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    Mirror Stereoscopic Display for Direct Volume Rendering

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    A new mirror stereoscopic display for Direct Volume Rendering (DVR) is presented. The stereoscopic display system is composed of one monitor and one acrylic first surface mirror. The mirror reflects one image for one of the eyes. The geometrical transformations to compute correctly the stereo pair is presented and is the core of this paper. System considerations such as mirror placement and implications are also discussed. In contrast to other similar solutions, we do not use two monitors, but just one. Consequently one of the images needs to be skewed. Advantages of the system include absence of ghosting and of flickering. We also developed the rendering engine for DVR of volumetric datasets mostly for medical imaging visualization. The skewing process in this case is integrated into the ray casting of DVR. Using geometrical transformations, we can compute precisely the directions of the rays, producing accurate stereo pairs
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