78,509 research outputs found

    QoE-centric management of multimedia networks through cooperative control loops

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    The Internet has evolved from a service to transport simple text files into a platform for transporting a variety of complex multimedia services. The initial centralized management systems were not designed and are therefore not able to perform efficient management of Quality of Experience (QoE) for these complex services. Deploying an autonomic management system resolves these complexity issues and allows efficient resource allocation based on the service type, end-user requirements and device characteristics. However, existing autonomic management systems only allow limited cooperation between different autonomic elements (AE), which limits their capabilities to provide end-to-end QoE assurance. This research will therefore design cooperative AEs, optimize their organization and provide cooperative allocation algorithms to optimize end-to-end QoE

    Towards trusted volunteer grid environments

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    Intensive experiences show and confirm that grid environments can be considered as the most promising way to solve several kinds of problems relating either to cooperative work especially where involved collaborators are dispersed geographically or to some very greedy applications which require enough power of computing or/and storage. Such environments can be classified into two categories; first, dedicated grids where the federated computers are solely devoted to a specific work through its end. Second, Volunteer grids where federated computers are not completely devoted to a specific work but instead they can be randomly and intermittently used, at the same time, for any other purpose or they can be connected or disconnected at will by their owners without any prior notification. Each category of grids includes surely several advantages and disadvantages; nevertheless, we think that volunteer grids are very promising and more convenient especially to build a general multipurpose distributed scalable environment. Unfortunately, the big challenge of such environments is, however, security and trust. Indeed, owing to the fact that every federated computer in such an environment can randomly be used at the same time by several users or can be disconnected suddenly, several security problems will automatically arise. In this paper, we propose a novel solution based on identity federation, agent technology and the dynamic enforcement of access control policies that lead to the design and implementation of trusted volunteer grid environments.Comment: 9 Pages, IJCNC Journal 201

    Analysis and design of multiagent systems using MAS-CommonKADS

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    This article proposes an agent-oriented methodology called MAS-CommonKADS and develops a case study. This methodology extends the knowledge engineering methodology CommonKADSwith techniquesfrom objectoriented and protocol engineering methodologies. The methodology consists of the development of seven models: Agent Model, that describes the characteristics of each agent; Task Model, that describes the tasks that the agents carry out; Expertise Model, that describes the knowledge needed by the agents to achieve their goals; Organisation Model, that describes the structural relationships between agents (software agents and/or human agents); Coordination Model, that describes the dynamic relationships between software agents; Communication Model, that describes the dynamic relationships between human agents and their respective personal assistant software agents; and Design Model, that refines the previous models and determines the most suitable agent architecture for each agent, and the requirements of the agent network

    A Self-adaptive Agent-based System for Cloud Platforms

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    Cloud computing is a model for enabling on-demand network access to a shared pool of computing resources, that can be dynamically allocated and released with minimal effort. However, this task can be complex in highly dynamic environments with various resources to allocate for an increasing number of different users requirements. In this work, we propose a Cloud architecture based on a multi-agent system exhibiting a self-adaptive behavior to address the dynamic resource allocation. This self-adaptive system follows a MAPE-K approach to reason and act, according to QoS, Cloud service information, and propagated run-time information, to detect QoS degradation and make better resource allocation decisions. We validate our proposed Cloud architecture by simulation. Results show that it can properly allocate resources to reduce energy consumption, while satisfying the users demanded QoS

    An agent-based architecture for managing the provision of community care - the INCA (Intelligent Community Alarm) experience

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    Community Care is an area that requires extensive cooperation between independent agencies, each of which needs to meet its own objectives and targets. None are engaged solely in the delivery of community care, and need to integrate the service with their other responsibilities in a coherent and efficient manner. Agent technology provides the means by which effective cooperation can take place without compromising the essential security of both the client and the agencies involved as the appropriate set of responses can be generated through negotiation between the parties without the need for access to the main information repositories that would be necessary with conventional collaboration models. The autonomous nature of agents also means that a variety of agents can cooperate together with various local capabilities, so long as they conform to the relevant messaging requirements. This allows a variety of agents, with capabilities tailored to the carers to which they are attached to be developed so that cost-effective solutions can be provided. </p

    Coalition Formation and Combinatorial Auctions; Applications to Self-organization and Self-management in Utility Computing

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    In this paper we propose a two-stage protocol for resource management in a hierarchically organized cloud. The first stage exploits spatial locality for the formation of coalitions of supply agents; the second stage, a combinatorial auction, is based on a modified proxy-based clock algorithm and has two phases, a clock phase and a proxy phase. The clock phase supports price discovery; in the second phase a proxy conducts multiple rounds of a combinatorial auction for the package of services requested by each client. The protocol strikes a balance between low-cost services for cloud clients and a decent profit for the service providers. We also report the results of an empirical investigation of the combinatorial auction stage of the protocol.Comment: 14 page
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