6,898 research outputs found
Illumination invariant stationary object detection
A real-time system for the detection and tracking of moving objects that becomes stationary in a restricted zone. A new pixel classification method based on the segmentation history image is used to identify stationary objects in the scene. These objects are then tracked using a novel adaptive edge orientation-based tracking method. Experimental results have shown that the tracking technique gives more than a 95% detection success rate, even if objects are partially occluded. The tracking results, together with the historic edge maps, are analysed to remove objects that are no longer stationary or are falsely identified as foreground regions because of sudden changes in the illumination conditions. The technique has been tested on over 7 h of video recorded at different locations and time of day, both outdoors and indoors. The results obtained are compared with other available state-of-the-art methods
Real-time detection and tracking of multiple objects with partial decoding in H.264/AVC bitstream domain
In this paper, we show that we can apply probabilistic spatiotemporal
macroblock filtering (PSMF) and partial decoding processes to effectively
detect and track multiple objects in real time in H.264|AVC bitstreams with
stationary background. Our contribution is that our method cannot only show
fast processing time but also handle multiple moving objects that are
articulated, changing in size or internally have monotonous color, even though
they contain a chaotic set of non-homogeneous motion vectors inside. In
addition, our partial decoding process for H.264|AVC bitstreams enables to
improve the accuracy of object trajectories and overcome long occlusion by
using extracted color information.Comment: SPIE Real-Time Image and Video Processing Conference 200
A Deep-structured Conditional Random Field Model for Object Silhouette Tracking
In this work, we introduce a deep-structured conditional random field
(DS-CRF) model for the purpose of state-based object silhouette tracking. The
proposed DS-CRF model consists of a series of state layers, where each state
layer spatially characterizes the object silhouette at a particular point in
time. The interactions between adjacent state layers are established by
inter-layer connectivity dynamically determined based on inter-frame optical
flow. By incorporate both spatial and temporal context in a dynamic fashion
within such a deep-structured probabilistic graphical model, the proposed
DS-CRF model allows us to develop a framework that can accurately and
efficiently track object silhouettes that can change greatly over time, as well
as under different situations such as occlusion and multiple targets within the
scene. Experiment results using video surveillance datasets containing
different scenarios such as occlusion and multiple targets showed that the
proposed DS-CRF approach provides strong object silhouette tracking performance
when compared to baseline methods such as mean-shift tracking, as well as
state-of-the-art methods such as context tracking and boosted particle
filtering.Comment: 17 page
Tracking Table Tennis Balls in Real Match Scenes for Umpiring Applications
Judging the legitimacy of table tennis services presents many challenges where technology can be judiciously applied to enhance decision-making. This paper presents a purpose-built system to automatically detect and track the ball during table-tennis services to enable precise judgment over their legitimacy in real-time. The system comprises a suite of algorithms which adaptively exploit spatial and temporal information from real match video sequences, which are generally characterised by high object motion, allied with object blurring and occlusion. Experimental results on a diverse set of table-tennis test sequences corroborate the system performance in facilitating consistently accurate and efficient decision-making over the validity of a service
Hierarchical fuzzy logic based approach for object tracking
In this paper a novel tracking approach based on fuzzy concepts is introduced. A methodology for both single and multiple object tracking is presented. The aim of this methodology is to use these concepts as a tool to, while maintaining the needed accuracy, reduce the complexity usually involved in object tracking problems. Several dynamic fuzzy sets are constructed according to both kinematic and non-kinematic properties that distinguish the object to be tracked. Meanwhile kinematic related fuzzy sets model the object's motion pattern, the non-kinematic fuzzy sets model the object's appearance. The tracking task is performed through the fusion of these fuzzy models by means of an inference engine. This way, object detection and matching steps are performed exclusively using inference rules on fuzzy sets. In the multiple object methodology, each object is associated with a confidence degree and a hierarchical implementation is performed based on that confidence degree.info:eu-repo/semantics/publishedVersio
RGB-D datasets using microsoft kinect or similar sensors: a survey
RGB-D data has turned out to be a very useful representation of an indoor scene for solving fundamental computer vision problems. It takes the advantages of the color image that provides appearance information of an object and also the depth image that is immune to the variations in color, illumination, rotation angle and scale. With the invention of the low-cost Microsoft Kinect sensor, which was initially used for gaming and later became a popular device for computer vision, high quality RGB-D data can be acquired easily. In recent years, more and more RGB-D image/video datasets dedicated to various applications have become available, which are of great importance to benchmark the state-of-the-art. In this paper, we systematically survey popular RGB-D datasets for different applications including object recognition, scene classification, hand gesture recognition, 3D-simultaneous localization and mapping, and pose estimation. We provide the insights into the characteristics of each important dataset, and compare the popularity and the difficulty of those datasets. Overall, the main goal of this survey is to give a comprehensive description about the available RGB-D datasets and thus to guide researchers in the selection of suitable datasets for evaluating their algorithms
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