171,024 research outputs found

    ESAR: Energy Saving Ad Hoc Routing Protocol for Mobile Ad Hoc Networks

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    Mobile ad hoc networks support multi hop routing where the deployment of central base station is neither economic nor easy. Efficient routing of the packets is a major challenge in the ad hoc networks. There exist several proactive (like DSDV etc.) and reactive (Like AODV etc.) routing algorithms for the dynamic networks.The ESAR algorithm selects the path with minimum cost value indicating that the path has the shortest distance to the destination and has the maximum of the minimum available battery power of the node among the different paths. This selected path is chosen as the best path for packet transmission till any node in the path exhausts battery power beyond a threshold value. At this point of time, a backup path having the next lower cost is selected as an alternate path for packet transmission. The process is repeated till all the paths from the same source to destination are exhausted with their battery power. When this situation occurs, the cost of the paths is re-calculated and the process continues. The simulation result of the proposed algorithm ESAR enhances the network life time over the AODV and EEAODR algorithm

    NeuRoute: Predictive Dynamic Routing for Software-Defined Networks

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    This paper introduces NeuRoute, a dynamic routing framework for Software Defined Networks (SDN) entirely based on machine learning, specifically, Neural Networks. Current SDN/OpenFlow controllers use a default routing based on Dijkstra algorithm for shortest paths, and provide APIs to develop custom routing applications. NeuRoute is a controller-agnostic dynamic routing framework that (i) predicts traffic matrix in real time, (ii) uses a neural network to learn traffic characteristics and (iii) generates forwarding rules accordingly to optimize the network throughput. NeuRoute achieves the same results as the most efficient dynamic routing heuristic but in much less execution time.Comment: Accepted for CNSM 201

    Low Cost Quality of Service Multicast Routing in High Speed Networks

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    Many of the services envisaged for high speed networks, such as B-ISDN/ATM, will support real-time applications with large numbers of users. Examples of these types of application range from those used by closed groups, such as private video meetings or conferences, where all participants must be known to the sender, to applications used by open groups, such as video lectures, where partcipants need not be known by the sender. These types of application will require high volumes of network resources in addition to the real-time delay constraints on data delivery. For these reasons, several multicast routing heuristics have been proposed to support both interactive and distribution multimedia services, in high speed networks. The objective of such heuristics is to minimise the multicast tree cost while maintaining a real-time bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. Firstly, we present a detailed analysis and evaluation of some of these heuristics which illustrates that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast, in a specific network. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the efficiency of a heuristic solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our hybrid is supported by our evaluation results. Secondly, we examine the stability of multicast trees where multicast group membership is dynamic. We conclude that, in general, the more efficient the solution of a heuristic is, the less stable the multicast tree will be as multicast group membership changes. For this reason, while the hybrid solution we propose might be suitable for use with closed user group multicasts, which are likely to be stable, we need a different approach for open user group multicasting, where group membership may be highly volatile. We propose an extension to an existing heuristic that ensures multicast tree stability where multicast group membership is dynamic. Although this extension decreases the efficiency of the heuristics solutions, its performance is significantly better than that of the worst case, a shortest path tree. Finally, we consider how we might apply the hybrid and the extended heuristic in current and future multicast routing protocols for the Internet and for ATM Networks.

    Cross-layer optimization in TCP/IP networks

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    TCP-AQM can be interpreted as distributed primal-dual algorithms to maximize aggregate utility over source rates. We show that an equilibrium of TCP/IP, if exists, maximizes aggregate utility over both source rates and routes, provided congestion prices are used as link costs. An equilibrium exists if and only if this utility maximization problem and its Lagrangian dual have no duality gap. In this case, TCP/IP incurs no penalty in not splitting traffic across multiple paths. Such an equilibrium, however, can be unstable. It can be stabilized by adding a static component to link cost, but at the expense of a reduced utility in equilibrium. If link capacities are optimally provisioned, however, pure static routing, which is necessarily stable, is sufficient to maximize utility. Moreover single-path routing again achieves the same utility as multipath routing at optimality

    Selfish Routing on Dynamic Flows

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    Selfish routing on dynamic flows over time is used to model scenarios that vary with time in which individual agents act in their best interest. In this paper we provide a survey of a particular dynamic model, the deterministic queuing model, and discuss how the model can be adjusted and applied to different real-life scenarios. We then examine how these adjustments affect the computability, optimality, and existence of selfish routings.Comment: Oberlin College Computer Science Honors Thesis. Supervisor: Alexa Sharp, Oberlin Colleg

    Reverse Engineering TCP/IP-like Networks using Delay-Sensitive Utility Functions

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    TCP/IP can be interpreted as a distributed primal-dual algorithm to maximize aggregate utility over source rates. It has recently been shown that an equilibrium of TCP/IP, if it exists, maximizes the same delay-insensitive utility over both source rates and routes, provided pure congestion prices are used as link costs in the shortest-path calculation of IP. In practice, however, pure dynamic routing is never used and link costs are weighted sums of both static as well as dynamic components. In this paper, we introduce delay-sensitive utility functions and identify a class of utility functions that such a TCP/IP equilibrium optimizes. We exhibit some counter-intuitive properties that any class of delay-sensitive utility functions optimized by TCP/IP necessarily possess. We prove a sufficient condition for global stability of routing updates for general networks. We construct example networks that defy conventional wisdom on the effect of link cost parameters on network stability and utility
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