165,703 research outputs found

    Modeling musicological information as trigrams in a system for simultaneous chord and local key extraction

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    In this paper, we discuss the introduction of a trigram musicological model in a simultaneous chord and local key extraction system. By enlarging the context of the musicological model, we hoped to achieve a higher accuracy that could justify the associated higher complexity and computational load of the search for the optimal solution. Experiments on multiple data sets have demonstrated that the trigram model has indeed a larger predictive power (a lower perplexity). This raised predictive power resulted in an improvement in the key extraction capabilities, but no improvement in chord extraction when compared to a system with a bigram musicological model

    An end-to-end machine learning system for harmonic analysis of music

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    We present a new system for simultaneous estimation of keys, chords, and bass notes from music audio. It makes use of a novel chromagram representation of audio that takes perception of loudness into account. Furthermore, it is fully based on machine learning (instead of expert knowledge), such that it is potentially applicable to a wider range of genres as long as training data is available. As compared to other models, the proposed system is fast and memory efficient, while achieving state-of-the-art performance.Comment: MIREX report and preparation of Journal submissio

    Integrating musicological knowledge into a probabilistic framework for chord and key extraction

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    In this contribution a formerly developed probabilistic framework for the simultaneous detection of chords and keys in polyphonic audio is further extended and validated. The system behaviour is controlled by a small set of carefully defined free parameters. This has permitted us to conduct an experimental study which sheds a new light on the importance of musicological knowledge in the context of chord extraction. Some of the obtained results are at least surprising and, to our knowledge, never reported as such before

    Ambient Gestures

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    We present Ambient Gestures, a novel gesture-based system designed to support ubiquitous ‘in the environment’ interactions with everyday computing technology. Hand gestures and audio feedback allow users to control computer applications without reliance on a graphical user interface, and without having to switch from the context of a non-computer task to the context of the computer. The Ambient Gestures system is composed of a vision recognition software application, a set of gestures to be processed by a scripting application and a navigation and selection application that is controlled by the gestures. This system allows us to explore gestures as the primary means of interaction within a multimodal, multimedia environment. In this paper we describe the Ambient Gestures system, define the gestures and the interactions that can be achieved in this environment and present a formative study of the system. We conclude with a discussion of our findings and future applications of Ambient Gestures in ubiquitous computing

    Duration and Interval Hidden Markov Model for Sequential Data Analysis

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    Analysis of sequential event data has been recognized as one of the essential tools in data modeling and analysis field. In this paper, after the examination of its technical requirements and issues to model complex but practical situation, we propose a new sequential data model, dubbed Duration and Interval Hidden Markov Model (DI-HMM), that efficiently represents "state duration" and "state interval" of data events. This has significant implications to play an important role in representing practical time-series sequential data. This eventually provides an efficient and flexible sequential data retrieval. Numerical experiments on synthetic and real data demonstrate the efficiency and accuracy of the proposed DI-HMM

    Performance Following: Real-Time Prediction of Musical Sequences Without a Score

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