4,564 research outputs found
Dense Motion Estimation for Smoke
Motion estimation for highly dynamic phenomena such as smoke is an open
challenge for Computer Vision. Traditional dense motion estimation algorithms
have difficulties with non-rigid and large motions, both of which are
frequently observed in smoke motion. We propose an algorithm for dense motion
estimation of smoke. Our algorithm is robust, fast, and has better performance
over different types of smoke compared to other dense motion estimation
algorithms, including state of the art and neural network approaches. The key
to our contribution is to use skeletal flow, without explicit point matching,
to provide a sparse flow. This sparse flow is upgraded to a dense flow. In this
paper we describe our algorithm in greater detail, and provide experimental
evidence to support our claims.Comment: ACCV201
Using image morphing for memory-efficient impostor rendering on GPU
Real-time rendering of large animated crowds consisting thousands of virtual humans is important for several applications including simulations, games and interactive walkthroughs; but cannot be performed using complex polygonal models at interactive frame rates. For that reason, several methods using large numbers of pre-computed image-based representations, which are called as impostors, have been proposed. These methods take the advantage of existing programmable graphics hardware to compensate the computational expense while maintaining the visual fidelity. Making the number of different virtual humans, which can be rendered in real-time, not restricted anymore by the required computational power but by the texture memory consumed for the variety and discretization of their animations. In this work, we proposed an alternative method that reduces the memory consumption by generating compelling intermediate textures using image-morphing techniques. In order to demonstrate the preserved perceptual quality of animations, where half of the key-frames were rendered using the proposed methodology, we have implemented the system using the graphical processing unit and obtained promising results at interactive frame rates
Classification of Time-Series Images Using Deep Convolutional Neural Networks
Convolutional Neural Networks (CNN) has achieved a great success in image
recognition task by automatically learning a hierarchical feature
representation from raw data. While the majority of Time-Series Classification
(TSC) literature is focused on 1D signals, this paper uses Recurrence Plots
(RP) to transform time-series into 2D texture images and then take advantage of
the deep CNN classifier. Image representation of time-series introduces
different feature types that are not available for 1D signals, and therefore
TSC can be treated as texture image recognition task. CNN model also allows
learning different levels of representations together with a classifier,
jointly and automatically. Therefore, using RP and CNN in a unified framework
is expected to boost the recognition rate of TSC. Experimental results on the
UCR time-series classification archive demonstrate competitive accuracy of the
proposed approach, compared not only to the existing deep architectures, but
also to the state-of-the art TSC algorithms.Comment: The 10th International Conference on Machine Vision (ICMV 2017
A Framework for Symmetric Part Detection in Cluttered Scenes
The role of symmetry in computer vision has waxed and waned in importance
during the evolution of the field from its earliest days. At first figuring
prominently in support of bottom-up indexing, it fell out of favor as shape
gave way to appearance and recognition gave way to detection. With a strong
prior in the form of a target object, the role of the weaker priors offered by
perceptual grouping was greatly diminished. However, as the field returns to
the problem of recognition from a large database, the bottom-up recovery of the
parts that make up the objects in a cluttered scene is critical for their
recognition. The medial axis community has long exploited the ubiquitous
regularity of symmetry as a basis for the decomposition of a closed contour
into medial parts. However, today's recognition systems are faced with
cluttered scenes, and the assumption that a closed contour exists, i.e. that
figure-ground segmentation has been solved, renders much of the medial axis
community's work inapplicable. In this article, we review a computational
framework, previously reported in Lee et al. (2013), Levinshtein et al. (2009,
2013), that bridges the representation power of the medial axis and the need to
recover and group an object's parts in a cluttered scene. Our framework is
rooted in the idea that a maximally inscribed disc, the building block of a
medial axis, can be modeled as a compact superpixel in the image. We evaluate
the method on images of cluttered scenes.Comment: 10 pages, 8 figure
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