78,744 research outputs found

    Performance evaluation of an open distributed platform for realistic traffic generation

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    Network researchers have dedicated a notable part of their efforts to the area of modeling traffic and to the implementation of efficient traffic generators. We feel that there is a strong demand for traffic generators capable to reproduce realistic traffic patterns according to theoretical models and at the same time with high performance. This work presents an open distributed platform for traffic generation that we called distributed internet traffic generator (D-ITG), capable of producing traffic (network, transport and application layer) at packet level and of accurately replicating appropriate stochastic processes for both inter departure time (IDT) and packet size (PS) random variables. We implemented two different versions of our distributed generator. In the first one, a log server is in charge of recording the information transmitted by senders and receivers and these communications are based either on TCP or UDP. In the other one, senders and receivers make use of the MPI library. In this work a complete performance comparison among the centralized version and the two distributed versions of D-ITG is presented

    End-to-End Simulation of 5G mmWave Networks

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    Due to its potential for multi-gigabit and low latency wireless links, millimeter wave (mmWave) technology is expected to play a central role in 5th generation cellular systems. While there has been considerable progress in understanding the mmWave physical layer, innovations will be required at all layers of the protocol stack, in both the access and the core network. Discrete-event network simulation is essential for end-to-end, cross-layer research and development. This paper provides a tutorial on a recently developed full-stack mmWave module integrated into the widely used open-source ns--3 simulator. The module includes a number of detailed statistical channel models as well as the ability to incorporate real measurements or ray-tracing data. The Physical (PHY) and Medium Access Control (MAC) layers are modular and highly customizable, making it easy to integrate algorithms or compare Orthogonal Frequency Division Multiplexing (OFDM) numerologies, for example. The module is interfaced with the core network of the ns--3 Long Term Evolution (LTE) module for full-stack simulations of end-to-end connectivity, and advanced architectural features, such as dual-connectivity, are also available. To facilitate the understanding of the module, and verify its correct functioning, we provide several examples that show the performance of the custom mmWave stack as well as custom congestion control algorithms designed specifically for efficient utilization of the mmWave channel.Comment: 25 pages, 16 figures, submitted to IEEE Communications Surveys and Tutorials (revised Jan. 2018

    The Dynamics of Internet Traffic: Self-Similarity, Self-Organization, and Complex Phenomena

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    The Internet is the most complex system ever created in human history. Therefore, its dynamics and traffic unsurprisingly take on a rich variety of complex dynamics, self-organization, and other phenomena that have been researched for years. This paper is a review of the complex dynamics of Internet traffic. Departing from normal treatises, we will take a view from both the network engineering and physics perspectives showing the strengths and weaknesses as well as insights of both. In addition, many less covered phenomena such as traffic oscillations, large-scale effects of worm traffic, and comparisons of the Internet and biological models will be covered.Comment: 63 pages, 7 figures, 7 tables, submitted to Advances in Complex System

    A Configurable Transport Layer for CAF

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    The message-driven nature of actors lays a foundation for developing scalable and distributed software. While the actor itself has been thoroughly modeled, the message passing layer lacks a common definition. Properties and guarantees of message exchange often shift with implementations and contexts. This adds complexity to the development process, limits portability, and removes transparency from distributed actor systems. In this work, we examine actor communication, focusing on the implementation and runtime costs of reliable and ordered delivery. Both guarantees are often based on TCP for remote messaging, which mixes network transport with the semantics of messaging. However, the choice of transport may follow different constraints and is often governed by deployment. As a first step towards re-architecting actor-to-actor communication, we decouple the messaging guarantees from the transport protocol. We validate our approach by redesigning the network stack of the C++ Actor Framework (CAF) so that it allows to combine an arbitrary transport protocol with additional functions for remote messaging. An evaluation quantifies the cost of composability and the impact of individual layers on the entire stack

    IP-Level Satellite Link Emulation with KauNet

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    Distributed applications and transport protocols communicating over a satellite link may react very strongly to conditions specific to that kind of link. Providing a evaluation framework to allow tests of real implementations of such software in that context is quite a challenging task. In this paper we demonstrate how the use of the general-purpose KauNet IP-level emulator combined with satellite-specific packet loss patterns can help by reproducing losses and delays experienced on a satellite link with a simple Ethernet LAN setup. Such a platform is an essential tool for developers performing continuous testing as they provide new features for e.g. video codecs or transport-level software like DCCP and its congestion control components
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