651 research outputs found

    Simultaneous Stereo Video Deblurring and Scene Flow Estimation

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    Videos for outdoor scene often show unpleasant blur effects due to the large relative motion between the camera and the dynamic objects and large depth variations. Existing works typically focus monocular video deblurring. In this paper, we propose a novel approach to deblurring from stereo videos. In particular, we exploit the piece-wise planar assumption about the scene and leverage the scene flow information to deblur the image. Unlike the existing approach [31] which used a pre-computed scene flow, we propose a single framework to jointly estimate the scene flow and deblur the image, where the motion cues from scene flow estimation and blur information could reinforce each other, and produce superior results than the conventional scene flow estimation or stereo deblurring methods. We evaluate our method extensively on two available datasets and achieve significant improvement in flow estimation and removing the blur effect over the state-of-the-art methods.Comment: Accepted to IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 201

    OutCast: Outdoor Single-image Relighting with Cast Shadows

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    We propose a relighting method for outdoor images. Our method mainly focuses on predicting cast shadows in arbitrary novel lighting directions from a single image while also accounting for shading and global effects such the sun light color and clouds. Previous solutions for this problem rely on reconstructing occluder geometry, e.g. using multi-view stereo, which requires many images of the scene. Instead, in this work we make use of a noisy off-the-shelf single-image depth map estimation as a source of geometry. Whilst this can be a good guide for some lighting effects, the resulting depth map quality is insufficient for directly ray-tracing the shadows. Addressing this, we propose a learned image space ray-marching layer that converts the approximate depth map into a deep 3D representation that is fused into occlusion queries using a learned traversal. Our proposed method achieves, for the first time, state-of-the-art relighting results, with only a single image as input. For supplementary material visit our project page at: https://dgriffiths.uk/outcast.Comment: Eurographics 2022 - Accepte

    ConstScene: Dataset and Model for Advancing Robust Semantic Segmentation in Construction Environments

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    The increasing demand for autonomous machines in construction environments necessitates the development of robust object detection algorithms that can perform effectively across various weather and environmental conditions. This paper introduces a new semantic segmentation dataset specifically tailored for construction sites, taking into account the diverse challenges posed by adverse weather and environmental conditions. The dataset is designed to enhance the training and evaluation of object detection models, fostering their adaptability and reliability in real-world construction applications. Our dataset comprises annotated images captured under a wide range of different weather conditions, including but not limited to sunny days, rainy periods, foggy atmospheres, and low-light situations. Additionally, environmental factors such as the existence of dirt/mud on the camera lens are integrated into the dataset through actual captures and synthetic generation to simulate the complex conditions prevalent in construction sites. We also generate synthetic images of the annotations including precise semantic segmentation masks for various objects commonly found in construction environments, such as wheel loader machines, personnel, cars, and structural elements. To demonstrate the dataset's utility, we evaluate state-of-the-art object detection algorithms on our proposed benchmark. The results highlight the dataset's success in adversarial training models across diverse conditions, showcasing its efficacy compared to existing datasets that lack such environmental variability.Comment: 9 page

    Article img2ndsm:Height estimation from single airborne rgb images with deep learning

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    Estimating the height of buildings and vegetation in single aerial images is a challenging problem. A task-focused Deep Learning (DL) model that combines architectural features from successful DL models (U-NET and Residual Networks) and learns the mapping from a single aerial imagery to a normalized Digital Surface Model (nDSM) was proposed. The model was trained on aerial images whose corresponding DSM and Digital Terrain Models (DTM) were available and was then used to infer the nDSM of images with no elevation information. The model was evaluated with a dataset covering a large area of Manchester, UK, as well as the 2018 IEEE GRSS Data Fusion Contest LiDAR dataset. The results suggest that the proposed DL architecture is suitable for the task and surpasses other state-of-the-art DL approaches by a large margin.</p
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