99,195 research outputs found

    Single-poly floating-gate memory cell options for analog neural networks

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    In this paper, we explore the use of a 180 nm CMOS single-poly technology platform for realizing analog Deep Neural Network integrated circuits. The analysis focuses on analog vector–matrix multiplier architectures, one of the main building blocks of a neural network, implementing in-memory computation using Floating-Gate multi-level non-volatile memories. We present two memory options, suited either for current-mode or for time-domain vector–matrix multiplier implementations, with low–voltage charge-injection program and erase operations. The effects of a limited accuracy are also investigated through system-level simulations, by accounting for the temperature dependence of the stored weights and the corresponding impact on the network error rate

    Neural Models of Temporally Organized Behaviors: Handwriting Production and Working Memory

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    Advanced Research Projects Agency (ONR N00014-92-J-4015); Office of Naval Research (N00014-91-J-4100, N00014-92-J-1309

    Unipolar terminal-attractor-based neural associative memory with adaptive threshold and perfect convergence

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    A perfectly convergent unipolar neural associative-memory system based on nonlinear dynamical terminal attractors is presented. With adaptive setting of the threshold values for the dynamic iteration for the unipolar binary neuron states with terminal attractors, perfect convergence is achieved. This achievement and correct retrieval are demonstrated by computer simulation. The simulations are completed (1) by exhaustive tests with all of the possible combinations of stored and test vectors in small-scale networks and (2) by Monte Carlo simulations with randomly generated stored and test vectors in large-scale networks with an M/N ratio of 4 (M is the number of stored vectors; N is the number of neurons < 256). An experiment with exclusive-oR logic operations with liquid-crystal-television spatial light modulators is used to show the feasibility of an optoelectronic implementation of the model. The behavior of terminal attractors in basins of energy space is illustrated by examples

    Quantifying Resource Use in Computations

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    It is currently not possible to quantify the resources needed to perform a computation. As a consequence, it is not possible to reliably evaluate the hardware resources needed for the application of algorithms or the running of programs. This is apparent in both computer science, for instance, in cryptanalysis, and in neuroscience, for instance, comparative neuro-anatomy. A System versus Environment game formalism is proposed based on Computability Logic that allows to define a computational work function that describes the theoretical and physical resources needed to perform any purely algorithmic computation. Within this formalism, the cost of a computation is defined as the sum of information storage over the steps of the computation. The size of the computational device, eg, the action table of a Universal Turing Machine, the number of transistors in silicon, or the number and complexity of synapses in a neural net, is explicitly included in the computational cost. The proposed cost function leads in a natural way to known computational trade-offs and can be used to estimate the computational capacity of real silicon hardware and neural nets. The theory is applied to a historical case of 56 bit DES key recovery, as an example of application to cryptanalysis. Furthermore, the relative computational capacities of human brain neurons and the C. elegans nervous system are estimated as an example of application to neural nets.Comment: 26 pages, no figure

    Intelligent intrusion detection in low power IoTs

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    A Bio-Inspired Two-Layer Mixed-Signal Flexible Programmable Chip for Early Vision

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    A bio-inspired model for an analog programmable array processor (APAP), based on studies on the vertebrate retina, has permitted the realization of complex programmable spatio-temporal dynamics in VLSI. This model mimics the way in which images are processed in the visual pathway, what renders a feasible alternative for the implementation of early vision tasks in standard technologies. A prototype chip has been designed and fabricated in 0.5 μm CMOS. It renders a computing power per silicon area and power consumption that is amongst the highest reported for a single chip. The details of the bio-inspired network model, the analog building block design challenges and trade-offs and some functional tests results are presented in this paper.Office of Naval Research (USA) N-000140210884European Commission IST-1999-19007Ministerio de Ciencia y Tecnología TIC1999-082
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