151 research outputs found

    Magic-State Functional Units: Mapping and Scheduling Multi-Level Distillation Circuits for Fault-Tolerant Quantum Architectures

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    Quantum computers have recently made great strides and are on a long-term path towards useful fault-tolerant computation. A dominant overhead in fault-tolerant quantum computation is the production of high-fidelity encoded qubits, called magic states, which enable reliable error-corrected computation. We present the first detailed designs of hardware functional units that implement space-time optimized magic-state factories for surface code error-corrected machines. Interactions among distant qubits require surface code braids (physical pathways on chip) which must be routed. Magic-state factories are circuits comprised of a complex set of braids that is more difficult to route than quantum circuits considered in previous work [1]. This paper explores the impact of scheduling techniques, such as gate reordering and qubit renaming, and we propose two novel mapping techniques: braid repulsion and dipole moment braid rotation. We combine these techniques with graph partitioning and community detection algorithms, and further introduce a stitching algorithm for mapping subgraphs onto a physical machine. Our results show a factor of 5.64 reduction in space-time volume compared to the best-known previous designs for magic-state factories.Comment: 13 pages, 10 figure

    Combinatorial problems in solving linear systems

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    42 pages, available as LIP research report RR-2009-15Numerical linear algebra and combinatorial optimization are vast subjects; as is their interaction. In virtually all cases there should be a notion of sparsity for a combinatorial problem to arise. Sparse matrices therefore form the basis of the interaction of these two seemingly disparate subjects. As the core of many of today's numerical linear algebra computations consists of the solution of sparse linear system by direct or iterative methods, we survey some combinatorial problems, ideas, and algorithms relating to these computations. On the direct methods side, we discuss issues such as matrix ordering; bipartite matching and matrix scaling for better pivoting; task assignment and scheduling for parallel multifrontal solvers. On the iterative method side, we discuss preconditioning techniques including incomplete factorization preconditioners, support graph preconditioners, and algebraic multigrid. In a separate part, we discuss the block triangular form of sparse matrices

    Open Problems in (Hyper)Graph Decomposition

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    Large networks are useful in a wide range of applications. Sometimes problem instances are composed of billions of entities. Decomposing and analyzing these structures helps us gain new insights about our surroundings. Even if the final application concerns a different problem (such as traversal, finding paths, trees, and flows), decomposing large graphs is often an important subproblem for complexity reduction or parallelization. This report is a summary of discussions that happened at Dagstuhl seminar 23331 on "Recent Trends in Graph Decomposition" and presents currently open problems and future directions in the area of (hyper)graph decomposition

    A tight quasi-polynomial bound for Global Label Min-Cut

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    We study a generalization of the classic Global Min-Cut problem, called Global Label Min-Cut (or sometimes Global Hedge Min-Cut): the edges of the input (multi)graph are labeled (or partitioned into color classes or hedges), and removing all edges of the same label (color or from the same hedge) costs one. The problem asks to disconnect the graph at minimum cost. While the stst-cut version of the problem is known to be NP-hard, the above global cut version is known to admit a quasi-polynomial randomized nO(logOPT)n^{O(\log \mathrm{OPT})}-time algorithm due to Ghaffari, Karger, and Panigrahi [SODA 2017]. They consider this as ``strong evidence that this problem is in P''. We show that this is actually not the case. We complete the study of the complexity of the Global Label Min-Cut problem by showing that the quasi-polynomial running time is probably optimal: We show that the existence of an algorithm with running time (np)o(logn/(loglogn)2)(np)^{o(\log n/ (\log \log n)^2)} would contradict the Exponential Time Hypothesis, where nn is the number of vertices, and pp is the number of labels in the input. The key step for the lower bound is a proof that Global Label Min-Cut is W[1]-hard when parameterized by the number of uncut labels. In other words, the problem is difficult in the regime where almost all labels need to be cut to disconnect the graph. To turn this lower bound into a quasi-polynomial-time lower bound, we also needed to revisit the framework due to Marx [Theory Comput. 2010] of proving lower bounds assuming Exponential Time Hypothesis through the Subgraph Isomorphism problem parameterized by the number of edges of the pattern. Here, we provide an alternative simplified proof of the hardness of this problem that is more versatile with respect to the choice of the regimes of the parameters

    Small-world interconnection networks for large parallel computer systems

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    The use of small-world graphs as interconnection networks of multicomputers is proposed and analysed in this work. Small-world interconnection networks are constructed by adding (or modifying) edges to an underlying local graph. Graphs with a rich local structure but with a large diameter are shown to be the most suitable candidates for the underlying graph. Generation models based on random and deterministic wiring processes are proposed and analysed. For the random case basic properties such as degree, diameter, average length and bisection width are analysed, and the results show that a fast transition from a large diameter to a small diameter is experienced when the number of new edges introduced is increased. Random traffic analysis on these networks is undertaken, and it is shown that although the average latency experiences a similar reduction, networks with a small number of shortcuts have a tendency to saturate as most of the traffic flows through a small number of links. An analysis of the congestion of the networks corroborates this result and provides away of estimating the minimum number of shortcuts required to avoid saturation. To overcome these problems deterministic wiring is proposed and analysed. A Linear Feedback Shift Register is used to introduce shortcuts in the LFSR graphs. A simple routing algorithm has been constructed for the LFSR and extended with a greedy local optimisation technique. It has been shown that a small search depth gives good results and is less costly to implement than a full shortest path algorithm. The Hilbert graph on the other hand provides some additional characteristics, such as support for incremental expansion, efficient layout in two dimensional space (using two layers), and a small fixed degree of four. Small-world hypergraphs have also been studied. In particular incomplete hypermeshes have been introduced and analysed and it has been shown that they outperform the complete traditional implementations under a constant pinout argument. Since it has been shown that complete hypermeshes outperform the mesh, the torus, low dimensional m-ary d-cubes (with and without bypass channels), and multi-stage interconnection networks (when realistic decision times are accounted for and with a constant pinout), it follows that incomplete hypermeshes outperform them as well
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