31,402 research outputs found

    Detection of Deception in a Virtual World

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    This work explores the role of multimodal cues in detection of deception in a virtual world, an online community of World of Warcraft players. Case studies from a five-year ethnography are presented in three categories: small-scale deception in text, deception by avoidance, and large-scale deception in game-external modes. Each case study is analyzed in terms of how the affordances of the medium enabled or hampered deception as well as how the members of the community ultimately detected the deception. The ramifications of deception on the community are discussed, as well as the need for researchers to have a deep community knowledge when attempting to understand the role of deception in a complex society. Finally, recommendations are given for assessment of behavior in virtual worlds and the unique considerations that investigators must give to the rules and procedures of online communities.</jats:p

    The Verbal and Non Verbal Signals of Depression -- Combining Acoustics, Text and Visuals for Estimating Depression Level

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    Depression is a serious medical condition that is suffered by a large number of people around the world. It significantly affects the way one feels, causing a persistent lowering of mood. In this paper, we propose a novel attention-based deep neural network which facilitates the fusion of various modalities. We use this network to regress the depression level. Acoustic, text and visual modalities have been used to train our proposed network. Various experiments have been carried out on the benchmark dataset, namely, Distress Analysis Interview Corpus - a Wizard of Oz (DAIC-WOZ). From the results, we empirically justify that the fusion of all three modalities helps in giving the most accurate estimation of depression level. Our proposed approach outperforms the state-of-the-art by 7.17% on root mean squared error (RMSE) and 8.08% on mean absolute error (MAE).Comment: 10 pages including references, 2 figure

    First impressions: A survey on vision-based apparent personality trait analysis

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    © 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Personality analysis has been widely studied in psychology, neuropsychology, and signal processing fields, among others. From the past few years, it also became an attractive research area in visual computing. From the computational point of view, by far speech and text have been the most considered cues of information for analyzing personality. However, recently there has been an increasing interest from the computer vision community in analyzing personality from visual data. Recent computer vision approaches are able to accurately analyze human faces, body postures and behaviors, and use these information to infer apparent personality traits. Because of the overwhelming research interest in this topic, and of the potential impact that this sort of methods could have in society, we present in this paper an up-to-date review of existing vision-based approaches for apparent personality trait recognition. We describe seminal and cutting edge works on the subject, discussing and comparing their distinctive features and limitations. Future venues of research in the field are identified and discussed. Furthermore, aspects on the subjectivity in data labeling/evaluation, as well as current datasets and challenges organized to push the research on the field are reviewed.Peer ReviewedPostprint (author's final draft
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