17,903 research outputs found
A Multi-GPU Programming Library for Real-Time Applications
We present MGPU, a C++ programming library targeted at single-node multi-GPU
systems. Such systems combine disproportionate floating point performance with
high data locality and are thus well suited to implement real-time algorithms.
We describe the library design, programming interface and implementation
details in light of this specific problem domain. The core concepts of this
work are a novel kind of container abstraction and MPI-like communication
methods for intra-system communication. We further demonstrate how MGPU is used
as a framework for porting existing GPU libraries to multi-device
architectures. Putting our library to the test, we accelerate an iterative
non-linear image reconstruction algorithm for real-time magnetic resonance
imaging using multiple GPUs. We achieve a speed-up of about 1.7 using 2 GPUs
and reach a final speed-up of 2.1 with 4 GPUs. These promising results lead us
to conclude that multi-GPU systems are a viable solution for real-time MRI
reconstruction as well as signal-processing applications in general.Comment: 15 pages, 10 figure
High throughput and scalable architecture for unified transform coding in embedded H.264/AVC video coding systems
An innovative high throughput and scalable multi-transform architecture for H.264/AVC is presented in this paper. This structure can be used as a hardware accelerator in modern embedded systems to efficiently compute the 4×4 forward/inverse integer DCT, as well as the 2-D 4×4 / 2×2 Hadamard transforms. Moreover, its highly flexible design and hardware efficiency allows it to be easily scaled in terms of performance and hardware cost to meet the specific requirements of any given video coding application. Experimental results obtained using a Xilinx Virtex-4 FPGA demonstrate the superior performance and hardware efficiency levels provided by the proposed structure, which presents a throughput per unit of area at least 1.8× higher than other similar recently published designs. Furthermore, such results also showed that this architecture can compute, in realtime, all the above mentioned H.264/AVC transforms for video sequences with resolutions up to UHDV.info:eu-repo/semantics/publishedVersio
An Efficient Algorithm for Video Super-Resolution Based On a Sequential Model
In this work, we propose a novel procedure for video super-resolution, that
is the recovery of a sequence of high-resolution images from its low-resolution
counterpart. Our approach is based on a "sequential" model (i.e., each
high-resolution frame is supposed to be a displaced version of the preceding
one) and considers the use of sparsity-enforcing priors. Both the recovery of
the high-resolution images and the motion fields relating them is tackled. This
leads to a large-dimensional, non-convex and non-smooth problem. We propose an
algorithmic framework to address the latter. Our approach relies on fast
gradient evaluation methods and modern optimization techniques for
non-differentiable/non-convex problems. Unlike some other previous works, we
show that there exists a provably-convergent method with a complexity linear in
the problem dimensions. We assess the proposed optimization method on {several
video benchmarks and emphasize its good performance with respect to the state
of the art.}Comment: 37 pages, SIAM Journal on Imaging Sciences, 201
Co-Fusion: Real-time Segmentation, Tracking and Fusion of Multiple Objects
In this paper we introduce Co-Fusion, a dense SLAM system that takes a live
stream of RGB-D images as input and segments the scene into different objects
(using either motion or semantic cues) while simultaneously tracking and
reconstructing their 3D shape in real time. We use a multiple model fitting
approach where each object can move independently from the background and still
be effectively tracked and its shape fused over time using only the information
from pixels associated with that object label. Previous attempts to deal with
dynamic scenes have typically considered moving regions as outliers, and
consequently do not model their shape or track their motion over time. In
contrast, we enable the robot to maintain 3D models for each of the segmented
objects and to improve them over time through fusion. As a result, our system
can enable a robot to maintain a scene description at the object level which
has the potential to allow interactions with its working environment; even in
the case of dynamic scenes.Comment: International Conference on Robotics and Automation (ICRA) 2017,
http://visual.cs.ucl.ac.uk/pubs/cofusion,
https://github.com/martinruenz/co-fusio
Proceedings of the second "international Traveling Workshop on Interactions between Sparse models and Technology" (iTWIST'14)
The implicit objective of the biennial "international - Traveling Workshop on
Interactions between Sparse models and Technology" (iTWIST) is to foster
collaboration between international scientific teams by disseminating ideas
through both specific oral/poster presentations and free discussions. For its
second edition, the iTWIST workshop took place in the medieval and picturesque
town of Namur in Belgium, from Wednesday August 27th till Friday August 29th,
2014. The workshop was conveniently located in "The Arsenal" building within
walking distance of both hotels and town center. iTWIST'14 has gathered about
70 international participants and has featured 9 invited talks, 10 oral
presentations, and 14 posters on the following themes, all related to the
theory, application and generalization of the "sparsity paradigm":
Sparsity-driven data sensing and processing; Union of low dimensional
subspaces; Beyond linear and convex inverse problem; Matrix/manifold/graph
sensing/processing; Blind inverse problems and dictionary learning; Sparsity
and computational neuroscience; Information theory, geometry and randomness;
Complexity/accuracy tradeoffs in numerical methods; Sparsity? What's next?;
Sparse machine learning and inference.Comment: 69 pages, 24 extended abstracts, iTWIST'14 website:
http://sites.google.com/site/itwist1
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