6,098 research outputs found

    A Local Algorithm for Constructing Spanners in Minor-Free Graphs

    Get PDF
    Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. We consider this problem in the setting of local algorithms: one wants to quickly determine whether a given edge ee is in a specific spanning tree, without computing the whole spanning tree, but rather by inspecting the local neighborhood of ee. The challenge is to maintain consistency. That is, to answer queries about different edges according to the same spanning tree. Since it is known that this problem cannot be solved without essentially viewing all the graph, we consider the relaxed version of finding a spanning subgraph with (1+ϵ)n(1+\epsilon)n edges (where nn is the number of vertices and ϵ\epsilon is a given sparsity parameter). It is known that this relaxed problem requires inspecting Ω(n)\Omega(\sqrt{n}) edges in general graphs, which motivates the study of natural restricted families of graphs. One such family is the family of graphs with an excluded minor. For this family there is an algorithm that achieves constant success probability, and inspects (d/ϵ)poly(h)log(1/ϵ)(d/\epsilon)^{poly(h)\log(1/\epsilon)} edges (for each edge it is queried on), where dd is the maximum degree in the graph and hh is the size of the excluded minor. The distances between pairs of vertices in the spanning subgraph GG' are at most a factor of poly(d,1/ϵ,h)poly(d, 1/\epsilon, h) larger than in GG. In this work, we show that for an input graph that is HH-minor free for any HH of size hh, this task can be performed by inspecting only poly(d,1/ϵ,h)poly(d, 1/\epsilon, h) edges. The distances between pairs of vertices in the spanning subgraph GG' are at most a factor of O~(hlog(d)/ϵ)\tilde{O}(h\log(d)/\epsilon) larger than in GG. Furthermore, the error probability of the new algorithm is significantly improved to Θ(1/n)\Theta(1/n). This algorithm can also be easily adapted to yield an efficient algorithm for the distributed setting

    Greedy Randomized Adaptive Search and Variable Neighbourhood Search for the minimum labelling spanning tree problem

    Get PDF
    This paper studies heuristics for the minimum labelling spanning tree (MLST) problem. The purpose is to find a spanning tree using edges that are as similar as possible. Given an undirected labelled connected graph, the minimum labelling spanning tree problem seeks a spanning tree whose edges have the smallest number of distinct labels. This problem has been shown to be NP-hard. A Greedy Randomized Adaptive Search Procedure (GRASP) and a Variable Neighbourhood Search (VNS) are proposed in this paper. They are compared with other algorithms recommended in the literature: the Modified Genetic Algorithm and the Pilot Method. Nonparametric statistical tests show that the heuristics based on GRASP and VNS outperform the other algorithms tested. Furthermore, a comparison with the results provided by an exact approach shows that we may quickly obtain optimal or near-optimal solutions with the proposed heuristics

    Pair-Linking for Collective Entity Disambiguation: Two Could Be Better Than All

    Full text link
    Collective entity disambiguation aims to jointly resolve multiple mentions by linking them to their associated entities in a knowledge base. Previous works are primarily based on the underlying assumption that entities within the same document are highly related. However, the extend to which these mentioned entities are actually connected in reality is rarely studied and therefore raises interesting research questions. For the first time, we show that the semantic relationships between the mentioned entities are in fact less dense than expected. This could be attributed to several reasons such as noise, data sparsity and knowledge base incompleteness. As a remedy, we introduce MINTREE, a new tree-based objective for the entity disambiguation problem. The key intuition behind MINTREE is the concept of coherence relaxation which utilizes the weight of a minimum spanning tree to measure the coherence between entities. Based on this new objective, we design a novel entity disambiguation algorithms which we call Pair-Linking. Instead of considering all the given mentions, Pair-Linking iteratively selects a pair with the highest confidence at each step for decision making. Via extensive experiments, we show that our approach is not only more accurate but also surprisingly faster than many state-of-the-art collective linking algorithms
    corecore