21,182 research outputs found
Modeling Seamless Vertical Handovers in Heterogeneous Wireless Networks
Vertical handover in heterogeneous wireless networks provides customers with better Quality of Service (QoS) experience. For seamless handover, timely initiation of handover process plays a key role. Various vertical handover management protocols have been proposed and standardized to support mobility across heterogeneous networks. In Media Independent Handover (MIH) based schemes, distributed handover decision is made via certain predefined triggers that consider user context. In this paper, we present a comprehensive review of the modeling techniques used during management of vertical handover. We have also defined a novel architecture, HRPNS: Handoff Resolving and Preferred Network Selection module enabling vertical handover that ensures QoS. The construction of HRPNS module involves integration of fuzzy logic and Markov Decision Process (MDP) for providing precise decision of handover
A Unified Mobility Management Architecture for Interworked Heterogeneous Mobile Networks
The buzzword of this decade has been convergence: the convergence of telecommunications, Internet, entertainment, and information technologies for the seamless provisioning of multimedia services across different network types. Thus the future Next Generation Mobile Network (NGMN) can be envisioned as a group of co-existing heterogeneous mobile data networking technologies sharing a common Internet Protocol (IP) based backbone. In such all-IP based heterogeneous networking environments, ongoing sessions from roaming users are subjected to frequent vertical handoffs across network boundaries. Therefore, ensuring uninterrupted service continuity during session handoffs requires successful mobility and session management mechanisms to be implemented in these participating access networks. Therefore, it is essential for a common interworking framework to be in place for ensuring seamless service continuity over dissimilar networks to enable a potential user to freely roam from one network to another. For the best of our knowledge, the need for a suitable unified mobility and session management framework for the NGMN has not been successfully addressed as yet. This can be seen as the primary motivation of this research. Therefore, the key objectives of this thesis can be stated as: To propose a mobility-aware novel architecture for interworking between heterogeneous mobile data networks To propose a framework for facilitating unified real-time session management (inclusive of session establishment and seamless session handoff) across these different networks. In order to achieve the above goals, an interworking architecture is designed by incorporating the IP Multimedia Subsystem (IMS) as the coupling mediator between dissipate mobile data networking technologies. Subsequently, two different mobility management frameworks are proposed and implemented over the initial interworking architectural design. The first mobility management framework is fully handled by the IMS at the Application Layer. This framework is primarily dependant on the IMSâs default session management protocol, which is the Session Initiation Protocol (SIP). The second framework is a combined method based on SIP and the Mobile IP (MIP) protocols, which is essentially operated at the Network Layer. An analytical model is derived for evaluating the proposed scheme for analyzing the network Quality of Service (QoS) metrics and measures involved in session mobility management for the proposed mobility management frameworks. More precisely, these analyzed QoS metrics include vertical handoff delay, transient packet loss, jitter, and signaling overhead/cost. The results of the QoS analysis indicates that a MIP-SIP based mobility management framework performs better than its predecessor, the Pure-SIP based mobility management method. Also, the analysis results indicate that the QoS performances for the investigated parameters are within acceptable levels for real-time VoIP conversations. An OPNET based simulation platform is also used for modeling the proposed mobility management frameworks. All simulated scenarios prove to be capable of performing successful VoIP session handoffs between dissimilar networks whilst maintaining acceptable QoS levels. Lastly, based on the findings, the contributions made by this thesis can be summarized as: The development of a novel framework for interworked heterogeneous mobile data networks in a NGMN environment. The final design conveniently enables 3G cellular technologies (such as the Universal Mobile Telecommunications Systems (UMTS) or Code Division Multiple Access 2000 (CDMA2000) type systems), Wireless Local Area Networking (WLAN) technologies, and Wireless Metropolitan Area Networking (WMAN) technologies (e.g., Broadband Wireless Access (BWA) systems such as WiMAX) to interwork under a common signaling platform. The introduction of a novel unified/centralized mobility and session management platform by exploiting the IMS as a universal coupling mediator for real-time session negotiation and management. This enables a roaming user to seamlessly handoff sessions between different heterogeneous networks. As secondary outcomes of this thesis, an analytical framework and an OPNET simulation framework are developed for analyzing vertical handoff performance. This OPNET simulation platform is suitable for commercial use
The MobyDick Project: A Mobile Heterogeneous All-IP Architecture
Proceedings of Advanced Technologies, Applications and Market Strategies for 3G (ATAMS 2001). Cracow, Poland: 17-20 June, 2001.This paper presents the current stage of an IP-based architecture for heterogeneous environments, covering UMTS-like W-CDMA wireless access technology, wireless and wired LANs, that is being developed under the aegis of the IST Moby Dick project. This architecture treats all transmission capabilities as basic physical and data-link layers, and attempts to replace all higher-level tasks by IP-based strategies.
The proposed architecture incorporates aspects of mobile-IPv6, fast handover, AAA-control, and Quality of Service. The architecture allows for an optimised control on the radio link layer resources. The Moby dick architecture is currently under refinement for implementation on field trials. The services planned for trials are data transfer and voice-over-IP.Publicad
Recommended from our members
Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Applications of Soft Computing in Mobile and Wireless Communications
Soft computing is a synergistic combination of artificial intelligence methodologies to model and solve real world problems that are either impossible or too difficult to model mathematically. Furthermore, the use of conventional modeling techniques demands rigor, precision and certainty, which carry computational cost. On the other hand, soft computing utilizes computation, reasoning and inference to reduce computational cost by exploiting tolerance for imprecision, uncertainty, partial truth and approximation. In addition to computational cost savings, soft computing is an excellent platform for autonomic computing, owing to its roots in artificial intelligence. Wireless communication networks are associated with much uncertainty and imprecision due to a number of stochastic processes such as escalating number of access points, constantly changing propagation channels, sudden variations in network load and random mobility of users. This reality has fuelled numerous applications of soft computing techniques in mobile and wireless communications. This paper reviews various applications of the core soft computing methodologies in mobile and wireless communications
Interworking Architectures in Heterogeneous Wireless Networks: An Algorithmic Overview
The scarce availability of spectrum and the proliferation of
smartphones, social networking applications, online gaming
etc., mobile network operators (MNOs) are faced with an
exponential growth in packet switched data requirements on
their networks. Haven invested in legacy systems (such as
HSPA, WCDMA, WiMAX, Cdma2000, LTE, etc.) that have
hitherto withstood the current and imminent data usage
demand, future and projected usage surpass the capabilities of the evolution of these individual technologies. Hence, a more critical, cost-effective and flexible approach to provide ubiquitous coverage for the user using available spectrum is of high demand. Heterogeneous Networks make use of these legacy systems by allowing users to connect to the best network available and most importantly seamlessly handover active sessions amidst them. This paper presents a survey of interworking architectures between IMT 2000 candidate networks that employ the use of IEFT protocols such as MIP, mSCTP, HIP, MOBIKE, IKEV2 and SIP etc. to bring about this much needed capacity
- âŠ