638 research outputs found

    An Analytical model for the colorimetric characterization of color CRTs

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    To be a viable instrument for color appearance research, the color Cathode Ray Tube has to be very well calibrated and characterized. The purpose of this research was to develop the techniques and methods used to carry out such characterization, and also to evaluate to what degree of precision and accuracy can such a characterization be performed. A new model for predicting the CRT behavior is presented along with the experimental results that validate it

    Color Graphics in the Service of Light-Source Visualization and Design

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    In the world of lighting engineering, one of the most active areas of research and industrial application is in the definition of the color rendering properties of light sources. There is a current international standard, and several new methods have been proposed over the last decade. Ordinary consumers are frequently left with little or no knowledge of how to interpret the numerical data produced by any of these systems. This situation has been exacerbated with the advent of LED light sources with widely differing properties. Certain LEDs yield very different results depending on the particular metric in use. We have designed a color graphical system that allows a user to pick a set of (typically) 16 surface color samples, and to be given a realistic comparison of the colors when illuminated by two different light sources, shown on a side-by-side display on a color monitor. This provides a visual analogy to the computations built into the above-mentioned metrics, all of which are based on comparison techniques. This chapter will provide an insight into the design and operation of our lighting computer graphics visualization system. Mention will also be made of similar systems that may be found in the published literature

    Physical pixels

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    Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2000.Includes bibliographical references (leaves 48-51).The picture element, or pixel, is a conceptual unit of representation for digital information. Like all data structures of the computer, pixels are invisible and therefore require an output device to be seen. The physical unit of display, or physical pixel, can be any form that makes the pixel visible. Pixels are often represented as the electronically addressable phosphors of a video monitor, but the potential for different visualizations inspires the development of novel phenotypes. Four new systems of physical pixels are presented: Nami, Peano, the Digital Palette and 20/20 Refurbished. In each case, the combination of material, hardware and software design results in a unique visualization of computation. The chief contribution of this research is the articulation of a mode of artistic practice in which custom units of representation integrate physical and digital media to engender a new art.by Kelly Bowman Heaton.S.M

    Digital Color Imaging

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    This paper surveys current technology and research in the area of digital color imaging. In order to establish the background and lay down terminology, fundamental concepts of color perception and measurement are first presented us-ing vector-space notation and terminology. Present-day color recording and reproduction systems are reviewed along with the common mathematical models used for representing these devices. Algorithms for processing color images for display and communication are surveyed, and a forecast of research trends is attempted. An extensive bibliography is provided

    Crosstalk in stereoscopic displays: A review

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    Crosstalk, also known as ghosting or leakage, is a primary factor in determining the image quality of stereoscopic three dimensional (3D) displays. In a stereoscopic display, a separate perspective view is presented to each of the observer’s two eyes in order to experience a 3D image with depth sensation. When crosstalk is present in a stereoscopic display, each eye will see a combination of the image intended for that eye, and some of the image intended for the other eye—making the image look doubled or ghosted. High levels of crosstalk can make stereoscopic images hard to fuse and lack fidelity, so it is important to achieve low levels of crosstalk in the development of high-quality stereoscopic displays. Descriptive and mathematical definitions of these terms are formalized and summarized. The mechanisms by which crosstalk occurs in different stereoscopic display technologies are also reviewed, including micropol 3D liquid crystal displays (LCDs), autostereoscopic (lenticular and parallax barrier), polarized projection, anaglyph, and time-sequential 3D on LCDs, plasma display panels and cathode ray tubes. Crosstalk reduction and crosstalk cancellation are also discussed along with methods of measuring and simulating crosstalk

    NASA Tech Briefs, February 1988

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    Topics covered include: New Product Ideas; NASA TU Services; Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery; Fabrication Technology; Mathematics and Information Systems; and Life Sciences

    A Study of Systematic Uncertainties for a Photon-like Low Energy Excess Search at MicroBooNE

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    The premise of this dissertation is the study of and reduction of systematic uncertainties in the MicroBooNE experiment at the Fermi National Accelerator Laboratory. MicroBooNE is a short-baseline oscillation experiment using the innovative liquid argon time projection chamber technology to study, with unprecedented detail, neutrino interactions. The primary goal of MicroBooNE is the investigation of the MiniBooNE low energy excess (LEE) of electron neutrino events, a result which raised fundamental questions on the existence of sterile neutrinos with broad implications to the field of particle physics. The principal study of this dissertation is a study of systematics as part of the LEE search seeking an explanation to the MiniBooNE low energy excess anomaly via neutrino-induced single photon events. A detailed knowledge of uncertainties is necessary to achieve the required precision, and the work presented in this thesis allowed for an estimated three times reduction of systematic uncertainties in the single photon analysis. In addition, a study of beamline properties and systematics on the source beam for MicroBooNE, the Booster Neutrino Beam, with a method of recovering data deemed unfit due to beamline related issues has been performed. Significance of beam-related measurements depends on the protons on target collected and, as such, this result could potentially increase the neutrino data received by MicroBooNE. Overall, these studies have significantly contributed to the precision and confidence of the single photon analysis along with potential for improvements to future analyses in MicroBooNE

    Crosstalk in stereoscopic displays

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    Crosstalk is an important image quality attribute of stereoscopic 3D displays. The research presented in this thesis examines the presence, mechanisms, simulation, and reduction of crosstalk for a selection of stereoscopic display technologies. High levels of crosstalk degrade the perceived quality of stereoscopic displays hence it is important to minimise crosstalk. This thesis provides new insights which are critical to a detailed understanding of crosstalk and consequently to the development of effective crosstalk reduction techniques
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