8,112 research outputs found

    Multi-Antenna Cooperative Wireless Systems: A Diversity-Multiplexing Tradeoff Perspective

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    We consider a general multiple antenna network with multiple sources, multiple destinations and multiple relays in terms of the diversity-multiplexing tradeoff (DMT). We examine several subcases of this most general problem taking into account the processing capability of the relays (half-duplex or full-duplex), and the network geometry (clustered or non-clustered). We first study the multiple antenna relay channel with a full-duplex relay to understand the effect of increased degrees of freedom in the direct link. We find DMT upper bounds and investigate the achievable performance of decode-and-forward (DF), and compress-and-forward (CF) protocols. Our results suggest that while DF is DMT optimal when all terminals have one antenna each, it may not maintain its good performance when the degrees of freedom in the direct link is increased, whereas CF continues to perform optimally. We also study the multiple antenna relay channel with a half-duplex relay. We show that the half-duplex DMT behavior can significantly be different from the full-duplex case. We find that CF is DMT optimal for half-duplex relaying as well, and is the first protocol known to achieve the half-duplex relay DMT. We next study the multiple-access relay channel (MARC) DMT. Finally, we investigate a system with a single source-destination pair and multiple relays, each node with a single antenna, and show that even under the idealistic assumption of full-duplex relays and a clustered network, this virtual multi-input multi-output (MIMO) system can never fully mimic a real MIMO DMT. For cooperative systems with multiple sources and multiple destinations the same limitation remains to be in effect.Comment: version 1: 58 pages, 15 figures, Submitted to IEEE Transactions on Information Theory, version 2: Final version, to appear IEEE IT, title changed, extra figures adde

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Principles of Physical Layer Security in Multiuser Wireless Networks: A Survey

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    This paper provides a comprehensive review of the domain of physical layer security in multiuser wireless networks. The essential premise of physical-layer security is to enable the exchange of confidential messages over a wireless medium in the presence of unauthorized eavesdroppers without relying on higher-layer encryption. This can be achieved primarily in two ways: without the need for a secret key by intelligently designing transmit coding strategies, or by exploiting the wireless communication medium to develop secret keys over public channels. The survey begins with an overview of the foundations dating back to the pioneering work of Shannon and Wyner on information-theoretic security. We then describe the evolution of secure transmission strategies from point-to-point channels to multiple-antenna systems, followed by generalizations to multiuser broadcast, multiple-access, interference, and relay networks. Secret-key generation and establishment protocols based on physical layer mechanisms are subsequently covered. Approaches for secrecy based on channel coding design are then examined, along with a description of inter-disciplinary approaches based on game theory and stochastic geometry. The associated problem of physical-layer message authentication is also introduced briefly. The survey concludes with observations on potential research directions in this area.Comment: 23 pages, 10 figures, 303 refs. arXiv admin note: text overlap with arXiv:1303.1609 by other authors. IEEE Communications Surveys and Tutorials, 201

    A cross layer multi hop network architecture for wireless Ad Hoc networks

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    In this paper, a novel decentralized cross-layer multi-hop cooperative network architecture is presented. Our architecture involves the design of a simple yet efficient cooperative flooding scheme,two decentralized opportunistic cooperative forwarding mechanisms as well as the design of Routing Enabled Cooperative Medium Access Control (RECOMAC) protocol that spans and incorporates the physical, medium access control (MAC) and routing layers for improving the performance of multihop communication. The proposed architecture exploits randomized coding at the physical layer to realize cooperative diversity. Randomized coding alleviates relay selection and actuation mechanisms,and therefore reduces the coordination among the relays. The coded packets are forwarded via opportunistically formed cooperative sets within a region, without communication among the relays and without establishing a prior route. In our architecture, routing layer functionality is submerged into the MAC layer to provide seamless cooperative communication while the messaging overhead to set up routes, select and actuate relays is minimized. RECOMAC is shown to provide dramatic performance improvements, such as eight times higher throughput and ten times lower end-to-end delay as well as reduced overhead, as compared to networks based on well-known IEEE 802.11 and Ad hoc On Demand Distance Vector (AODV) protocols
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