464 research outputs found

    Improving SLI Performance in Optically Challenging Environments

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    The construction of 3D models of real-world scenes using non-contact methods is an important problem in computer vision. Some of the more successful methods belong to a class of techniques called structured light illumination (SLI). While SLI methods are generally very successful, there are cases where their performance is poor. Examples include scenes with a high dynamic range in albedo or scenes with strong interreflections. These scenes are referred to as optically challenging environments. The work in this dissertation is aimed at improving SLI performance in optically challenging environments. A new method of high dynamic range imaging (HDRI) based on pixel-by-pixel Kalman filtering is developed. Using objective metrics, it is show to achieve as much as a 9.4 dB improvement in signal-to-noise ratio and as much as a 29% improvement in radiometric accuracy over a classic method. Quality checks are developed to detect and quantify multipath interference and other quality defects using phase measuring profilometry (PMP). Techniques are established to improve SLI performance in the presence of strong interreflections. Approaches in compressed sensing are applied to SLI, and interreflections in a scene are modeled using SLI. Several different applications of this research are also discussed

    YDA görüntü gölgeleme gidermede gelişmişlik seviyesi ve YDA görüntüler için nesnel bir gölgeleme giderme kalite metriği.

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    Despite the emergence of new HDR acquisition methods, the multiple exposure technique (MET) is still the most popular one. The application of MET on dynamic scenes is a challenging task due to the diversity of motion patterns and uncontrollable factors such as sensor noise, scene occlusion and performance concerns on some platforms with limited computational capability. Currently, there are already more than 50 deghosting algorithms proposed for artifact-free HDR imaging of dynamic scenes and it is expected that this number will grow in the future. Due to the large number of algorithms, it is a difficult and time-consuming task to conduct subjective experiments for benchmarking recently proposed algorithms. In this thesis, first, a taxonomy of HDR deghosting methods and the key characteristics of each group of algorithms are introduced. Next, the potential artifacts which are observed frequently in the outputs of HDR deghosting algorithms are defined and an objective HDR image deghosting quality metric is presented. It is found that the proposed metric is well correlated with the human preferences and it may be used as a reference for benchmarking current and future HDR image deghosting algorithmsPh.D. - Doctoral Progra

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    Figure 1: (top row) Input video acquired using an off-the-shelf camera, which alternates between three exposures separated by two stops. (bottom row) Our algorithm reconstructs the missing LDR images and generates an HDR image at each frame. The HDR video result for this ThrowingTowel3Exp scene can be found in the supplementary materials. This layout is adapted from Kang et al. [2003]. Despite significant progress in high dynamic range (HDR) imaging over the years, it is still difficult to capture high-quality HDR video with a conventional, off-the-shelf camera. The most practical way to do this is to capture alternating exposures for every LDR frame and then use an alignment method based on optical flow to register the exposures together. However, this results in objectionable artifacts whenever there is complex motion and optical flow fails. To address this problem, we propose a new approach for HDR reconstruction from alternating exposure video sequences that combines the advantages of optical flow and recently introduced patch-based synthesis for HDR images. We use patch-based synthesis to enforce similarity between adjacent frames, increasing temporal continuity. To synthesize visually plausible solutions, we enforce constraints from motion estimation coupled with a search window map that guides the patch-based synthesis. This results in a novel reconstruction algorithm that can produce high-quality HDR videos with a standard camera. Furthermore, our method is able to synthesize plausible texture and motion in fast-moving regions, where either patch-based synthesis or optical flow alone would exhibit artifacts. We present results of our reconstructed HDR video sequences that are superior to those produced by current approaches.

    High dynamic range video merging, tone mapping, and real-time implementation

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    Although High Dynamic Range (High Dynamic Range (HDR)) imaging has been the subject of significant research over the past fifteen years, the goal of cinemaquality HDR video has not yet been achieved. This work references an optical method patented by Contrast Optical which is used to capture sequences of Low Dynamic Range (LDR) images that can be used to form HDR images as the basis for HDR video. Because of the large diverence in exposure spacing of the LDR images captured by this camera, present methods of merging LDR images are insufficient to produce cinema quality HDR images and video without significant visible artifacts. Thus the focus of the research presented is two fold. The first contribution is a new method of combining LDR images with exposure differences of greater than 3 stops into an HDR image. The second contribution is a method of tone mapping HDR video which solves potential problems of HDR video flicker and automated parameter control of the tone mapping operator. A prototype of this HDR video capture technique along with the combining and tone mapping algorithms have been implemented in a high-definition HDR-video system. Additionally, Field Programmable Gate Array (FPGA) hardware implementation details are given to support real time HDR video. Still frames from the acquired HDR video system which have been merged used the merging and tone mapping techniques will be presented

    Event-based Vision: A Survey

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    Event cameras are bio-inspired sensors that differ from conventional frame cameras: Instead of capturing images at a fixed rate, they asynchronously measure per-pixel brightness changes, and output a stream of events that encode the time, location and sign of the brightness changes. Event cameras offer attractive properties compared to traditional cameras: high temporal resolution (in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low power consumption, and high pixel bandwidth (on the order of kHz) resulting in reduced motion blur. Hence, event cameras have a large potential for robotics and computer vision in challenging scenarios for traditional cameras, such as low-latency, high speed, and high dynamic range. However, novel methods are required to process the unconventional output of these sensors in order to unlock their potential. This paper provides a comprehensive overview of the emerging field of event-based vision, with a focus on the applications and the algorithms developed to unlock the outstanding properties of event cameras. We present event cameras from their working principle, the actual sensors that are available and the tasks that they have been used for, from low-level vision (feature detection and tracking, optic flow, etc.) to high-level vision (reconstruction, segmentation, recognition). We also discuss the techniques developed to process events, including learning-based techniques, as well as specialized processors for these novel sensors, such as spiking neural networks. Additionally, we highlight the challenges that remain to be tackled and the opportunities that lie ahead in the search for a more efficient, bio-inspired way for machines to perceive and interact with the world

    Multi-scale dense networks for deep high dynamic range imaging

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    Generating a high dynamic range (HDR) image from a set of sequential exposures is a challenging task for dynamic scenes. The most common approaches are aligning the input images to a reference image before merging them into an HDR image, but artifacts often appear in cases of large scene motion. The state-of-the-art method using deep learning can solve this problem effectively. In this paper, we propose a novel deep convolutional neural network to generate HDR, which attempts to produce more vivid images. The key idea of our method is using the coarse-to-fine scheme to gradually reconstruct the HDR image with the multi-scale architecture and residual network. By learning the relative changes of inputs and ground truth, our method can produce not only artificial free image but also restore missing information. Furthermore, we compare to existing methods for HDR reconstruction, and show high-quality results from a set of low dynamic range (LDR) images. We evaluate the results in qualitative and quantitative experiments, our method consistently produces excellent results than existing state-of-the-art approaches in challenging scenes.Qingsen Yan, Dong Gong, Pingping Zhang, Qinfeng Shi, Jinqiu Sun, Ian Reid, Yanning Zhan

    デバイスの限界を超えた正確な撮像を可能にする深層学習

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    Tohoku University博士(情報科学)thesi
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