352 research outputs found

    In-Band Disparity Compensation for Multiview Image Compression and View Synthesis

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    Multi-view image coding with wavelet lifting and in-band disparity compensation

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    Evolutionary strategy based improved motion estimation technique for H.264 video coding

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    In this paper we propose an improved motion estimation algorithm based on evolutionary strategy (ES) for H.264 video codec applied to video. The proposed technique works in a parallel local search for macroblocks. For this purpose (mu+lambda) ES is used with an initial population of heuristically and randomly generated motion vectors. Experimental results show that the proposed scheme can reduce the computational complexity up to 50% of the motion estimation algorithm used in the H.264 reference codec at the same picture quality. Therefore, the proposed algorithm provides a significant improvement in motion estimation in the H.264 video codec

    An evolutionary strategy based motion estimation algorithm for H.264 video codecs

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    In this paper, we propose a new motion estimation algorithm based on evolutionary strategy (ES) for the H.264 video codec applied to monoscopic video. The proposed technique applies in macroblock basis and performs a parallel local search for the motion vector associated with the minimum motion compensated residue. For this purpose (/spl mu/+/spl lambda/)-ES is used with heuristically and randomly generated population of initial motion vectors. Experimental results show that the proposed scheme can reduce the computational complexity up to 50% of the motion estimation algorithm used in the H.264 reference codec at the same picture quality. Therefore, the proposed algorithm provides a significant improvement in motion estimation in the H.264 video codec

    A family of stereoscopic image compression algorithms using wavelet transforms

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    With the standardization of JPEG-2000, wavelet-based image and video compression technologies are gradually replacing the popular DCT-based methods. In parallel to this, recent developments in autostereoscopic display technology is now threatening to revolutionize the way in which consumers are used to enjoying the traditional 2-D display based electronic media such as television, computer and movies. However, due to the two-fold bandwidth/storage space requirement of stereoscopic imaging, an essential requirement of a stereo imaging system is efficient data compression. In this thesis, seven wavelet-based stereo image compression algorithms are proposed, to take advantage of the higher data compaction capability and better flexibility of wavelets. [Continues.

    A family of stereoscopic image compression algorithms using wavelet transforms

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    With the standardization of JPEG-2000, wavelet-based image and video compression technologies are gradually replacing the popular DCT-based methods. In parallel to this, recent developments in autostereoscopic display technology is now threatening to revolutionize the way in which consumers are used to enjoying the traditional 2D display based electronic media such as television, computer and movies. However, due to the two-fold bandwidth/storage space requirement of stereoscopic imaging, an essential requirement of a stereo imaging system is efficient data compression. In this thesis, seven wavelet-based stereo image compression algorithms are proposed, to take advantage of the higher data compaction capability and better flexibility of wavelets. In the proposed CODEC I, block-based disparity estimation/compensation (DE/DC) is performed in pixel domain. However, this results in an inefficiency when DWT is applied on the whole predictive error image that results from the DE process. This is because of the existence of artificial block boundaries between error blocks in the predictive error image. To overcome this problem, in the remaining proposed CODECs, DE/DC is performed in the wavelet domain. Due to the multiresolution nature of the wavelet domain, two methods of disparity estimation and compensation have been proposed. The first method is performing DEJDC in each subband of the lowest/coarsest resolution level and then propagating the disparity vectors obtained to the corresponding subbands of higher/finer resolution. Note that DE is not performed in every subband due to the high overhead bits that could be required for the coding of disparity vectors of all subbands. This method is being used in CODEC II. In the second method, DEJDC is performed m the wavelet-block domain. This enables disparity estimation to be performed m all subbands simultaneously without increasing the overhead bits required for the coding disparity vectors. This method is used by CODEC III. However, performing disparity estimation/compensation in all subbands would result in a significant improvement of CODEC III. To further improve the performance of CODEC ill, pioneering wavelet-block search technique is implemented in CODEC IV. The pioneering wavelet-block search technique enables the right/predicted image to be reconstructed at the decoder end without the need of transmitting the disparity vectors. In proposed CODEC V, pioneering block search is performed in all subbands of DWT decomposition which results in an improvement of its performance. Further, the CODEC IV and V are able to perform at very low bit rates(< 0.15 bpp). In CODEC VI and CODEC VII, Overlapped Block Disparity Compensation (OBDC) is used with & without the need of coding disparity vector. Our experiment results showed that no significant coding gains could be obtained for these CODECs over CODEC IV & V. All proposed CODECs m this thesis are wavelet-based stereo image coding algorithms that maximise the flexibility and benefits offered by wavelet transform technology when applied to stereo imaging. In addition the use of a baseline-JPEG coding architecture would enable the easy adaptation of the proposed algorithms within systems originally built for DCT-based coding. This is an important feature that would be useful during an era where DCT-based technology is only slowly being phased out to give way for DWT based compression technology. In addition, this thesis proposed a stereo image coding algorithm that uses JPEG-2000 technology as the basic compression engine. The proposed CODEC, named RASTER is a rate scalable stereo image CODEC that has a unique ability to preserve the image quality at binocular depth boundaries, which is an important requirement in the design of stereo image CODEC. The experimental results have shown that the proposed CODEC is able to achieve PSNR gains of up to 3.7 dB as compared to directly transmitting the right frame using JPEG-2000

    Zerotree-based stereoscopic video CODEC

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    Due to the provision of a more natural representation of a scene in the form of left and right eye views, a stereoscopic imaging system provides a more effective method for image/video display. Unfortunately the vast amount of information that must be transmitted/stored to represent a stereo image pair/video sequence, has so far hindered its use in commercial applications. However, by properly exploiting the spatial, temporal and binocular redundancy, a stereo image pair or a sequence could be compressed and transmitted through a single monocular channel’s bandwidth without unduly sacrificing the perceived stereoscopic image quality. We propose a timely and novel framework to transmit stereoscopic data efficiently. We propose a timely and novel framework to transmit stereoscopic data efficiently. We present a new technique for coding stereo video sequences based on discrete wavelet transform DWT technology. The proposed technique particularly exploits zerotree entropy ZTE coding that makes use of the wavelet block concept to achieve low bit rate stereo video coding. One of the two image streams, namely, the main stream, is independently coded by a zerotree video CODEC, while the second stream, namely, the auxiliary stream, is predicted based on disparity compensation. A zerotree video CODEC subsequently codes the residual stream. We compare the performance of the proposed CODEC with a discrete cosine transform DCT -based, modified MPEG-2 stereo video CODEC. We show that the proposed CODEC outperforms the benchmark CODEC in coding both main and auxiliary streams

    A Novel High Efficiency Fractal Multiview Video Codec

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    Multiview video which is one of the main types of three-dimensional (3D) video signals, captured by a set of video cameras from various viewpoints, has attracted much interest recently. Data compression for multiview video has become a major issue. In this paper, a novel high efficiency fractal multiview video codec is proposed. Firstly, intraframe algorithm based on the H.264/AVC intraprediction modes and combining fractal and motion compensation (CFMC) algorithm in which range blocks are predicted by domain blocks in the previously decoded frame using translational motion with gray value transformation is proposed for compressing the anchor viewpoint video. Then temporal-spatial prediction structure and fast disparity estimation algorithm exploiting parallax distribution constraints are designed to compress the multiview video data. The proposed fractal multiview video codec can exploit temporal and spatial correlations adequately. Experimental results show that it can obtain about 0.36 dB increase in the decoding quality and 36.21% decrease in encoding bitrate compared with JMVC8.5, and the encoding time is saved by 95.71%. The rate-distortion comparisons with other multiview video coding methods also demonstrate the superiority of the proposed scheme

    Efficient Motion Field Interpolation Method for Wyner-Ziv Video Coding

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    Wyner-Ziv video coding has the capability to reduce video encoding complexity by shifting motion estimation procedure from encoder to decoder. Amongst many motion estimation methods, expectation maximization algorithm is the most effective one. Unfortunately, the implementation of block-based motion estimation in this algorithm causes motion field profile bounded by granularity of block size. Nearest-neighbor and bilinear interpolation methods have already applied in multiview image coding to handle similar problem. This paper aims to evaluate performance of both interpolation methods in transform-domain Wyner-Ziv video codec. Results showed that bilinear interpolation effective only for high motion video sequences. In this scenario, it has bitrate saving up to 3.29 %, 0.2 dB higher PSNR, and 12.30 % higher decoding complexity compared to nearest-neighbor. In low motion video content, bitrate saving only gained up to 0.82%, with almost the same PSNR, while decoding complexity increase up to 10.32%. 
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