37,852 research outputs found
Distributed real-time operating system (DRTOS) modeling in SpecC
System level design of an embedded computing system involves a multi-step process to refine the system from an abstract specification to an actual implementation by defining and modeling the system at various levels of abstraction. System level design supports evaluating and optimizing the system early in design exploration.;Embedded computing systems may consist of multiple processing elements, memories, I/O devices, sensors, and actors. The selection of processing elements includes instruction-set processors and custom hardware units, such as application specific integrated circuit (ASIC) and field programmable gate array (FPGA). Real-time operating systems (RTOS) have been used in embedded systems as an industry standard for years and can offer embedded systems the characteristics such as concurrency and time constraints. Some of the existing system level design languages, such as SpecC, provide the capability to model an embedded system including an RTOS for a single processor. However, there is a need to develop a distributed RTOS modeling mechanism as part of the system level design methodology due to the increasing number of processing elements in systems and to embedded platforms having multiple processors. A distributed RTOS (DRTOS) provides services such as multiprocessor tasks scheduling, interprocess communication, synchronization, and distributed mutual exclusion, etc.;In this thesis, we develop a DRTOS model as the extension of the existing SpecC single RTOS model to provide basic functionalities of a DRTOS implementation, and present the refinement methodology for using our DRTOS model during system level synthesis. The DRTOS model and refinement process are demonstrated in the SpecC SCE environment. The capabilities and limitations of the DRTOS modeling approach are presented
A Modeling Approach based on UML/MARTE for GPU Architecture
Nowadays, the High Performance Computing is part of the context of embedded
systems. Graphics Processing Units (GPUs) are more and more used in
acceleration of the most part of algorithms and applications. Over the past
years, not many efforts have been done to describe abstractions of applications
in relation to their target architectures. Thus, when developers need to
associate applications and GPUs, for example, they find difficulty and prefer
using API for these architectures. This paper presents a metamodel extension
for MARTE profile and a model for GPU architectures. The main goal is to
specify the task and data allocation in the memory hierarchy of these
architectures. The results show that this approach will help to generate code
for GPUs based on model transformations using Model Driven Engineering (MDE).Comment: Symposium en Architectures nouvelles de machines (SympA'14) (2011
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
This paper describes a comprehensive prototype of large-scale fault adaptive
embedded software developed for the proposed Fermilab BTeV high energy physics
experiment. Lightweight self-optimizing agents embedded within Level 1 of the
prototype are responsible for proactive and reactive monitoring and mitigation
based on specified layers of competence. The agents are self-protecting,
detecting cascading failures using a distributed approach. Adaptive,
reconfigurable, and mobile objects for reliablility are designed to be
self-configuring to adapt automatically to dynamically changing environments.
These objects provide a self-healing layer with the ability to discover,
diagnose, and react to discontinuities in real-time processing. A generic
modeling environment was developed to facilitate design and implementation of
hardware resource specifications, application data flow, and failure mitigation
strategies. Level 1 of the planned BTeV trigger system alone will consist of
2500 DSPs, so the number of components and intractable fault scenarios involved
make it impossible to design an `expert system' that applies traditional
centralized mitigative strategies based on rules capturing every possible
system state. Instead, a distributed reactive approach is implemented using the
tools and methodologies developed by the Real-Time Embedded Systems group.Comment: 2nd Workshop on Engineering of Autonomic Systems (EASe), in the 12th
Annual IEEE International Conference and Workshop on the Engineering of
Computer Based Systems (ECBS), Washington, DC, April, 200
Model based code generation for distributed embedded systems
Embedded systems are becoming increasingly complex and more distributed. Cost and quality requirements necessitate reuse of the functional software components for multiple deployment architectures. An important step is the allocation of software components to hardware. During this process the differences between the hardware and application software architectures must be reconciled. In this paper we discuss an architecture driven approach involving model-based techniques to resolve these differences and integrate hardware and software components. The system architecture serves as the underpinning based on which distributed real-time components can be generated. Generation of various embedded system architectures using the same functional architecture is discussed. The approach leverages the following technologies – IME (Integrated Modeling Environment), the SAE AADL (Architecture Analysis and Design Language), and Ocarina. The approach is illustrated using the electronic throttle control system as a case study
A Survey of Techniques For Improving Energy Efficiency in Embedded Computing Systems
Recent technological advances have greatly improved the performance and
features of embedded systems. With the number of just mobile devices now
reaching nearly equal to the population of earth, embedded systems have truly
become ubiquitous. These trends, however, have also made the task of managing
their power consumption extremely challenging. In recent years, several
techniques have been proposed to address this issue. In this paper, we survey
the techniques for managing power consumption of embedded systems. We discuss
the need of power management and provide a classification of the techniques on
several important parameters to highlight their similarities and differences.
This paper is intended to help the researchers and application-developers in
gaining insights into the working of power management techniques and designing
even more efficient high-performance embedded systems of tomorrow
Software dependability modeling using an industry-standard architecture description language
Performing dependability evaluation along with other analyses at
architectural level allows both making architectural tradeoffs and predicting
the effects of architectural decisions on the dependability of an application.
This paper gives guidelines for building architectural dependability models for
software systems using the AADL (Architecture Analysis and Design Language). It
presents reusable modeling patterns for fault-tolerant applications and shows
how the presented patterns can be used in the context of a subsystem of a
real-life application
AADLib, A Library of Reusable AADL Models
The SAE Architecture Analysis and Design Language is now a well-established language for the description of critical embedded systems, but also cyber-physical ones. A wide range of analysis tools is already available, either as part of the OSATE tool chain, or separate ones.
A key missing elements of AADL is a set of reusable building blocks to help learning AADL concepts, but also experiment already existing tool chains on validated real-life examples.
In this paper, we present AADLib, a library of reusable model elements. AADLib is build on two pillars: 1/ a set of ready-to- use examples so that practitioners can learn more about the AADL language itself, but also experiment with existing tools. Each example comes with a full description of available analysis and expected results. This helps reducing the learning curve of the language. 2/ a set of reusable model elements that cover typical building blocks of critical systems: processors, networks, devices with a high level of fidelity so that the cost to start a new project is reduced.
AADLib is distributed under a Free/Open Source License to further disseminate the AADL language. As such, AADLib provides a convenient way to discover AADL concepts and tool chains, and learn about its features
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