19,737 research outputs found

    Weighted Class Complexity: A Measure of Complexity for Object Oriented System

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    Software complexity metrics are used to predict critical information about reliability and maintainability of software systems. Object oriented software development requires a different approach to software complexity metrics. In this paper, we propose a metric to compute the structural and cognitive complexity of class by associating a weight to the class, called as Weighted Class Complexity (WCC). On the contrary, of the other metrics used for object oriented systems, proposed metric calculates the complexity of a class due to methods and attributes in terms of cognitive weight. The proposed metric has been demonstrated with OO examples. The theoretical and practical evaluations based on the information theory have shown that the proposed metric is on ratio scale and satisfies most of the parameters required by the measurement theor

    Evaluation Criteria for Object-oriented Metrics

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    In this paper an evaluation model for object-oriented (OO) metrics is proposed. We have evaluated the existing evaluation criteria for OO metrics, and based on the observations, a model is proposed which tries to cover most of the features for the evaluation of OO metrics. The model is validated by applying it to existing OO metrics. In contrast to the other existing criteria, the proposed model is simple in implementation and includes the practical and important aspects of evaluation; hence it suitable to evaluate and validate any OO complexity metric

    A Parsing Scheme for Finding the Design Pattern and Reducing the Development Cost of Reusable Object Oriented Software

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    Because of the importance of object oriented methodologies, the research in developing new measure for object oriented system development is getting increased focus. The most of the metrics need to find the interactions between the objects and modules for developing necessary metric and an influential software measure that is attracting the software developers, designers and researchers. In this paper a new interactions are defined for object oriented system. Using these interactions, a parser is developed to analyze the existing architecture of the software. Within the design model, it is necessary for design classes to collaborate with one another. However, collaboration should be kept to an acceptable minimum i.e. better designing practice will introduce low coupling. If a design model is highly coupled, the system is difficult to implement, to test and to maintain overtime. In case of enhancing software, we need to introduce or remove module and in that case coupling is the most important factor to be considered because unnecessary coupling may make the system unstable and may cause reduction in the system's performance. So coupling is thought to be a desirable goal in software construction, leading to better values for external software qualities such as maintainability, reusability and so on. To test this hypothesis, a good measure of class coupling is needed. In this paper, based on the developed tool called Design Analyzer we propose a methodology to reuse an existing system with the objective of enhancing an existing Object oriented system keeping the coupling as low as possible.Comment: 15 page

    Measuring and Evaluating a Design Complexity Metric for XML Schema Documents

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    The eXtensible Markup Language (XML) has been gaining extraordinary acceptance from many diverse enterprise software companies for their object repositories, data interchange, and development tools. Further, many different domains, organizations and content providers have been publishing and exchanging information via internet by the usage of XML and standard schemas. Efficient implementation of XML in these domains requires well designed XML schemas. In this point of view, design of XML schemas plays an extremely important role in software development process and needs to be quantified for ease of maintainability. In this paper, an attempt has been made to evaluate the quality of XML schema documents (XSD) written in W3C XML Schema language. We propose a metric, which measures the complexity due to the internal architecture of XSD components, and due to recursion. This is the single metric, which cover all major factors responsible for complexity of XSD. The metric has been empirically and theoretically validated, demonstrated with examples and supported by comparison with other well known structure metrics applied on XML schema documents

    Empirical Validation of the Usefulness of Information Theory-Based Software Metrics

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    Software designs consist of software components and their relationships. Graphs are abstraction of software designs. Graphs composed of nodes and hyperedges are attractive for depicting software designs. Measurement of abstractions quantify relationships that exist among components. Most conventional metrics are based on counting. In contrast, this work adopts information theory because design decisions are information. The goal of this research is to show that information theory-based metrics proposed by Allen, namely size, complexity, coupling, and cohesion, can be useful in real-world software development projects, compared to the counting-based metrics. The thesis includes three case studies with the use of global variables as the abstraction. It is observed that one can use the counting metrics for the size and coupling measures and the information metrics for the complexity and cohesion measures

    Legacy Software Restructuring: Analyzing a Concrete Case

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    Software re-modularization is an old preoccupation of reverse engineering research. The advantages of a well structured or modularized system are well known. Yet after so much time and efforts, the field seems unable to come up with solutions that make a clear difference in practice. Recently, some researchers started to question whether some basic assumptions of the field were not overrated. The main one consists in evaluating the high-cohesion/low-coupling dogma with metrics of unknown relevance. In this paper, we study a real structuring case (on the Eclipse platform) to try to better understand if (some) existing metrics would have helped the software engineers in the task. Results show that the cohesion and coupling metrics used in the experiment did not behave as expected and would probably not have helped the maintainers reach there goal. We also measured another possible restructuring which is to decrease the number of cyclic dependencies between modules. Again, the results did not meet expectations

    Introducing Energy Efficiency into SQALE

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    Energy Efficiency is becoming a key factor in software development, given the sharp growth of IT systems and their impact on worldwide energy consumption. We do believe that a quality process infrastructure should be able to consider the Energy Efficiency of a system since its early development: for this reason we propose to introduce Energy Efficiency into the existing quality models. We selected the SQALE model and we tailored it inserting Energy Efficiency as a sub-characteristic of efficiency. We also propose a set of six source code specific requirements for the Java language starting from guidelines currently suggested in the literature. We experienced two major challenges: the identification of measurable, automatically detectable requirements, and the lack of empirical validation on the guidelines currently present in the literature and in the industrial state of the practice as well. We describe an experiment plan to validate the six requirements and evaluate the impact of their violation on Energy Efficiency, which has been partially proved by preliminary results on C code. Having Energy Efficiency in a quality model and well verified code requirements to measure it, will enable a quality process that precisely assesses and monitors the impact of software on energy consumptio

    A framework for the simulation of structural software evolution

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    This is the author's accepted manuscript. The final published article is available from the link below. Copyright @ 2008 ACM.As functionality is added to an aging piece of software, its original design and structure will tend to erode. This can lead to high coupling, low cohesion and other undesirable effects associated with spaghetti architectures. The underlying forces that cause such degradation have been the subject of much research. However, progress in this field is slow, as its complexity makes it difficult to isolate the causal flows leading to these effects. This is further complicated by the difficulty of generating enough empirical data, in sufficient quantity, and attributing such data to specific points in the causal chain. This article describes a framework for simulating the structural evolution of software. A complete simulation model is built by incrementally adding modules to the framework, each of which contributes an individual evolutionary effect. These effects are then combined to form a multifaceted simulation that evolves a fictitious code base in a manner approximating real-world behavior. We describe the underlying principles and structures of our framework from a theoretical and user perspective; a validation of a simple set of evolutionary parameters is then provided and three empirical software studies generated from open-source software (OSS) are used to support claims and generated results. The research illustrates how simulation can be used to investigate a complex and under-researched area of the development cycle. It also shows the value of incorporating certain human traits into a simulation—factors that, in real-world system development, can significantly influence evolutionary structures
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