1,352 research outputs found

    Distributed local approximation algorithms for maximum matching in graphs and hypergraphs

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    We describe approximation algorithms in Linial's classic LOCAL model of distributed computing to find maximum-weight matchings in a hypergraph of rank rr. Our main result is a deterministic algorithm to generate a matching which is an O(r)O(r)-approximation to the maximum weight matching, running in O~(rlogΔ+log2Δ+logn)\tilde O(r \log \Delta + \log^2 \Delta + \log^* n) rounds. (Here, the O~()\tilde O() notations hides polyloglog Δ\text{polyloglog } \Delta and polylog r\text{polylog } r factors). This is based on a number of new derandomization techniques extending methods of Ghaffari, Harris & Kuhn (2017). As a main application, we obtain nearly-optimal algorithms for the long-studied problem of maximum-weight graph matching. Specifically, we get a (1+ϵ)(1+\epsilon) approximation algorithm using O~(logΔ/ϵ3+polylog(1/ϵ,loglogn))\tilde O(\log \Delta / \epsilon^3 + \text{polylog}(1/\epsilon, \log \log n)) randomized time and O~(log2Δ/ϵ4+logn/ϵ)\tilde O(\log^2 \Delta / \epsilon^4 + \log^*n / \epsilon) deterministic time. The second application is a faster algorithm for hypergraph maximal matching, a versatile subroutine introduced in Ghaffari et al. (2017) for a variety of local graph algorithms. This gives an algorithm for (2Δ1)(2 \Delta - 1)-edge-list coloring in O~(log2Δlogn)\tilde O(\log^2 \Delta \log n) rounds deterministically or O~((loglogn)3)\tilde O( (\log \log n)^3 ) rounds randomly. Another consequence (with additional optimizations) is an algorithm which generates an edge-orientation with out-degree at most (1+ϵ)λ\lceil (1+\epsilon) \lambda \rceil for a graph of arboricity λ\lambda; for fixed ϵ\epsilon this runs in O~(log6n)\tilde O(\log^6 n) rounds deterministically or O~(log3n)\tilde O(\log^3 n ) rounds randomly

    Distributed Approximation of Maximum Independent Set and Maximum Matching

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    We present a simple distributed Δ\Delta-approximation algorithm for maximum weight independent set (MaxIS) in the CONGEST\mathsf{CONGEST} model which completes in O(MIS(G)logW)O(\texttt{MIS}(G)\cdot \log W) rounds, where Δ\Delta is the maximum degree, MIS(G)\texttt{MIS}(G) is the number of rounds needed to compute a maximal independent set (MIS) on GG, and WW is the maximum weight of a node. %Whether our algorithm is randomized or deterministic depends on the \texttt{MIS} algorithm used as a black-box. Plugging in the best known algorithm for MIS gives a randomized solution in O(lognlogW)O(\log n \log W) rounds, where nn is the number of nodes. We also present a deterministic O(Δ+logn)O(\Delta +\log^* n)-round algorithm based on coloring. We then show how to use our MaxIS approximation algorithms to compute a 22-approximation for maximum weight matching without incurring any additional round penalty in the CONGEST\mathsf{CONGEST} model. We use a known reduction for simulating algorithms on the line graph while incurring congestion, but we show our algorithm is part of a broad family of \emph{local aggregation algorithms} for which we describe a mechanism that allows the simulation to run in the CONGEST\mathsf{CONGEST} model without an additional overhead. Next, we show that for maximum weight matching, relaxing the approximation factor to (2+ε2+\varepsilon) allows us to devise a distributed algorithm requiring O(logΔloglogΔ)O(\frac{\log \Delta}{\log\log\Delta}) rounds for any constant ε>0\varepsilon>0. For the unweighted case, we can even obtain a (1+ε)(1+\varepsilon)-approximation in this number of rounds. These algorithms are the first to achieve the provably optimal round complexity with respect to dependency on Δ\Delta

    Distributed (Δ+1)(\Delta+1)-Coloring in Sublogarithmic Rounds

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    We give a new randomized distributed algorithm for (Δ+1)(\Delta+1)-coloring in the LOCAL model, running in O(logΔ)+2O(loglogn)O(\sqrt{\log \Delta})+ 2^{O(\sqrt{\log \log n})} rounds in a graph of maximum degree~Δ\Delta. This implies that the (Δ+1)(\Delta+1)-coloring problem is easier than the maximal independent set problem and the maximal matching problem, due to their lower bounds of Ω(min(lognloglogn,logΔloglogΔ))\Omega \left( \min \left( \sqrt{\frac{\log n}{\log \log n}}, \frac{\log \Delta}{\log \log \Delta} \right) \right) by Kuhn, Moscibroda, and Wattenhofer [PODC'04]. Our algorithm also extends to list-coloring where the palette of each node contains Δ+1\Delta+1 colors. We extend the set of distributed symmetry-breaking techniques by performing a decomposition of graphs into dense and sparse parts

    Distributed Deterministic Edge Coloring using Bounded Neighborhood Independence

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    We study the {edge-coloring} problem in the message-passing model of distributed computing. This is one of the most fundamental and well-studied problems in this area. Currently, the best-known deterministic algorithms for (2Delta -1)-edge-coloring requires O(Delta) + log-star n time \cite{PR01}, where Delta is the maximum degree of the input graph. Also, recent results of \cite{BE10} for vertex-coloring imply that one can get an O(Delta)-edge-coloring in O(Delta^{epsilon} \cdot \log n) time, and an O(Delta^{1 + epsilon})-edge-coloring in O(log Delta log n) time, for an arbitrarily small constant epsilon > 0. In this paper we devise a drastically faster deterministic edge-coloring algorithm. Specifically, our algorithm computes an O(Delta)-edge-coloring in O(Delta^{epsilon}) + log-star n time, and an O(Delta^{1 + epsilon})-edge-coloring in O(log Delta) + log-star n time. This result improves the previous state-of-the-art {exponentially} in a wide range of Delta, specifically, for 2^{Omega(\log-star n)} \leq Delta \leq polylog(n). In addition, for small values of Delta our deterministic algorithm outperforms all the existing {randomized} algorithms for this problem. On our way to these results we study the {vertex-coloring} problem on the family of graphs with bounded {neighborhood independence}. This is a large family, which strictly includes line graphs of r-hypergraphs for any r = O(1), and graphs of bounded growth. We devise a very fast deterministic algorithm for vertex-coloring graphs with bounded neighborhood independence. This algorithm directly gives rise to our edge-coloring algorithms, which apply to {general} graphs. Our main technical contribution is a subroutine that computes an O(Delta/p)-defective p-vertex coloring of graphs with bounded neighborhood independence in O(p^2) + \log-star n time, for a parameter p, 1 \leq p \leq Delta

    Local Multicoloring Algorithms: Computing a Nearly-Optimal TDMA Schedule in Constant Time

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    The described multicoloring problem has direct applications in the context of wireless ad hoc and sensor networks. In order to coordinate the access to the shared wireless medium, the nodes of such a network need to employ some medium access control (MAC) protocol. Typical MAC protocols control the access to the shared channel by time (TDMA), frequency (FDMA), or code division multiple access (CDMA) schemes. Many channel access schemes assign a fixed set of time slots, frequencies, or (orthogonal) codes to the nodes of a network such that nodes that interfere with each other receive disjoint sets of time slots, frequencies, or code sets. Finding a valid assignment of time slots, frequencies, or codes hence directly corresponds to computing a multicoloring of a graph GG. The scarcity of bandwidth, energy, and computing resources in ad hoc and sensor networks, as well as the often highly dynamic nature of these networks require that the multicoloring can be computed based on as little and as local information as possible

    Fast Local Computation Algorithms

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    For input xx, let F(x)F(x) denote the set of outputs that are the "legal" answers for a computational problem FF. Suppose xx and members of F(x)F(x) are so large that there is not time to read them in their entirety. We propose a model of {\em local computation algorithms} which for a given input xx, support queries by a user to values of specified locations yiy_i in a legal output yF(x)y \in F(x). When more than one legal output yy exists for a given xx, the local computation algorithm should output in a way that is consistent with at least one such yy. Local computation algorithms are intended to distill the common features of several concepts that have appeared in various algorithmic subfields, including local distributed computation, local algorithms, locally decodable codes, and local reconstruction. We develop a technique, based on known constructions of small sample spaces of kk-wise independent random variables and Beck's analysis in his algorithmic approach to the Lov{\'{a}}sz Local Lemma, which under certain conditions can be applied to construct local computation algorithms that run in {\em polylogarithmic} time and space. We apply this technique to maximal independent set computations, scheduling radio network broadcasts, hypergraph coloring and satisfying kk-SAT formulas.Comment: A preliminary version of this paper appeared in ICS 2011, pp. 223-23
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