4,387 research outputs found
Spott : on-the-spot e-commerce for television using deep learning-based video analysis techniques
Spott is an innovative second screen mobile multimedia application which offers viewers relevant information on objects (e.g., clothing, furniture, food) they see and like on their television screens. The application enables interaction between TV audiences and brands, so producers and advertisers can offer potential consumers tailored promotions, e-shop items, and/or free samples. In line with the current views on innovation management, the technological excellence of the Spott application is coupled with iterative user involvement throughout the entire development process. This article discusses both of these aspects and how they impact each other. First, we focus on the technological building blocks that facilitate the (semi-) automatic interactive tagging process of objects in the video streams. The majority of these building blocks extensively make use of novel and state-of-the-art deep learning concepts and methodologies. We show how these deep learning based video analysis techniques facilitate video summarization, semantic keyframe clustering, and (similar) object retrieval. Secondly, we provide insights in user tests that have been performed to evaluate and optimize the application's user experience. The lessons learned from these open field tests have already been an essential input in the technology development and will further shape the future modifications to the Spott application
The Evolution of First Person Vision Methods: A Survey
The emergence of new wearable technologies such as action cameras and
smart-glasses has increased the interest of computer vision scientists in the
First Person perspective. Nowadays, this field is attracting attention and
investments of companies aiming to develop commercial devices with First Person
Vision recording capabilities. Due to this interest, an increasing demand of
methods to process these videos, possibly in real-time, is expected. Current
approaches present a particular combinations of different image features and
quantitative methods to accomplish specific objectives like object detection,
activity recognition, user machine interaction and so on. This paper summarizes
the evolution of the state of the art in First Person Vision video analysis
between 1997 and 2014, highlighting, among others, most commonly used features,
methods, challenges and opportunities within the field.Comment: First Person Vision, Egocentric Vision, Wearable Devices, Smart
Glasses, Computer Vision, Video Analytics, Human-machine Interactio
Collaborative Summarization of Topic-Related Videos
Large collections of videos are grouped into clusters by a topic keyword,
such as Eiffel Tower or Surfing, with many important visual concepts repeating
across them. Such a topically close set of videos have mutual influence on each
other, which could be used to summarize one of them by exploiting information
from others in the set. We build on this intuition to develop a novel approach
to extract a summary that simultaneously captures both important
particularities arising in the given video, as well as, generalities identified
from the set of videos. The topic-related videos provide visual context to
identify the important parts of the video being summarized. We achieve this by
developing a collaborative sparse optimization method which can be efficiently
solved by a half-quadratic minimization algorithm. Our work builds upon the
idea of collaborative techniques from information retrieval and natural
language processing, which typically use the attributes of other similar
objects to predict the attribute of a given object. Experiments on two
challenging and diverse datasets well demonstrate the efficacy of our approach
over state-of-the-art methods.Comment: CVPR 201
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