2,987 research outputs found

    P4-compatible High-level Synthesis of Low Latency 100 Gb/s Streaming Packet Parsers in FPGAs

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    Packet parsing is a key step in SDN-aware devices. Packet parsers in SDN networks need to be both reconfigurable and fast, to support the evolving network protocols and the increasing multi-gigabit data rates. The combination of packet processing languages with FPGAs seems to be the perfect match for these requirements. In this work, we develop an open-source FPGA-based configurable architecture for arbitrary packet parsing to be used in SDN networks. We generate low latency and high-speed streaming packet parsers directly from a packet processing program. Our architecture is pipelined and entirely modeled using templated C++ classes. The pipeline layout is derived from a parser graph that corresponds a P4 code after a series of graph transformation rounds. The RTL code is generated from the C++ description using Xilinx Vivado HLS and synthesized with Xilinx Vivado. Our architecture achieves 100 Gb/s data rate in a Xilinx Virtex-7 FPGA while reducing the latency by 45% and the LUT usage by 40% compared to the state-of-the-art.Comment: Accepted for publication at the 26th ACM/SIGDA International Symposium on Field-Programmable Gate Arrays February 25 - 27, 2018 Monterey Marriott Hotel, Monterey, California, 7 pages, 7 figures, 1 tabl

    FLICK: developing and running application-specific network services

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    Data centre networks are increasingly programmable, with application-specific network services proliferating, from custom load-balancers to middleboxes providing caching and aggregation. Developers must currently implement these services using traditional low-level APIs, which neither support natural operations on application data nor provide efficient performance isolation. We describe FLICK, a framework for the programming and execution of application-specific network services on multi-core CPUs. Developers write network services in the FLICK language, which offers high-level processing constructs and application-relevant data types. FLICK programs are translated automatically to efficient, parallel task graphs, implemented in C++ on top of a user-space TCP stack. Task graphs have bounded resource usage at runtime, which means that the graphs of multiple services can execute concurrently without interference using cooperative scheduling. We evaluate FLICK with several services (an HTTP load-balancer, a Memcached router and a Hadoop data aggregator), showing that it achieves good performance while reducing development effort

    Dataplane Specialization for High-performance OpenFlow Software Switching

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    OpenFlow is an amazingly expressive dataplane program- ming language, but this expressiveness comes at a severe performance price as switches must do excessive packet clas- sification in the fast path. The prevalent OpenFlow software switch architecture is therefore built on flow caching, but this imposes intricate limitations on the workloads that can be supported efficiently and may even open the door to mali- cious cache overflow attacks. In this paper we argue that in- stead of enforcing the same universal flow cache semantics to all OpenFlow applications and optimize for the common case, a switch should rather automatically specialize its dat- aplane piecemeal with respect to the configured workload. We introduce ES WITCH , a novel switch architecture that uses on-the-fly template-based code generation to compile any OpenFlow pipeline into efficient machine code, which can then be readily used as fast path. We present a proof- of-concept prototype and we demonstrate on illustrative use cases that ES WITCH yields a simpler architecture, superior packet processing speed, improved latency and CPU scala- bility, and predictable performance. Our prototype can eas- ily scale beyond 100 Gbps on a single Intel blade even with complex OpenFlow pipelines

    Programming Protocol-Independent Packet Processors

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    P4 is a high-level language for programming protocol-independent packet processors. P4 works in conjunction with SDN control protocols like OpenFlow. In its current form, OpenFlow explicitly specifies protocol headers on which it operates. This set has grown from 12 to 41 fields in a few years, increasing the complexity of the specification while still not providing the flexibility to add new headers. In this paper we propose P4 as a strawman proposal for how OpenFlow should evolve in the future. We have three goals: (1) Reconfigurability in the field: Programmers should be able to change the way switches process packets once they are deployed. (2) Protocol independence: Switches should not be tied to any specific network protocols. (3) Target independence: Programmers should be able to describe packet-processing functionality independently of the specifics of the underlying hardware. As an example, we describe how to use P4 to configure a switch to add a new hierarchical label

    HP4 High-Performance Programmable Packet Parser

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    Now, header parsing is the main topic in the modern network systems to support many operations such as packet processing and security functions. The header parser design has a significant effect on the network devices' performances (latency, throughput, and resource utilization). However, the header parser design suffers from a lot number of difficulties, such as the incrementing in network throughput and a variety of protocols. Therefore, the programmable hardware packet parsing is the best solution to meet the dynamic reconfiguration and speed needs. Field Programmable Gate Array (FPGA) is an appropriate device for programmable high-speed packet implementation. This paper introduces a novel FPGA High-Performance Programmable Packet Parser architecture (HP4). HP4 automatically generated by the P4 (Programming protocol-independent Packet Processors) to optimize the speed, dynamic reconfiguration, and resource consumption. The HP4 shows a pipelined packet parser dynamic reconfiguration and low latency. In addition to high throughput (over 600 Gb/s), HP4 resource utilization is less than 7.5 percent of Virtex-7 870HT, and latency is about 88 ns. HP4 can use in a high-speed dynamic packet switch and network security

    P4CEP: Towards In-Network Complex Event Processing

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    In-network computing using programmable networking hardware is a strong trend in networking that promises to reduce latency and consumption of server resources through offloading to network elements (programmable switches and smart NICs). In particular, the data plane programming language P4 together with powerful P4 networking hardware has spawned projects offloading services into the network, e.g., consensus services or caching services. In this paper, we present a novel case for in-network computing, namely, Complex Event Processing (CEP). CEP processes streams of basic events, e.g., stemming from networked sensors, into meaningful complex events. Traditionally, CEP processing has been performed on servers or overlay networks. However, we argue in this paper that CEP is a good candidate for in-network computing along the communication path avoiding detouring streams to distant servers to minimize communication latency while also exploiting processing capabilities of novel networking hardware. We show that it is feasible to express CEP operations in P4 and also present a tool to compile CEP operations, formulated in our P4CEP rule specification language, to P4 code. Moreover, we identify challenges and problems that we have encountered to show future research directions for implementing full-fledged in-network CEP systems.Comment: 6 pages. Author's versio
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