3,003 research outputs found

    Security and Privacy Issues in Wireless Mesh Networks: A Survey

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    This book chapter identifies various security threats in wireless mesh network (WMN). Keeping in mind the critical requirement of security and user privacy in WMNs, this chapter provides a comprehensive overview of various possible attacks on different layers of the communication protocol stack for WMNs and their corresponding defense mechanisms. First, it identifies the security vulnerabilities in the physical, link, network, transport, application layers. Furthermore, various possible attacks on the key management protocols, user authentication and access control protocols, and user privacy preservation protocols are presented. After enumerating various possible attacks, the chapter provides a detailed discussion on various existing security mechanisms and protocols to defend against and wherever possible prevent the possible attacks. Comparative analyses are also presented on the security schemes with regards to the cryptographic schemes used, key management strategies deployed, use of any trusted third party, computation and communication overhead involved etc. The chapter then presents a brief discussion on various trust management approaches for WMNs since trust and reputation-based schemes are increasingly becoming popular for enforcing security in wireless networks. A number of open problems in security and privacy issues for WMNs are subsequently discussed before the chapter is finally concluded.Comment: 62 pages, 12 figures, 6 tables. This chapter is an extension of the author's previous submission in arXiv submission: arXiv:1102.1226. There are some text overlaps with the previous submissio

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Interference mitigation in wireless mesh networks through radio co-location aware conflict graphs

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    Wireless Mesh Networks (WMNs) have evolved into a wireless communication technology of immense interest. But technological advancements in WMNs have inadvertently spawned a plethora of network performance bottlenecks, caused primarily by the rise in prevalent interference. Conflict Graphs are indispensable tools used to theoretically represent and estimate the interference in wireless networks. We propose a generic algorithm to generate conflict graphs which is independent of the underlying interference model. Further, we propose the notion of radio co-location interference, which is caused and experienced by spatially co-located radios in multi-radio multi-channel WMNs. We experimentally validate the concept, and propose a new all-encompassing algorithm to create a radio co-location aware conflict graph. Our novel conflict graph generation algorithm is demonstrated to be significantly superior and more efficient than the conventional approach, through theoretical interference estimates and comprehensive experiments. The results of an extensive set of ns-3 simulations run on the IEEE 802.11g platform strongly indicate that the radio co-location aware conflict graphs are a marked improvement over their conventional counterparts. We also question the use of total interference degree as a reliable metric to predict the performance of a Channel Assignment scheme in a given WMN deployment

    Protocols, performance assessment and consolidation on interfaces for standardization – D3.3

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    The following document presents a detailed description of the protocol for the “ Control Channels for the Cooperation of the Cognitive Management System ” (C4MS) which provides the necessary means to enable proper management of Opportunistic Networks. Additionally, the document defines the methodology that was applied for the purpose of signalling evaluation. The protocol overview presented in section 2 of the main document, provides the C4MS principles. The section includes, among others, the description of the protocol identifiers, procedures, protocol state machines and message format as well as the security asp ects. Section 3 provides a high-level description of the data structures defined within the scope of OneFIT project. The data structures are classified into five categories, i.e.: Profiles, Context, Decisions,Knowledge and Policies. The high level description is complemented by some detailed data structures in the Appendix to D3.3 Section 3[10]. Section 4 provides details on the evaluation methodology applied for the purpose of C4MS performance assessment. The section presents the evaluation plan along with a description of metrics that are to be exploited in the scope of WP3. Section 5 and Section 6 are composed of the signalling evaluation results. Section 5 focuses on the estimation of the signalling load imposed by ON management in different ON phases. Additionally some results for the initialization phase (not explicitly mentioned in the previous phases of the project)and security related aspects are also depicted. Section 6 on the other hand is focused on the evaluation of the signalling traffic generated by different ON related algorithms. Conclusions to the document are drawn in section 7. Detailed description of the C4MS procedures, implementation options based on IEEE 802.21, DIAMTER and 3GPP are depicted in the appendix to the D3.3[10] . Additionally, the appendix incorporates the detailed definition of the information data structures and final set of Message Sequence Charts (MSCs) provided for the OneFIT project.Peer ReviewedPreprin
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