11,613 research outputs found

    Lower Bounds for Multiplication via Network Coding

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    Multiplication is one of the most fundamental computational problems, yet its true complexity remains elusive. The best known upper bound, very recently proved by Harvey and van der Hoeven (2019), shows that two n-bit numbers can be multiplied via a boolean circuit of size O(n lg n). In this work, we prove that if a central conjecture in the area of network coding is true, then any constant degree boolean circuit for multiplication must have size Omega(n lg n), thus almost completely settling the complexity of multiplication circuits. We additionally revisit classic conjectures in circuit complexity, due to Valiant, and show that the network coding conjecture also implies one of Valiant\u27s conjectures

    Hierarchical Coding for Distributed Computing

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    Coding for distributed computing supports low-latency computation by relieving the burden of straggling workers. While most existing works assume a simple master-worker model, we consider a hierarchical computational structure consisting of groups of workers, motivated by the need to reflect the architectures of real-world distributed computing systems. In this work, we propose a hierarchical coding scheme for this model, as well as analyze its decoding cost and expected computation time. Specifically, we first provide upper and lower bounds on the expected computing time of the proposed scheme. We also show that our scheme enables efficient parallel decoding, thus reducing decoding costs by orders of magnitude over non-hierarchical schemes. When considering both decoding cost and computing time, the proposed hierarchical coding is shown to outperform existing schemes in many practical scenarios.Comment: 7 pages, part of the paper is submitted to ISIT201

    Latency Analysis of Coded Computation Schemes over Wireless Networks

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    Large-scale distributed computing systems face two major bottlenecks that limit their scalability: straggler delay caused by the variability of computation times at different worker nodes and communication bottlenecks caused by shuffling data across many nodes in the network. Recently, it has been shown that codes can provide significant gains in overcoming these bottlenecks. In particular, optimal coding schemes for minimizing latency in distributed computation of linear functions and mitigating the effect of stragglers was proposed for a wired network, where the workers can simultaneously transmit messages to a master node without interference. In this paper, we focus on the problem of coded computation over a wireless master-worker setup with straggling workers, where only one worker can transmit the result of its local computation back to the master at a time. We consider 3 asymptotic regimes (determined by how the communication and computation times are scaled with the number of workers) and precisely characterize the total run-time of the distributed algorithm and optimum coding strategy in each regime. In particular, for the regime of practical interest where the computation and communication times of the distributed computing algorithm are comparable, we show that the total run-time approaches a simple lower bound that decouples computation and communication, and demonstrate that coded schemes are Θ(log(n))\Theta(\log(n)) times faster than uncoded schemes

    Algebraic Methods in the Congested Clique

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    In this work, we use algebraic methods for studying distance computation and subgraph detection tasks in the congested clique model. Specifically, we adapt parallel matrix multiplication implementations to the congested clique, obtaining an O(n12/ω)O(n^{1-2/\omega}) round matrix multiplication algorithm, where ω<2.3728639\omega < 2.3728639 is the exponent of matrix multiplication. In conjunction with known techniques from centralised algorithmics, this gives significant improvements over previous best upper bounds in the congested clique model. The highlight results include: -- triangle and 4-cycle counting in O(n0.158)O(n^{0.158}) rounds, improving upon the O(n1/3)O(n^{1/3}) triangle detection algorithm of Dolev et al. [DISC 2012], -- a (1+o(1))(1 + o(1))-approximation of all-pairs shortest paths in O(n0.158)O(n^{0.158}) rounds, improving upon the O~(n1/2)\tilde{O} (n^{1/2})-round (2+o(1))(2 + o(1))-approximation algorithm of Nanongkai [STOC 2014], and -- computing the girth in O(n0.158)O(n^{0.158}) rounds, which is the first non-trivial solution in this model. In addition, we present a novel constant-round combinatorial algorithm for detecting 4-cycles.Comment: This is work is a merger of arxiv:1412.2109 and arxiv:1412.266

    Coded Computation Against Processing Delays for Virtualized Cloud-Based Channel Decoding

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    The uplink of a cloud radio access network architecture is studied in which decoding at the cloud takes place via network function virtualization on commercial off-the-shelf servers. In order to mitigate the impact of straggling decoders in this platform, a novel coding strategy is proposed, whereby the cloud re-encodes the received frames via a linear code before distributing them to the decoding processors. Transmission of a single frame is considered first, and upper bounds on the resulting frame unavailability probability as a function of the decoding latency are derived by assuming a binary symmetric channel for uplink communications. Then, the analysis is extended to account for random frame arrival times. In this case, the trade-off between average decoding latency and the frame error rate is studied for two different queuing policies, whereby the servers carry out per-frame decoding or continuous decoding, respectively. Numerical examples demonstrate that the bounds are useful tools for code design and that coding is instrumental in obtaining a desirable compromise between decoding latency and reliability.Comment: 11 pages and 12 figures, Submitte
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