302 research outputs found

    Performance evaluation of multipath transport protocol in heterogeneous network environments

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    Performance of multipath transport protocols is known to be sensitive to path asymmetry. The difference between each path in terms of bandwidth, delay and packet loss has a potential to significantly decrease the overall performance of a data flow carried over multiple asymmetric paths. In this paper, we evaluate and analyse reliable data transfer in Concurrent Multipath Transfer extension of Stream Control Transport Protocol (CMT-SCTP) under various conditions of network asymmetry, with a focus on the use case where 3G and Wi-Fi networks are simultaneously available. We identify various causes of performance degradation, review the impact of CMT-SACK extension under path asymmetry and show that the total achievable goodput of a reliable in-order data flow over multiple heterogeneous paths is ruled by the characteristics of the worst path as perceived by the transport protocol. To support our study, we derive a simple analytical model of the receiver window blocking and validate it via simulation

    eCMT-SCTP: Improving Performance of Multipath SCTP with Erasure Coding Over Lossy Links

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    Performance of transport protocols on lossy links is a well-researched topic, however there are only a few proposals making use of the opportunities of erasure coding within the multipath transport protocol context. In this paper, we investigate performance improvements of multipath CMT-SCTP with the novel integration of the on-the-fly erasure code within congestion control and reliability mechanisms. Our contributions include: integration of transport protocol and erasure codes with regards to congestion control; proposal for a variable retransmission delay parameter (aRTX) adjustment; performance evaluation of CMT-SCTP with erasure coding with simulations. We have implemented the explicit congestion notification (ECN) and erasure coding schemes in NS-2, evaluated and demonstrated results of improvement both for application goodput and decline of spurious retransmission. Our results show that we can achieve from 10% to 80% improvements in goodput under lossy network conditions without a significant penalty and minimal overhead due to the encoding-decoding process

    Endpoint-transparent Multipath Transport with Software-defined Networks

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    Multipath forwarding consists of using multiple paths simultaneously to transport data over the network. While most such techniques require endpoint modifications, we investigate how multipath forwarding can be done inside the network, transparently to endpoint hosts. With such a network-centric approach, packet reordering becomes a critical issue as it may cause critical performance degradation. We present a Software Defined Network architecture which automatically sets up multipath forwarding, including solutions for reordering and performance improvement, both at the sending side through multipath scheduling algorithms, and the receiver side, by resequencing out-of-order packets in a dedicated in-network buffer. We implemented a prototype with commonly available technology and evaluated it in both emulated and real networks. Our results show consistent throughput improvements, thanks to the use of aggregated path capacity. We give comparisons to Multipath TCP, where we show our approach can achieve a similar performance while offering the advantage of endpoint transparency

    Exploring multi-homing issues in heterogeneous networks

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    Mobile devices with two network interfaces (WiFi and 3G) are already commercially available. Pointto- point communications such as Infrared and Bluetooth are also readily used. In the near future, mobile phones will have several interfaces including satellite and new technologies such as Ultrawideband. Hence we must assume that such devices will be multi-homed by default. For various reasons, including network congestion, network resilience and increased endpoint bandwidth, there have been several attempts to address multi-homing. Heterogeneous environments with the need to support vertical handover introduce another set of issues which make the need to solve multi-homing problems more urgent. This paper outlines the issues, looks at past efforts and proposes a solution based on the Location Id/Node Id concept but also argues that additional support is needed to make such an approach efficient for heterogeneous environments
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