532 research outputs found

    Exploring the Modularity and Structure of Robots Evolved in Multiple Environments

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    Traditional techniques for the design of robots require human engineers to plan every aspect of the system, from body to controller. In contrast, the field of evolu- tionary robotics uses evolutionary algorithms to create optimized morphologies and neural controllers with minimal human intervention. In order to expand the capability of an evolved agent, it must be exposed to a variety of conditions and environments. This thesis investigates the design and benefits of virtual robots which can reflect the structure and modularity in the world around them. I show that when a robot’s morphology and controller enable it to perceive each environment as a collection of independent components, rather than a monolithic entity, evolution only needs to optimize on a subset of environments in order to maintain performance in the overall larger environmental space. I explore previously unused methods in evolutionary robotics to aid in the evolution of modularity, including using morphological and neurological cost. I utilize a tree morphology which makes my results generalizable to other mor- phologies while also allowing in depth theoretical analysis about the properties rel- evant to modularity in embodied agents. In order to better frame the question of modularity in an embodied context, I provide novel definitions of morphological and neurological modularity as well as create the sub-goal interference metric which mea- sures how much independence a robot exhibits with regards to environmental stimu- lus. My work extends beyond evolutionary robotics and can be applied to the opti- mization of embodied systems in general as well as provides insight into the evolution of form in biological organisms

    Harnessing the Power of Collective Intelligence: the Case Study of Voxel-based Soft Robots

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    The field of Evolutionary Robotics (ER) is concerned with the evolution of artificial agents---robots. Albeit groundbreaking, progress in the field has recently stagnated. In the research community, there is a strong feeling that a paradigm change has become necessary to disentangle ER. In particular, a solution has emerged from ideas from Collective Intelligence (CI). In CI---which has many relevant examples in nature---behavior emerges from the interaction between several components. In the absence of central intelligence, collective systems are usually more adaptable. In this thesis, we set out to harness the power of CI, focusing on the case study of simulated Voxel-based Soft Robots (VSRs): they are aggregations of homogeneous and soft cubic blocks that actuate by altering their volume. We investigate two axes. First, the morphologies of VSRs are intrinsically modular and an ideal substrate for CI; nevertheless, controllers employed until now do not take advantage of such modularity. Our results prove that VSRs can truly be controlled by the CI of their modules. Second, we investigate the spatial and time scales of CI. In particular, we evolve a robot to detect its global body properties given only local information processing, and, in a different study, generalize better to unseen environmental conditions through Hebbian learning. We also consider how evolution and learning interact in VSRs. Looking beyond VSRs, we propose a novel soft robot formalism that more closely resembles natural tissues and blends local with global actuation.The field of Evolutionary Robotics (ER) is concerned with the evolution of artificial agents---robots. Albeit groundbreaking, progress in the field has recently stagnated. In the research community, there is a strong feeling that a paradigm change has become necessary to disentangle ER. In particular, a solution has emerged from ideas from Collective Intelligence (CI). In CI---which has many relevant examples in nature---behavior emerges from the interaction between several components. In the absence of central intelligence, collective systems are usually more adaptable. In this thesis, we set out to harness the power of CI, focusing on the case study of simulated Voxel-based Soft Robots (VSRs): they are aggregations of homogeneous and soft cubic blocks that actuate by altering their volume. We investigate two axes. First, the morphologies of VSRs are intrinsically modular and an ideal substrate for CI; nevertheless, controllers employed until now do not take advantage of such modularity. Our results prove that VSRs can truly be controlled by the CI of their modules. Second, we investigate the spatial and time scales of CI. In particular, we evolve a robot to detect its global body properties given only local information processing, and, in a different study, generalize better to unseen environmental conditions through Hebbian learning. We also consider how evolution and learning interact in VSRs. Looking beyond VSRs, we propose a novel soft robot formalism that more closely resembles natural tissues and blends local with global actuation

    Evolvability signatures of generative encodings: beyond standard performance benchmarks

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    Evolutionary robotics is a promising approach to autonomously synthesize machines with abilities that resemble those of animals, but the field suffers from a lack of strong foundations. In particular, evolutionary systems are currently assessed solely by the fitness score their evolved artifacts can achieve for a specific task, whereas such fitness-based comparisons provide limited insights about how the same system would evaluate on different tasks, and its adaptive capabilities to respond to changes in fitness (e.g., from damages to the machine, or in new situations). To counter these limitations, we introduce the concept of "evolvability signatures", which picture the post-mutation statistical distribution of both behavior diversity (how different are the robot behaviors after a mutation?) and fitness values (how different is the fitness after a mutation?). We tested the relevance of this concept by evolving controllers for hexapod robot locomotion using five different genotype-to-phenotype mappings (direct encoding, generative encoding of open-loop and closed-loop central pattern generators, generative encoding of neural networks, and single-unit pattern generators (SUPG)). We observed a predictive relationship between the evolvability signature of each encoding and the number of generations required by hexapods to adapt from incurred damages. Our study also reveals that, across the five investigated encodings, the SUPG scheme achieved the best evolvability signature, and was always foremost in recovering an effective gait following robot damages. Overall, our evolvability signatures neatly complement existing task-performance benchmarks, and pave the way for stronger foundations for research in evolutionary robotics.Comment: 24 pages with 12 figures in the main text, and 4 supplementary figures. Accepted at Information Sciences journal (in press). Supplemental videos are available online at, see http://goo.gl/uyY1R

    Evolving modular soft robots without explicit inter-module communication using local self-attention

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    Modularity in robotics holds great potential. In principle, modular robots can be disassembled and reassembled in different robots, and possibly perform new tasks. Nevertheless, actually exploiting modularity is yet an unsolved problem: controllers usually rely on inter-module communication, a practical requirement that makes modules not perfectly interchangeable and thus limits their flexibility. Here, we focus on Voxel-based Soft Robots (VSRs), aggregations of mechanically identical elastic blocks. We use the same neural controller inside each voxel, but without any inter-voxel communication, hence enabling ideal conditions for modularity: modules are all equal and interchangeable. We optimize the parameters of the neural controller—shared among the voxels—by evolutionary computation. Crucially, we use a local self-attention mechanism inside the controller to overcome the absence of inter-module communication channels, thus enabling our robots to truly be driven by the collective intelligence of their modules. We show experimentally that the evolved robots are effective in the task of locomotion: thanks to self-attention, instances of the same controller embodied in the same robot can focus on different inputs. We also find that the evolved controllers generalize to unseen morphologies, after a short fine-tuning, suggesting that an inductive bias related to the task arises from true modularity

    Developing Toward Generality: Combating Catastrophic Forgetting with Developmental Compression

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    General intelligence is the exhibition of intelligent behavior across multiple problems in a variety of settings, however intelligence is defined and measured. Endemic in approaches to realize such intelligence in machines is catastrophic forgetting, in which sequential learning corrupts knowledge obtained earlier in the sequence or in which tasks antagonistically compete for system resources. Methods for obviating catastrophic forgetting have either sought to identify and preserve features of the system necessary to solve one problem when learning to solve another, or enforce modularity such that minimally overlapping sub-functions contain task-specific knowledge. While successful in some domains, both approaches scale poorly because they require larger architectures as the number of training instances grows, causing different parts of the system to specialize for separate subsets of the data. Presented here is a method called developmental compression that addresses catastrophic forgetting in the neural networks of embodied agents. It exploits the mild impacts of developmental mutations to lessen adverse changes to previously evolved capabilities and `compresses\u27 specialized neural networks into a single generalized one. In the absence of domain knowledge, developmental compression produces systems that avoid overt specialization, alleviating the need to engineer a bespoke system for every task permutation, and does so in a way that suggests better scalability than existing approaches. This method is validated on a robot control problem and may be extended to other machine learning domains in the future

    Design and computational aspects of compliant tensegrity robots

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    Autonomous Task-Based Evolutionary Design of Modular Robots

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    In an attempt to solve the problem of finding a set of multiple unique modular robotic designs that can be constructed using a given repertoire of modules to perform a specific task, a novel synthesis framework is introduced based on design optimization concepts and evolutionary algorithms to search for the optimal design. Designing modular robotic systems faces two main challenges: the lack of basic rules of thumb and design bias introduced by human designers. The space of possible designs cannot be easily grasped by human designers especially for new tasks or tasks that are not fully understood by designers. Therefore, evolutionary computation is employed to design modular robots autonomously. Evolutionary algorithms can efficiently handle problems with discrete search spaces and solutions of variable sizes as these algorithms offer feasible robustness to local minima in the search space; and they can be parallelized easily to reducing system runtime. Moreover, they do not have to make assumptions about the solution form. This dissertation proposes a novel autonomous system for task-based modular robotic design based on evolutionary algorithms to search for the optimal design. The introduced system offers a flexible synthesis algorithm that can accommodate to different task-based design needs and can be applied to different modular shapes to produce homogenous modular robots. The proposed system uses a new representation for modular robotic assembly configuration based on graph theory and Assembly Incidence Matrix (AIM), in order to enable efficient and extendible task-based design of modular robots that can take input modules of different geometries and Degrees Of Freedom (DOFs). Robotic simulation is a powerful tool for saving time and money when designing robots as it provides an accurate method of assessing robotic adequacy to accomplish a specific task. Furthermore, it is difficult to predict robotic performance without simulation. Thus, simulation is used in this research to evaluate the robotic designs by measuring the fitness of the evolved robots, while incorporating the environmental features and robotic hardware constraints. Results are illustrated for a number of benchmark problems. The results presented a significant advance in robotic design automation state of the art
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