27,442 research outputs found

    Model Driven Mutation Applied to Adaptative Systems Testing

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    Dynamically Adaptive Systems modify their behav- ior and structure in response to changes in their surrounding environment and according to an adaptation logic. Critical sys- tems increasingly incorporate dynamic adaptation capabilities; examples include disaster relief and space exploration systems. In this paper, we focus on mutation testing of the adaptation logic. We propose a fault model for adaptation logics that classifies faults into environmental completeness and adaptation correct- ness. Since there are several adaptation logic languages relying on the same underlying concepts, the fault model is expressed independently from specific adaptation languages. Taking benefit from model-driven engineering technology, we express these common concepts in a metamodel and define the operational semantics of mutation operators at this level. Mutation is applied on model elements and model transformations are used to propagate these changes to a given adaptation policy in the chosen formalism. Preliminary results on an adaptive web server highlight the difficulty of killing mutants for adaptive systems, and thus the difficulty of generating efficient tests.Comment: IEEE International Conference on Software Testing, Verification and Validation, Mutation Analysis Workshop (Mutation 2011), Berlin : Allemagne (2011

    Satisfiability Games for Branching-Time Logics

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    The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly exponential time, CTL is complete for single exponential time. Some decision procedures for these logics are known; they use tree automata, tableaux or axiom systems. In this paper we present a uniform game-theoretic framework for the satisfiability problem of these branching-time temporal logics. We define satisfiability games for the full branching-time temporal logic CTL* using a high-level definition of winning condition that captures the essence of well-foundedness of least fixpoint unfoldings. These winning conditions form formal languages of \omega-words. We analyse which kinds of deterministic {\omega}-automata are needed in which case in order to recognise these languages. We then obtain a reduction to the problem of solving parity or B\"uchi games. The worst-case complexity of the obtained algorithms matches the known lower bounds for these logics. This approach provides a uniform, yet complexity-theoretically optimal treatment of satisfiability for branching-time temporal logics. It separates the use of temporal logic machinery from the use of automata thus preserving a syntactical relationship between the input formula and the object that represents satisfiability, i.e. a winning strategy in a parity or B\"uchi game. The games presented here work on a Fischer-Ladner closure of the input formula only. Last but not least, the games presented here come with an attempt at providing tool support for the satisfiability problem of complex branching-time logics like CTL* and CTL+

    Modal Logics with Hard Diamond-free Fragments

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    We investigate the complexity of modal satisfiability for certain combinations of modal logics. In particular we examine four examples of multimodal logics with dependencies and demonstrate that even if we restrict our inputs to diamond-free formulas (in negation normal form), these logics still have a high complexity. This result illustrates that having D as one or more of the combined logics, as well as the interdependencies among logics can be important sources of complexity even in the absence of diamonds and even when at the same time in our formulas we allow only one propositional variable. We then further investigate and characterize the complexity of the diamond-free, 1-variable fragments of multimodal logics in a general setting.Comment: New version: improvements and corrections according to reviewers' comments. Accepted at LFCS 201

    Towards a Maude tool for model checking temporal graph properties

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    We present our prototypical tool for the verification of graph transformation systems. The major novelty of our tool is that it provides a model checker for temporal graph properties based on counterpart semantics for quantified m-calculi. Our tool can be considered as an instantiation of our approach to counterpart semantics which allows for a neat handling of creation, deletion and merging in systems with dynamic structure. Our implementation is based on the object-based machinery of Maude, which provides the basics to deal with attributed graphs. Graph transformation systems are specified with term rewrite rules. The model checker evaluates logical formulae of second-order modal m-calculus in the automatically generated CounterpartModel (a sort of unfolded graph transition system) of the graph transformation system under study. The result of evaluating a formula is a set of assignments for each state, associating node variables to actual nodes
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