4,549 research outputs found

    Learning Action Maps of Large Environments via First-Person Vision

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    When people observe and interact with physical spaces, they are able to associate functionality to regions in the environment. Our goal is to automate dense functional understanding of large spaces by leveraging sparse activity demonstrations recorded from an ego-centric viewpoint. The method we describe enables functionality estimation in large scenes where people have behaved, as well as novel scenes where no behaviors are observed. Our method learns and predicts "Action Maps", which encode the ability for a user to perform activities at various locations. With the usage of an egocentric camera to observe human activities, our method scales with the size of the scene without the need for mounting multiple static surveillance cameras and is well-suited to the task of observing activities up-close. We demonstrate that by capturing appearance-based attributes of the environment and associating these attributes with activity demonstrations, our proposed mathematical framework allows for the prediction of Action Maps in new environments. Additionally, we offer a preliminary glance of the applicability of Action Maps by demonstrating a proof-of-concept application in which they are used in concert with activity detections to perform localization.Comment: To appear at CVPR 201

    Structure Preserving Large Imagery Reconstruction

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    With the explosive growth of web-based cameras and mobile devices, billions of photographs are uploaded to the internet. We can trivially collect a huge number of photo streams for various goals, such as image clustering, 3D scene reconstruction, and other big data applications. However, such tasks are not easy due to the fact the retrieved photos can have large variations in their view perspectives, resolutions, lighting, noises, and distortions. Fur-thermore, with the occlusion of unexpected objects like people, vehicles, it is even more challenging to find feature correspondences and reconstruct re-alistic scenes. In this paper, we propose a structure-based image completion algorithm for object removal that produces visually plausible content with consistent structure and scene texture. We use an edge matching technique to infer the potential structure of the unknown region. Driven by the estimated structure, texture synthesis is performed automatically along the estimated curves. We evaluate the proposed method on different types of images: from highly structured indoor environment to natural scenes. Our experimental results demonstrate satisfactory performance that can be potentially used for subsequent big data processing, such as image localization, object retrieval, and scene reconstruction. Our experiments show that this approach achieves favorable results that outperform existing state-of-the-art techniques

    Bi-Objective Nonnegative Matrix Factorization: Linear Versus Kernel-Based Models

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    Nonnegative matrix factorization (NMF) is a powerful class of feature extraction techniques that has been successfully applied in many fields, namely in signal and image processing. Current NMF techniques have been limited to a single-objective problem in either its linear or nonlinear kernel-based formulation. In this paper, we propose to revisit the NMF as a multi-objective problem, in particular a bi-objective one, where the objective functions defined in both input and feature spaces are taken into account. By taking the advantage of the sum-weighted method from the literature of multi-objective optimization, the proposed bi-objective NMF determines a set of nondominated, Pareto optimal, solutions instead of a single optimal decomposition. Moreover, the corresponding Pareto front is studied and approximated. Experimental results on unmixing real hyperspectral images confirm the efficiency of the proposed bi-objective NMF compared with the state-of-the-art methods
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