cycle space. A cycle basis where the sum of the weights of the cycles is minimum is called a minimum cycle basis of G. Cycle bases of low weight are useful in a number of contexts, e.g. the analysis of electrical networks, structural engineering, chemistry, and surface reconstruction. Although in most such applications any cycle basis can be used, a low weight cycle basis often translates to better performance and/or numerical stability. Despite the fact that the problem can be solved exactly in polynomial time, we design approximation algorithms since the performance of the exact algorithms may be too expensive for some practical applications. We present two new algorithms to compute an approximate minimum cycle basis. For any integer k ≥ 1, we give (2k−1)-approximation algorithms with expected running time O(kmn 1+2/k + mn (1+1/k)(ω−1) ) and deterministic running time O(n 3+2/k), respectively. Here ω is the best exponent of matrix multiplication. It is presently known that ω &lt; 2.376. Both algorithms are o(m ω) for dense graphs. This is the first time that any algorithm which computes sparse cycle bases with a guarantee drops below the Θ(m ω) bound. We also present a 2-approximation algorithm with expected running time O(m ω √ nlogn), a linear time 2-approximation algorithm for planar graphs and an O(n 3) time 2.42-approximation algorithm for the complete Euclidean graph in the plane.

    Eight Biennial Report : April 2005 – March 2007

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