2,169 research outputs found

    Deploying a middleware architecture for next generation mobile systems

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    Although 2G systems quite adequately cater for voice communications, today demand is for high-speed access to data centric applications and multimedia. Future networks have been designed to provide higher rates for data transmission, but this will be complemented by higher speed access to services via hotspots using secondary wireless interfaces such as Bluetooth or WLAN. With a wide range of applications that may be developed, a growing number of short range wireless interfaces that may be deployed, and with mobile terminals of different capabilities, a means to integrate all these variables in order to facilitate provision of services is desirable. This paper describes an architecture involving the use of middleware that makes software development independent of the specific wireless platfor

    SPAD: a distributed middleware architecture for QoS enhanced alternate path discovery

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    In the next generation Internet, the network will evolve from a plain communication medium into one that provides endless services to the users. These services will be composed of multiple cooperative distributed application elements. We name these services overlay applications. The cooperative application elements within an overlay application will build a dynamic communication mesh, namely an overlay association. The Quality of Service (QoS) perceived by the users of an overlay application greatly depends on the QoS experienced on the communication paths of the corresponding overlay association. In this paper, we present SPAD (Super-Peer Alternate path Discovery), a distributed middleware architecture that aims at providing enhanced QoS between end-points within an overlay association. To achieve this goal, SPAD provides a complete scheme to discover and utilize composite alternate end-to end paths with better QoS than the path given by the default IP routing mechanisms

    AO-OpenCom: an AO-Middleware architecture supporting flexible dynamic reconfiguration

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    Middleware has emerged as a key technology in the construction of distributed systems. As a consequence, middleware is increasingly required to be highly modular and configurable, to support separation of concerns between services, and, crucially, to support dynamic reconfiguration: i.e. to be capable of being changed while running. Aspect-oriented middleware is a promising technology for the realisation of distributed reconfiguration in distributed systems. In this paper we propose an aspect-oriented middleware platform called AO-OpenCom that builds AO-based reconfiguration on top of a dynamic component approach to middleware system composition. The goal is to support extremely flexible dynamic reconfiguration that can be applied at all levels of the system and uniformly across the distributed environment. We evaluate our platform by the capability in meeting flexible reconfiguration and the impact of these overheads

    ILDG Middleware Working Group Status Report

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    We report on the status of the ILDG Middleware Working Group.Comment: Lat2004(ILDG

    Integrated Support for Handoff Management and Context-Awareness in Heterogeneous Wireless Networks

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    The overwhelming success of mobile devices and wireless communications is stressing the need for the development of mobility-aware services. Device mobility requires services adapting their behavior to sudden context changes and being aware of handoffs, which introduce unpredictable delays and intermittent discontinuities. Heterogeneity of wireless technologies (Wi-Fi, Bluetooth, 3G) complicates the situation, since a different treatment of context-awareness and handoffs is required for each solution. This paper presents a middleware architecture designed to ease mobility-aware service development. The architecture hides technology-specific mechanisms and offers a set of facilities for context awareness and handoff management. The architecture prototype works with Bluetooth and Wi-Fi, which today represent two of the most widespread wireless technologies. In addition, the paper discusses motivations and design details in the challenging context of mobile multimedia streaming applications

    The 3DMA Middleware for Mobile Applications

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    Mobile devices have received much research interest in re- cent years. Mobility raises new issues such as more dynamic context, limited computing resources, and frequent disconnections. To handle these issues, we propose a middleware, called 3DMA, which introduces three requirements, 1) distribution, 2) decoupling and 3) decomposition. 3DMA uses a space based middleware approach combined with a set of workers which are able to act on the users behalf either to reduce load on the mobile device, or to support disconnected behavior. In order to demonstrate aspects of the middleware architecture we consider the development of a commonly used mobile application

    A Voice-Enabled Framework for Recommender and Adaptation Systems in E-Learning

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    With the proliferation of learning resources on the Web, finding suitable content (using telephone) has become a rigorous task for voice-based online learners to achieve better performance. The problem with Finding Content Suitability (FCS) with voice E-Learning applications is more complex when the sight-impaired learner is involved. Existing voice-enabled applications in the domain of E-Learning lack the attributes of adaptive and reusable learning objects to be able to address the FCS problem. This study provides a Voice-enabled Framework for Recommender and Adaptation (VeFRA) Systems in E-learning and an implementation of a system based on the framework with dual user interfaces – voice and Web. A usability study was carried out in a visually impaired and non-visually impaired school using the International Standard Organization’s (ISO) 9241-11 specification to determine the level of effectiveness, efficiency and user satisfaction. The result of the usability evaluation reveals that the prototype application developed for the school has “Good Usability” rating of 4.13 out of 5 scale. This shows that the application will not only complement existing mobile and Web-based learning systems, but will be of immense benefit to users, based on the system’s capacity for taking autonomous decisions that are capable of adapting to the needs of both visually impaired and non-visually impaired learners

    Proof-of-Concept Application - Annual Report Year 2

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    This document first gives an introduction to Application Layer Networks and subsequently presents the catallactic resource allocation model and its integration into the middleware architecture of the developed prototype. Furthermore use cases for employed service models in such scenarios are presented as general application scenarios as well as two very detailed cases: Query services and Data Mining services. This work concludes by describing the middleware implementation and evaluation as well as future work in this area. --Grid Computing
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