1,677 research outputs found

    From FPGA to ASIC: A RISC-V processor experience

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    This work document a correct design flow using these tools in the Lagarto RISC- V Processor and the RTL design considerations that must be taken into account, to move from a design for FPGA to design for ASIC

    Towards Automatic Learning of Heuristics for Mechanical Transformations of Procedural Code

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    The current trend in next-generation exascale systems goes towards integrating a wide range of specialized (co-)processors into traditional supercomputers. However, the integration of different specialized devices increases the degree of heterogeneity and the complexity in programming such type of systems. Due to the efficiency of heterogeneous systems in terms of Watt and FLOPS per surface unit, opening the access of heterogeneous platforms to a wider range of users is an important problem to be tackled. In order to bridge the gap between heterogeneous systems and programmers, in this paper we propose a machine learning-based approach to learn heuristics for defining transformation strategies of a program transformation system. Our approach proposes a novel combination of reinforcement learning and classification methods to efficiently tackle the problems inherent to this type of systems. Preliminary results demonstrate the suitability of the approach for easing the programmability of heterogeneous systems.Comment: Part of the Program Transformation for Programmability in Heterogeneous Architectures (PROHA) workshop, Barcelona, Spain, 12th March 2016, 9 pages, LaTe

    From MARTE to Reconfigurable NoCs: A model driven design methodology

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    Due to the continuous exponential rise in SoC's design complexity, there is a critical need to find new seamless methodologies and tools to handle the SoC co-design aspects. We address this issue and propose a novel SoC co-design methodology based on Model Driven Engineering and the MARTE (Modeling and Analysis of Real-Time and Embedded Systems) standard proposed by Object Management Group, to raise the design abstraction levels. Extensions of this standard have enabled us to move from high level specifications to execution platforms such as reconfigurable FPGAs. In this paper, we present a high level modeling approach that targets modern Network on Chips systems. The overall objective: to perform system modeling at a high abstraction level expressed in Unified Modeling Language (UML); and afterwards, transform these high level models into detailed enriched lower level models in order to automatically generate the necessary code for final FPGA synthesis

    High-Level Synthesis Based VLSI Architectures for Video Coding

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    High Efficiency Video Coding (HEVC) is state-of-the-art video coding standard. Emerging applications like free-viewpoint video, 360degree video, augmented reality, 3D movies etc. require standardized extensions of HEVC. The standardized extensions of HEVC include HEVC Scalable Video Coding (SHVC), HEVC Multiview Video Coding (MV-HEVC), MV-HEVC+ Depth (3D-HEVC) and HEVC Screen Content Coding. 3D-HEVC is used for applications like view synthesis generation, free-viewpoint video. Coding and transmission of depth maps in 3D-HEVC is used for the virtual view synthesis by the algorithms like Depth Image Based Rendering (DIBR). As first step, we performed the profiling of the 3D-HEVC standard. Computational intensive parts of the standard are identified for the efficient hardware implementation. One of the computational intensive part of the 3D-HEVC, HEVC and H.264/AVC is the Interpolation Filtering used for Fractional Motion Estimation (FME). The hardware implementation of the interpolation filtering is carried out using High-Level Synthesis (HLS) tools. Xilinx Vivado Design Suite is used for the HLS implementation of the interpolation filters of HEVC and H.264/AVC. The complexity of the digital systems is greatly increased. High-Level Synthesis is the methodology which offers great benefits such as late architectural or functional changes without time consuming in rewriting of RTL-code, algorithms can be tested and evaluated early in the design cycle and development of accurate models against which the final hardware can be verified

    From MARTE to dynamically reconfigurable FPGAs : Introduction of a control extension in a model based design flow

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    System-on-Chip (SoC) can be considered as a particular case of embedded systems and has rapidly became a de-facto solution for implement- ing these complex systems. However, due to the continuous exponential rise in SoC's design complexity, there is a critical need to find new seamless method- ologies and tools to handle the SoC co-design aspects. This paper addresses this issue and proposes a novel SoC co-design methodology based on Model Driven Engineering (MDE) and the MARTE (Modeling and Analysis of Real-Time and Embedded Systems) standard proposed by OMG (Object Management Group), in order to raise the design abstraction levels. Extensions of this standard have enabled us to move from high level specifications to execution platforms such as reconfigurable FPGAs; and allow to implement the notion of Partial Dy- namic Reconfiguration supported by current FPGAs. The overall objective is to carry out system modeling at a high abstraction level expressed in UML (Unified Modeling Language); and afterwards, transform these high level mod- els into detailed enriched lower level models in order to automatically generate the necessary code for final FPGA synthesis

    Redsharc: A Programming Model and On-Chip Network for Multi-Core Systems on a Programmable Chip

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    The reconfigurable data-stream hardware software architecture (Redsharc) is a programming model and network-on-a-chip solution designed to scale to meet the performance needs of multi-core Systems on a programmable chip (MCSoPC). Redsharc uses an abstract API that allows programmers to develop systems of simultaneously executing kernels, in software and/or hardware, that communicate over a seamless interface. Redsharc incorporates two on-chip networks that directly implement the API to support high-performance systems with numerous hardware kernels. This paper documents the API, describes the common infrastructure, and quantifies the performance of a complete implementation. Furthermore, the overhead, in terms of resource utilization, is reported along with the ability to integrate hard and soft processor cores with purely hardware kernels being demonstrated
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