1,108 research outputs found

    Route Planning in Transportation Networks

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    We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4, previously published by Microsoft Research. This work was mostly done while the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at Microsoft Research Silicon Valle

    Towards Scalable Network Delay Minimization

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    Reduction of end-to-end network delays is an optimization task with applications in multiple domains. Low delays enable improved information flow in social networks, quick spread of ideas in collaboration networks, low travel times for vehicles on road networks and increased rate of packets in the case of communication networks. Delay reduction can be achieved by both improving the propagation capabilities of individual nodes and adding additional edges in the network. One of the main challenges in such design problems is that the effects of local changes are not independent, and as a consequence, there is a combinatorial search-space of possible improvements. Thus, minimizing the cumulative propagation delay requires novel scalable and data-driven approaches. In this paper, we consider the problem of network delay minimization via node upgrades. Although the problem is NP-hard, we show that probabilistic approximation for a restricted version can be obtained. We design scalable and high-quality techniques for the general setting based on sampling and targeted to different models of delay distribution. Our methods scale almost linearly with the graph size and consistently outperform competitors in quality

    Robust geometric forest routing with tunable load balancing

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    Although geometric routing is proposed as a memory-efficient alternative to traditional lookup-based routing and forwarding algorithms, it still lacks: i) adequate mechanisms to trade stretch against load balancing, and ii) robustness to cope with network topology change. The main contribution of this paper involves the proposal of a family of routing schemes, called Forest Routing. These are based on the principles of geometric routing, adding flexibility in its load balancing characteristics. This is achieved by using an aggregation of greedy embeddings along with a configurable distance function. Incorporating link load information in the forwarding layer enables load balancing behavior while still attaining low path stretch. In addition, the proposed schemes are validated regarding their resilience towards network failures

    Compact Routing on Internet-Like Graphs

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    The Thorup-Zwick (TZ) routing scheme is the first generic stretch-3 routing scheme delivering a nearly optimal local memory upper bound. Using both direct analysis and simulation, we calculate the stretch distribution of this routing scheme on random graphs with power-law node degree distributions, PkkγP_k \sim k^{-\gamma}. We find that the average stretch is very low and virtually independent of γ\gamma. In particular, for the Internet interdomain graph, γ2.1\gamma \sim 2.1, the average stretch is around 1.1, with up to 70% of paths being shortest. As the network grows, the average stretch slowly decreases. The routing table is very small, too. It is well below its upper bounds, and its size is around 50 records for 10410^4-node networks. Furthermore, we find that both the average shortest path length (i.e. distance) dˉ\bar{d} and width of the distance distribution σ\sigma observed in the real Internet inter-AS graph have values that are very close to the minimums of the average stretch in the dˉ\bar{d}- and σ\sigma-directions. This leads us to the discovery of a unique critical quasi-stationary point of the average TZ stretch as a function of dˉ\bar{d} and σ\sigma. The Internet distance distribution is located in a close neighborhood of this point. This observation suggests the analytical structure of the average stretch function may be an indirect indicator of some hidden optimization criteria influencing the Internet's interdomain topology evolution.Comment: 29 pages, 16 figure

    Randomized Shortest Paths with Net Flows and Capacity Constraints

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    This work extends the randomized shortest paths (RSP) model by investigating the net flow RSP and adding capacity constraints on edge flows. The standard RSP is a model of movement, or spread, through a network interpolating between a random-walk and a shortest-path behavior [30, 42, 49]. The framework assumes a unit flow injected into a source node and collected from a target node with flows minimizing the expected transportation cost, together with a relative entropy regularization term. In this context, the present work first develops the net flow RSP model considering that edge flows in opposite directions neutralize each other (as in electric networks), and proposes an algorithm for computing the expected routing costs between all pairs of nodes. This quantity is called the net flow RSP dissimilarity measure between nodes. Experimental comparisons on node clustering tasks indicate that the net flow RSP dissimilarity is competitive with other state-of-the-art dissimilarities. In the second part of the paper, it is shown how to introduce capacity constraints on edge flows, and a procedure is developed to solve this constrained problem by exploiting Lagrangian duality. These two extensions should improve significantly the scope of applications of the RSP framework

    On the fixed-parameter tractability of the maximum connectivity improvement problem

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    In the Maximum Connectivity Improvement (MCI) problem, we are given a directed graph G=(V,E)G=(V,E) and an integer BB and we are asked to find BB new edges to be added to GG in order to maximize the number of connected pairs of vertices in the resulting graph. The MCI problem has been studied from the approximation point of view. In this paper, we approach it from the parameterized complexity perspective in the case of directed acyclic graphs. We show several hardness and algorithmic results with respect to different natural parameters. Our main result is that the problem is W[2]W[2]-hard for parameter BB and it is FPT for parameters VB|V| - B and ν\nu, the matching number of GG. We further characterize the MCI problem with respect to other complementary parameters.Comment: 15 pages, 1 figur

    Improving information centrality of a node in complex networks by adding edges

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    The problem of increasing the centrality of a network node arises in many practical applications. In this paper, we study the optimization problem of maximizing the information centrality IvI_v of a given node vv in a network with nn nodes and mm edges, by creating kk new edges incident to vv. Since IvI_v is the reciprocal of the sum of resistance distance Rv\mathcal{R}_v between vv and all nodes, we alternatively consider the problem of minimizing Rv\mathcal{R}_v by adding kk new edges linked to vv. We show that the objective function is monotone and supermodular. We provide a simple greedy algorithm with an approximation factor (11e)\left(1-\frac{1}{e}\right) and O(n3)O(n^3) running time. To speed up the computation, we also present an algorithm to compute (11eϵ)\left(1-\frac{1}{e}-\epsilon\right)-approximate resistance distance Rv\mathcal{R}_v after iteratively adding kk edges, the running time of which is O~(mkϵ2)\widetilde{O} (mk\epsilon^{-2}) for any ϵ>0\epsilon>0, where the O~()\widetilde{O} (\cdot) notation suppresses the poly(logn){\rm poly} (\log n) factors. We experimentally demonstrate the effectiveness and efficiency of our proposed algorithms.Comment: 7 pages, 2 figures, ijcai-201

    Minimizing Hitting Time between Disparate Groups with Shortcut Edges

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    Structural bias or segregation of networks refers to situations where two or more disparate groups are present in the network, so that the groups are highly connected internally, but loosely connected to each other. In many cases it is of interest to increase the connectivity of disparate groups so as to, e.g., minimize social friction, or expose individuals to diverse viewpoints. A commonly-used mechanism for increasing the network connectivity is to add edge shortcuts between pairs of nodes. In many applications of interest, edge shortcuts typically translate to recommendations, e.g., what video to watch, or what news article to read next. The problem of reducing structural bias or segregation via edge shortcuts has recently been studied in the literature, and random walks have been an essential tool for modeling navigation and connectivity in the underlying networks. Existing methods, however, either do not offer approximation guarantees, or engineer the objective so that it satisfies certain desirable properties that simplify the optimization~task. In this paper we address the problem of adding a given number of shortcut edges in the network so as to directly minimize the average hitting time and the maximum hitting time between two disparate groups. Our algorithm for minimizing average hitting time is a greedy bicriteria that relies on supermodularity. In contrast, maximum hitting time is not supermodular. Despite, we develop an approximation algorithm for that objective as well, by leveraging connections with average hitting time and the asymmetric k-center problem.Comment: To appear in KDD 202
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