16,726 research outputs found

    Tactical communication systems based on civil standards: Modeling in the MiXiM framework

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    In this paper, new work is presented belonging to an ongoing study, which evaluates civil communication standards as potential candidates for the future military Wide Band Waveforms (WBWFs). After an evaluation process of possible candidates presented in [2], the selection process in [1] showed that the IEEE 802.11n OFDM could be a possible military WBWF candidate, but it should be further investigated first in order to enhance or even replace critical modules. According to this, some critical modules of the physical layer has been further analyzed in [3] regarding the susceptibility of the OFDM signal under jammer influences. However, the critical modules of the MAC layer (e.g., probabilistic medium access CSMA/CA) have not been analysed. In fact, it was only suggested in [2] to replace this medium access by the better suited Unified Slot Allocation Protocol - Multiple Access (USAP-MA) [4]. In this regard, the present contribution describes the design paradigms of the new MAC layer and explains how the proposed WBWF candidate has been modelled within the MiXiM Framework of the OMNeT++ simulator.Comment: Published in: A. F\"orster, C. Sommer, T. Steinbach, M. W\"ahlisch (Eds.), Proc. of 1st OMNeT++ Community Summit, Hamburg, Germany, September 2, 2014, arXiv:1409.0093, 201

    Multicast broadcast services support in OFDMA-based WiMAX systems [Advances in mobile multimedia]

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    Multimedia stream service provided by broadband wireless networks has emerged as an important technology and has attracted much attention. An all-IP network architecture with reliable high-throughput air interface makes orthogonal frequency division multiplexing access (OFDMA)-based mobile worldwide interoperability for microwave access (mobile WiMAX) a viable technology for wireless multimedia services, such as voice over IP (VoIP), mobile TV, and so on. One of the main features in a WiMAX MAC layer is that it can provide'differentiated services among different traffic categories with individual QoS requirements. In this article, we first give an overview of the key aspects of WiMAX and describe multimedia broadcast multicast service (MBMS) architecture of the 3GPP. Then, we propose a multicast and broadcast service (MBS) architecture for WiMAX that is based on MBMS. Moreover, we enhance the MBS architecture for mobile WiMAX to overcome the shortcoming of limited video broadcast performance over the baseline MBS model. We also give examples to demonstrate that the proposed architecture can support better mobility and offer higher power efficiency

    Near-Instantaneously Adaptive HSDPA-Style OFDM Versus MC-CDMA Transceivers for WIFI, WIMAX, and Next-Generation Cellular Systems

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    Burts-by-burst (BbB) adaptive high-speed downlink packet access (HSDPA) style multicarrier systems are reviewed, identifying their most critical design aspects. These systems exhibit numerous attractive features, rendering them eminently eligible for employment in next-generation wireless systems. It is argued that BbB-adaptive or symbol-by-symbol adaptive orthogonal frequency division multiplex (OFDM) modems counteract the near instantaneous channel quality variations and hence attain an increased throughput or robustness in comparison to their fixed-mode counterparts. Although they act quite differently, various diversity techniques, such as Rake receivers and space-time block coding (STBC) are also capable of mitigating the channel quality variations in their effort to reduce the bit error ratio (BER), provided that the individual antenna elements experience independent fading. By contrast, in the presence of correlated fading imposed by shadowing or time-variant multiuser interference, the benefits of space-time coding erode and it is unrealistic to expect that a fixed-mode space-time coded system remains capable of maintaining a near-constant BER

    WCDMA in Malaysia

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    Wideband Code Division Multiple Access (WCDMA) A 3G highspeed digital data service provided by cellular carriers that use the time division multiplexing (TDMA) or GSM technology worldwide, including AT&T (formerly Cingular) and T-Mobile in the U.S. WCDMA works on WCDMA cell phones as well as laptops and portable devices with WCDMA modems [1]. Users have typically experienced downstream data rates up to 400 Kbps [1]. WCDMA has been used in the Japanese Freedom of Mobile Multimedia Access (FOMA) system and in the Universal Mobile Telecommunications System (UMTS); a third generation follow-on to the 2G GSM networks deployed worldwide [1]. Although TDMA and GSM carriers both use TDMA modulation, WCDMA stems from CDMA. Part of the 3GPP initiative, the International Telecommunication Union (ITU) refers to WCDMA as the Direct Sequence (DS) interface within the IMT-2000 global 3G standards [1]

    Maximum-Likelihood Sequence Detection of Multiple Antenna Systems over Dispersive Channels via Sphere Decoding

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    Multiple antenna systems are capable of providing high data rate transmissions over wireless channels. When the channels are dispersive, the signal at each receive antenna is a combination of both the current and past symbols sent from all transmit antennas corrupted by noise. The optimal receiver is a maximum-likelihood sequence detector and is often considered to be practically infeasible due to high computational complexity (exponential in number of antennas and channel memory). Therefore, in practice, one often settles for a less complex suboptimal receiver structure, typically with an equalizer meant to suppress both the intersymbol and interuser interference, followed by the decoder. We propose a sphere decoding for the sequence detection in multiple antenna communication systems over dispersive channels. The sphere decoding provides the maximum-likelihood estimate with computational complexity comparable to the standard space-time decision-feedback equalizing (DFE) algorithms. The performance and complexity of the sphere decoding are compared with the DFE algorithm by means of simulations
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