131 research outputs found
Climbing and Walking Robots
With the advancement of technology, new exciting approaches enable us to render mobile robotic systems more versatile, robust and cost-efficient. Some researchers combine climbing and walking techniques with a modular approach, a reconfigurable approach, or a swarm approach to realize novel prototypes as flexible mobile robotic platforms featuring all necessary locomotion capabilities. The purpose of this book is to provide an overview of the latest wide-range achievements in climbing and walking robotic technology to researchers, scientists, and engineers throughout the world. Different aspects including control simulation, locomotion realization, methodology, and system integration are presented from the scientific and from the technical point of view. This book consists of two main parts, one dealing with walking robots, the second with climbing robots. The content is also grouped by theoretical research and applicative realization. Every chapter offers a considerable amount of interesting and useful information
System Identification of Bipedal Locomotion in Robots and Humans
The ability to perform a healthy walking gait can be altered in numerous cases due to gait disorder related pathologies. The latter could lead to partial or complete mobility loss, which affects the patients’ quality of life. Wearable exoskeletons and active prosthetics have been considered as a key component to remedy this mobility loss. The control of such devices knows numerous challenges that are yet to be addressed. As opposed to fixed trajectories control, real-time adaptive reference generation control is likely to provide the wearer with more intent control over the powered device. We propose a novel gait pattern generator for the control of such devices, taking advantage of the inter-joint coordination in the human gait. Our proposed method puts the user in the control loop as it maps the motion of healthy limbs to that of the affected one. To design such control strategy, it is critical to understand the dynamics behind bipedal walking. We begin by studying the simple compass gait walker. We examine the well-known Virtual Constraints method of controlling bipedal robots in the image of the compass gait. In addition, we provide both the mechanical and control design of an affordable research platform for bipedal dynamic walking. We then extend the concept of virtual constraints to human locomotion, where we investigate the accuracy of predicting lower limb joints angular position and velocity from the motion of the other limbs. Data from nine healthy subjects performing specific locomotion tasks were collected and are made available online. A successful prediction of the hip, knee, and ankle joints was achieved in different scenarios. It was also found that the motion of the cane alone has sufficient information to help predict good trajectories for the lower limb in stairs ascent. Better estimates were obtained using additional information from arm joints. We also explored the prediction of knee and ankle trajectories from the motion of the hip joints
Humanoid Robots
For many years, the human being has been trying, in all ways, to recreate the complex mechanisms that form the human body. Such task is extremely complicated and the results are not totally satisfactory. However, with increasing technological advances based on theoretical and experimental researches, man gets, in a way, to copy or to imitate some systems of the human body. These researches not only intended to create humanoid robots, great part of them constituting autonomous systems, but also, in some way, to offer a higher knowledge of the systems that form the human body, objectifying possible applications in the technology of rehabilitation of human beings, gathering in a whole studies related not only to Robotics, but also to Biomechanics, Biomimmetics, Cybernetics, among other areas. This book presents a series of researches inspired by this ideal, carried through by various researchers worldwide, looking for to analyze and to discuss diverse subjects related to humanoid robots. The presented contributions explore aspects about robotic hands, learning, language, vision and locomotion
Bio-Inspired Robotics
Modern robotic technologies have enabled robots to operate in a variety of unstructured and dynamically-changing environments, in addition to traditional structured environments. Robots have, thus, become an important element in our everyday lives. One key approach to develop such intelligent and autonomous robots is to draw inspiration from biological systems. Biological structure, mechanisms, and underlying principles have the potential to provide new ideas to support the improvement of conventional robotic designs and control. Such biological principles usually originate from animal or even plant models, for robots, which can sense, think, walk, swim, crawl, jump or even fly. Thus, it is believed that these bio-inspired methods are becoming increasingly important in the face of complex applications. Bio-inspired robotics is leading to the study of innovative structures and computing with sensory–motor coordination and learning to achieve intelligence, flexibility, stability, and adaptation for emergent robotic applications, such as manipulation, learning, and control. This Special Issue invites original papers of innovative ideas and concepts, new discoveries and improvements, and novel applications and business models relevant to the selected topics of ``Bio-Inspired Robotics''. Bio-Inspired Robotics is a broad topic and an ongoing expanding field. This Special Issue collates 30 papers that address some of the important challenges and opportunities in this broad and expanding field
Wearables for Movement Analysis in Healthcare
Quantitative movement analysis is widely used in clinical practice and research to investigate movement disorders objectively and in a complete way. Conventionally, body segment kinematic and kinetic parameters are measured in gait laboratories using marker-based optoelectronic systems, force plates, and electromyographic systems. Although movement analyses are considered accurate, the availability of specific laboratories, high costs, and dependency on trained users sometimes limit its use in clinical practice. A variety of compact wearable sensors are available today and have allowed researchers and clinicians to pursue applications in which individuals are monitored in their homes and in community settings within different fields of study, such movement analysis. Wearable sensors may thus contribute to the implementation of quantitative movement analyses even during out-patient use to reduce evaluation times and to provide objective, quantifiable data on the patients’ capabilities, unobtrusively and continuously, for clinical purposes
Stable locomotion of humanoid robots based on mass concentrated model
El estudio de la locomoción de robots humanoides es actualmente un área muy activa, en el campo de la robótica. Partiendo del principio que el hombre esta construyendo robots para trabajar juntos cooperando en ambientes humanos. La estabilidad durante la caminata es un factor crítico que prevee la caída del robot, la cual puede causar deterioros al mismo y a las personas en su entorno. De esta manera, el presente trabajo pretende resolver una parte del problema de la locomoción bípeda, esto es los métodos empleados para “La generación del paso” (“Gait generation”) y asi obtener la caminata estable. Para obtener una marcha estable se utilizan modelos de masa concentrada. De esta manera el modelo del “pendulo invertido simple” y el modelo del “carro sobre la mesa” se han utilizado para conseguir la marcha estable de robots humanoides. En el modelo del pendulo invertido, la masa el pendulo conduce el movimiento del centro de gravedad (CDG) del robot humanoide durante la marcha. Se detallara que el CDG se mueve como una bola libre sobre un plano bajo las leyes del pendulo en el campo de gravedad. Mientras que en el modelo del “carro sobre la mesa”, el carro conduce el movimiento del CDG durante la marcha. En este caso, el movimiento del carro es tratado como un sistema servocontrolado, y el movimiento del CDG es obtenido con los actuales y futuros estados de referencia del Zero Moment Point (ZMP). El método para generar el paso propuesto esta compuesto de varias capas como son Movimiento global, movimiento local, generación de patrones de movimiento, cinemática inversa y dinámica inversa y finalmente una corrección off-line. Donde la entrada en este método es la meta global (es decir la configuración final del robot, en el entorno de marcha) y las salidas son los patrones de movimiento de las articulaciones junto con el patrón de referencia del ZMP. Por otro lado, se ha propuesto el método para generar el “Paso acíclico”. Este método abarca el movimiento del paso dinámico incluyendo todo el cuerpo del robot humanoide, desde desde cuaquier postura genérica estáticamente estable hasta otra; donde las entradas son los estados inicial y final del robot (esto es los ángulos iniciales y finales de las articulaciones) y las salidas son las trayectorias de referencia de cada articulación y del ZMP. Se han obtenido resultados satisfactorios en las simulaciones y en el robot humanoide real Rh-1 desarrollado en el Robotics lab de la Universidad Carlos III de Madrid. De igual manera el movimiento innovador llamado “Paso acíclico” se ha implemenado exitosamente en el robot humanoide HRP-2 (desarrollado por el AIST e Industrias Kawada Inc., Japon). Finalmente los resultados, contribuciones y trabajos futuros se expondran y discutirán. _______________________________________________The study of humanoid robot locomotion is currently a very active area
in robotics, since humans build robots to work their environments in common
cooperation and in harmony. Stability during walking motion is a critical fact in
preventing the robot from falling down and causing the human or itself damages.
This work tries to solve a part of the locomotion problem, which is, the “Gait
Generation” methods used to obtain stable walking.
Mass concentrated models are used to obtain stable walking motion. Thus
the inverted pendulum model and the cart-table model are used to obtain stable
walking motion in humanoid robots.
In the inverted pendulum model, the mass of the pendulum drives the center
of gravity (COG) motion of the humanoid robot while it is walking. It will be
detailed that the COG moves like a free ball on a plane under the laws of the
pendulum in the field of gravity.
While in the cart-table model, the cart drives the COG motion during walking
motion. In this case, the cart motion is treated as a servo control system,
obtaining its motion from future reference states of the ZMP.
The gait generation method proposed has many layers like Global motion,
local motion, motion patterns generation, inverse kinematics and inverse dynamics
and finally off-line correction. When the input in the gait generation
method is the global goal (that is the final configuration of the robot in walking
environment), and the output is the joint patterns and ZMP reference patterns.
Otherwise, the “Acyclic gait” method is proposed. This method deals with
the whole body humanoid robot dynamic step motion from any generic posture
to another one when the input is the initial and goal robot states (that is the
initial and goal joint angles) and the output is the joint and ZMP reference
patterns.
Successful simulation and actual results have been obtained with the Rh-
1 humanoid robot developed in the Robotics lab (Universidad Carlos III de
Madrid, Spain) and the innovative motion called “Acyclic gait” implemented in
the HRP-2 humanoid robot platform (developed by the AIST and Kawada Industries
Inc., Japan). Furthermore, the results, contributions and future works
will be discussed
Towards Agility: Definition, Benchmark and Design Considerations for Small, Quadrupedal Robots
Agile quadrupedal locomotion in animals and robots is yet to be fully understood, quantified
or achieved. An intuitive notion of agility exists, but neither a concise definition nor a common
benchmark can be found. Further, it is unclear, what minimal level of mechatronic complexity
is needed for this particular aspect of locomotion.
In this thesis we address and partially answer two primary questions: (Q1) What is agile
legged locomotion (agility) and how can wemeasure it? (Q2) How can wemake agile legged
locomotion with a robot a reality?
To answer our first question, we define agility for robot and animal alike, building a common
ground for this particular component of locomotion and introduce quantitative measures
to enhance robot evaluation and comparison. The definition is based on and inspired by
features of agility observed in nature, sports, and suggested in robotics related publications.
Using the results of this observational and literature review, we build a novel and extendable
benchmark of thirteen different tasks that implement our vision of quantitatively classifying
agility. All scores are calculated from simple measures, such as time, distance, angles and
characteristic geometric values for robot scaling. We normalize all unit-less scores to reach
comparability between different systems. An initial implementation with available robots and
real agility-dogs as baseline finalize our effort of answering the first question.
Bio-inspired designs introducing and benefiting from morphological aspects present in nature
allowed the generation of fast, robust and energy efficient locomotion. We use engineering
tools and interdisciplinary knowledge transferred from biology to build low-cost robots able
to achieve a certain level of agility and as a result of this addressing our second question. This
iterative process led to a series of robots from Lynx over Cheetah-Cub-S, Cheetah-Cub-AL,
and Oncilla to Serval, a compliant robot with actuated spine, high range of motion in all joints.
Serval presents a high level of mobility at medium speeds. With many successfully implemented
skills, using a basic kinematics-duplication from dogs (copying the foot-trajectories
of real animals and replaying themotion on the robot using a mathematical interpretation),
we found strengths to emphasize, weaknesses to correct and made Serval ready for future
attempts to achieve even more agile locomotion. We calculated Servalâs agility scores with the
result of it performing better than any of its predecessors. Our small, safe and low-cost robot
is able to execute up to 6 agility tasks out of 13 with the potential to reachmore after extended
development. Concluding, we like to mention that Serval is able to cope with step-downs,
smooth, bumpy terrain and falling orthogonally to the ground
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