7 research outputs found

    Full Information Product Pricing: An Information Strategy for Harnessing Consumer Choice to Create a More Sustainable World

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    Research and practice in the information systems (IS) field have been evolving over time, nourishing and promoting the development of applications that transform the relationships of individuals, corporations, and governments. Building on this evolution, we push forward a vision of the potential influence of the IS field into one of the most important problems of our times, an increasingly unsustainable world, which is traditionally considered the product of imperfect markets or market externalities. We describe our work in Full Information Product Pricing (FIPP) and our vision of a FIPP global socio-technical system, I-Choose, as a way to connect consumer choice and values with environmental, social, and economic effects of production and distribution practices. FIPP and I-Choose represent a vision about how information systems research can contribute to interdisciplinary research in supply chains, governance, and market economies to provide consumers with information packages that help them better understand how, where, and by whom the products they buy are produced. We believe that such a system will have important implications for international trade and agreements, for public policy, and for making a more sustainable world

    Social Protocols for Agile Virtual Teams, in

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    Abstract. Despite many works on collaborative networked organizations (CNOs), CSCW, groupware, workflow systems and social networks, computer support for virtual teams is still insufficient, especially support for agility, i.e. the capability of virtual team members to rapidly and cost efficiently adapt the way they interact to changes. In this paper, requirements for computer support for agile virtual teams are presented. Next, an extension of the concept of social protocol is proposed as a novel model supporting agile interactions within virtual teams. The extended concept of social protocol consists of an extended social network and a workflow model

    Modeling collaboration processes through design patterns

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    Enterprise 2.0 has been introduced in the SME (Small Medium Enterprise) modifying common organizational and operative practices. This brings the 'knowledge workers' to change their working practices through the use of web 2.0 communication tools. Unfortunately, these tools do not allow intercepting and tracing the exchanged data, which can produce a loss of information. This is an important problem in an enterprise context because knowledge of the exchanged information can increase the efficiency and competitiveness of the company. In this article we demonstrate that it is possible to extract this knowledge by an abstraction process of the new operative practices, named collaboration processes, thanks to the use of design patterns. Therefore, we propose design patterns for the collaboration processes useful for modelling typical Enterprise 2.0 activities, having the goal of making more flexible and traceable the use of emerging operative practices

    Modeling Collaboration Processes to Understand and Predict Group Performance

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    Efficient collaboration support is often a combination of tools and technology with process support. Collaboration processes can be designed based on thinkLets. ThinkLets capture proven work practices as design patterns. While practitioners can facilitate thinkLet based collaboration processes, the process often still needs to be adapted at execution time. Professional facilitators base and predict the effect of such process interventions on a number of observations. However, these observations and choices are often made quite intuitive based on experience. To enable practitioners to also change the collaboration process at execution time, we need a deeper understanding of the mechanisms and effects of such interventions. Therefore, we propose to model and simulate collaboration processes. In this paper, we present the thinkLet approach for designing collaboration process and an initial model on how to model and simulate collaboration processes based on thinkLets
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