21,285 research outputs found

    3-Colourability of Dually Chordal Graphs in Linear Time

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    A graph G is dually chordal if there is a spanning tree T of G such that any maximal clique of G induces a subtree in T. This paper investigates the Colourability problem on dually chordal graphs. It will show that it is NP-complete in case of four colours and solvable in linear time with a simple algorithm in case of three colours. In addition, it will be shown that a dually chordal graph is 3-colourable if and only if it is perfect and has no clique of size four

    On Hamilton Decompositions of Line Graphs of Non-Hamiltonian Graphs and Graphs without Separating Transitions

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    In contrast with Kotzig's result that the line graph of a 33-regular graph XX is Hamilton decomposable if and only if XX is Hamiltonian, we show that for each integer k≥4k\geq 4 there exists a simple non-Hamiltonian kk-regular graph whose line graph has a Hamilton decomposition. We also answer a question of Jackson by showing that for each integer k≥3k\geq 3 there exists a simple connected kk-regular graph with no separating transitions whose line graph has no Hamilton decomposition

    The first order convergence law fails for random perfect graphs

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    We consider first order expressible properties of random perfect graphs. That is, we pick a graph GnG_n uniformly at random from all (labelled) perfect graphs on nn vertices and consider the probability that it satisfies some graph property that can be expressed in the first order language of graphs. We show that there exists such a first order expressible property for which the probability that GnG_n satisfies it does not converge as n→∞n\to\infty.Comment: 11 pages. Minor corrections since last versio

    Revolutionaries and spies on random graphs

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    Pursuit-evasion games, such as the game of Revolutionaries and Spies, are a simplified model for network security. In the game we consider in this paper, a team of rr revolutionaries tries to hold an unguarded meeting consisting of mm revolutionaries. A team of ss spies wants to prevent this forever. For given rr and mm, the minimum number of spies required to win on a graph GG is the spy number σ(G,r,m)\sigma(G,r,m). We present asymptotic results for the game played on random graphs G(n,p)G(n,p) for a large range of p=p(n),r=r(n)p = p(n), r=r(n), and m=m(n)m=m(n). The behaviour of the spy number is analyzed completely for dense graphs (that is, graphs with average degree at least n^{1/2+\eps} for some \eps > 0). For sparser graphs, some bounds are provided
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