7,715 research outputs found

    Kirschmann's Fourth Law

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    Kirschmann's Fourth Law states that the magnitude of simultaneous color contrast increases with the saturation of the inducing surround, but that the rate of increase reduces as saturation increases. Others since Kirschmann have agreed and disagreed. Here we show that the form of the relationship between simultaneous color contrast and inducer saturation depends on the method of measurement. Functions were measured by four methods: (i) asymmetric matching with a black surround, (ii) asymmetric matching with a surround metameric to equal energy white, (iii) dichoptic matching, and (iv) nulling an induced sinusoidal modulation. Results from the asymmetric matching conditions agreed with Kirschmann, whereas results from nulling and from dichoptic matching showed a more linear increase in simultaneous contrast with the saturation of the inducer. We conclude that the method certainly affects the conclusions reached, and that there may not be any "fair" way of measuring simultaneous contrast

    Light environment - A. Visible light. B. Ultraviolet light

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    Visible and ultraviolet light environment as related to human performance and safety during space mission

    Linking appearance to neural activity through the study of the perception of lightness in naturalistic contexts

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    Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The present paper deals with the classical question how a psychological experience, in this case apparent lightness, is linked by intervening neural processing to physical variables. We address two methodological issues: (a) how does one know the appropriate physical variable (what is the right x ?) to look at, and (b) how can behavioral measurements be used to probe the internal transformation that leads to psychological experience. We measured so-called lightness transfer functions (LTFs), that is the functions that describe the mapping between retinal luminance and perceived lightness for naturalistic checkerboard stimuli. The LTFs were measured for different illumination situations: plain view, a cast shadow, and an intervening transparent medium. Observers adjusted the luminance of a comparison patch such that it had the same lightness as each of the test patches. When the data were plotted in luminance–luminance space, we found qualitative differences between mapping functions in different contexts. These differences were greatly diminished when the data were plotted in terms of contrast. On contrast–contrast coordinates, the data were compatible with a single linear generative model. This result is an indication that, for the naturalistic scenes used here, lightness perception depends mostly on local contrast. We further discuss that, in addition to the mean adjustments, one may fi nd it useful to consider also the variability of an observer’s adjustments in order to infer the true luminance-to-lightness mapping function.DFG, MA5127/1-1, Die Bestimmung der Beziehung zwischen subjektiver Empfindung und Diskriminationsvermögen durch eine Kombination aus Psychophysik, Computationaler Modellierung und der Messung neuronaler Antworte

    Engineering data compendium. Human perception and performance. User's guide

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    The concept underlying the Engineering Data Compendium was the product of a research and development program (Integrated Perceptual Information for Designers project) aimed at facilitating the application of basic research findings in human performance to the design and military crew systems. The principal objective was to develop a workable strategy for: (1) identifying and distilling information of potential value to system design from the existing research literature, and (2) presenting this technical information in a way that would aid its accessibility, interpretability, and applicability by systems designers. The present four volumes of the Engineering Data Compendium represent the first implementation of this strategy. This is the first volume, the User's Guide, containing a description of the program and instructions for its use

    What image features guide lightness perception?

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    Lightness constancy is the ability to perceive black and white surface colors under a wide range of lighting conditions. This fundamental visual ability is not well understood, and current theories differ greatly on what image features are important for lightness perception. Here we measured classification images for human observers and four models of lightness perception to determine which image regions influenced lightness judgments. The models were a high-pass-filter model, an oriented difference-of-Gaussians model, an anchoring model, and an atmospheric-link-function model. Human and model observers viewed three variants of the argyle illusion (Adelson, 1993) and judged which of two test patches appeared lighter. Classification images showed that human lightness judgments were based on local, anisotropic stimulus regions that were bounded by regions of uniform lighting. The atmospheric-link-function and anchoring models predicted the lightness illusion perceived by human observers, but the high-pass-filter and oriented-difference-of-Gaussians models did not. Furthermore, all four models produced classification images that were qualitatively different from those of human observers, meaning that the model lightness judgments were guided by different image regions than human lightness judgments. These experiments provide a new test of models of lightness perception, and show that human observers' lightness computations can be highly local, as in low-level models, and nevertheless depend strongly on lighting boundaries, as suggested by midlevel models.York University Librarie

    Portable LCD Image Quality: Effects of Surround Luminance

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    The spatial organization of movement detecting mechanisms in human vision

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    Imperial Users onl

    Change blindness: eradication of gestalt strategies

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    Arrays of eight, texture-defined rectangles were used as stimuli in a one-shot change blindness (CB) task where there was a 50% chance that one rectangle would change orientation between two successive presentations separated by an interval. CB was eliminated by cueing the target rectangle in the first stimulus, reduced by cueing in the interval and unaffected by cueing in the second presentation. This supports the idea that a representation was formed that persisted through the interval before being 'overwritten' by the second presentation (Landman et al, 2003 Vision Research 43149–164]. Another possibility is that participants used some kind of grouping or Gestalt strategy. To test this we changed the spatial position of the rectangles in the second presentation by shifting them along imaginary spokes (by ±1 degree) emanating from the central fixation point. There was no significant difference seen in performance between this and the standard task [F(1,4)=2.565, p=0.185]. This may suggest two things: (i) Gestalt grouping is not used as a strategy in these tasks, and (ii) it gives further weight to the argument that objects may be stored and retrieved from a pre-attentional store during this task

    High-fidelity colour reproduction for high-dynamic-range imaging

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    The aim of this thesis is to develop a colour reproduction system for high-dynamic-range (HDR) imaging. Classical colour reproduction systems fail to reproduce HDR images because current characterisation methods and colour appearance models fail to cover the dynamic range of luminance present in HDR images. HDR tone-mapping algorithms have been developed to reproduce HDR images on low-dynamic-range media such as LCD displays. However, most of these models have only considered luminance compression from a photographic point of view and have not explicitly taken into account colour appearance. Motivated by the idea to bridge the gap between crossmedia colour reproduction and HDR imaging, this thesis investigates the fundamentals and the infrastructure of cross-media colour reproduction. It restructures cross-media colour reproduction with respect to HDR imaging, and develops a novel cross-media colour reproduction system for HDR imaging. First, our HDR characterisation method enables us to measure HDR radiance values to a high accuracy that rivals spectroradiometers. Second, our colour appearance model enables us to predict human colour perception under high luminance levels. We first built a high-luminance display in order to establish a controllable high-luminance viewing environment. We conducted a psychophysical experiment on this display device to measure perceptual colour attributes. A novel numerical model for colour appearance was derived from our experimental data, which covers the full working range of the human visual system. Our appearance model predicts colour and luminance attributes under high luminance levels. In particular, our model predicts perceived lightness and colourfulness to a significantly higher accuracy than other appearance models. Finally, a complete colour reproduction pipeline is proposed using our novel HDR characterisation and colour appearance models. Results indicate that our reproduction system outperforms other reproduction methods with statistical significance. Our colour reproduction system provides high-fidelity colour reproduction for HDR imaging, and successfully bridges the gap between cross-media colour reproduction and HDR imaging

    Color appearance in image displays

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