4,432 research outputs found

    Low-Resolution Scalar Quantization for Gaussian Sources and Absolute Error

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    This correspondence considers low-resolution scalar quantization for a memoryless Gaussian source with respect to absolute error distortion. It shows that slope of the operational rate-distortion function of scalar quantization is infinite at the point Dmax where the rate becomes zero. Thus, unlike the situation for squared error distortion, or for Laplacian and exponential sources with squared or absolute error distortion, for a Gaussian source and absolute error, scalar quantization at low rates is far from the Shannon rate-distortion function, i.e., far from the performance of the best lossy coding technique

    Low Rate Scalar Quantization for Gaussian Sources and Absolute Error

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    This paper considers low resolution scalar quantization for a memoryless Gaussian source with respect to absolute error distortion. It shows that slope of the operational rate-distortion function of scalar quantization is infinite at the point D_(max) where the rate becomes zero. Thus, unlike the situation for squared error distortion, or for Laplacian and exponential sources with squared or absolute error distortion, for a Gaussian source and absolute error, scalar quantization at low rates is far from the Shannon rate-distortion function, i.e. far from the performance of the best lossy coding technique

    Low-resolution scalar quantization for Gaussian sources and squared error

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    Frame Permutation Quantization

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    Frame permutation quantization (FPQ) is a new vector quantization technique using finite frames. In FPQ, a vector is encoded using a permutation source code to quantize its frame expansion. This means that the encoding is a partial ordering of the frame expansion coefficients. Compared to ordinary permutation source coding, FPQ produces a greater number of possible quantization rates and a higher maximum rate. Various representations for the partitions induced by FPQ are presented, and reconstruction algorithms based on linear programming, quadratic programming, and recursive orthogonal projection are derived. Implementations of the linear and quadratic programming algorithms for uniform and Gaussian sources show performance improvements over entropy-constrained scalar quantization for certain combinations of vector dimension and coding rate. Monte Carlo evaluation of the recursive algorithm shows that mean-squared error (MSE) decays as 1/M^4 for an M-element frame, which is consistent with previous results on optimal decay of MSE. Reconstruction using the canonical dual frame is also studied, and several results relate properties of the analysis frame to whether linear reconstruction techniques provide consistent reconstructions.Comment: 29 pages, 5 figures; detailed added to proof of Theorem 4.3 and a few minor correction

    Multiple Description Quantization via Gram-Schmidt Orthogonalization

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    The multiple description (MD) problem has received considerable attention as a model of information transmission over unreliable channels. A general framework for designing efficient multiple description quantization schemes is proposed in this paper. We provide a systematic treatment of the El Gamal-Cover (EGC) achievable MD rate-distortion region, and show that any point in the EGC region can be achieved via a successive quantization scheme along with quantization splitting. For the quadratic Gaussian case, the proposed scheme has an intrinsic connection with the Gram-Schmidt orthogonalization, which implies that the whole Gaussian MD rate-distortion region is achievable with a sequential dithered lattice-based quantization scheme as the dimension of the (optimal) lattice quantizers becomes large. Moreover, this scheme is shown to be universal for all i.i.d. smooth sources with performance no worse than that for an i.i.d. Gaussian source with the same variance and asymptotically optimal at high resolution. A class of low-complexity MD scalar quantizers in the proposed general framework also is constructed and is illustrated geometrically; the performance is analyzed in the high resolution regime, which exhibits a noticeable improvement over the existing MD scalar quantization schemes.Comment: 48 pages; submitted to IEEE Transactions on Information Theor

    Quantization as Histogram Segmentation: Optimal Scalar Quantizer Design in Network Systems

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    An algorithm for scalar quantizer design on discrete-alphabet sources is proposed. The proposed algorithm can be used to design fixed-rate and entropy-constrained conventional scalar quantizers, multiresolution scalar quantizers, multiple description scalar quantizers, and Wyner–Ziv scalar quantizers. The algorithm guarantees globally optimal solutions for conventional fixed-rate scalar quantizers and entropy-constrained scalar quantizers. For the other coding scenarios, the algorithm yields the best code among all codes that meet a given convexity constraint. In all cases, the algorithm run-time is polynomial in the size of the source alphabet. The algorithm derivation arises from a demonstration of the connection between scalar quantization, histogram segmentation, and the shortest path problem in a certain directed acyclic graph
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