25,525 research outputs found
Gaussian Processes with Context-Supported Priors for Active Object Localization
We devise an algorithm using a Bayesian optimization framework in conjunction
with contextual visual data for the efficient localization of objects in still
images. Recent research has demonstrated substantial progress in object
localization and related tasks for computer vision. However, many current
state-of-the-art object localization procedures still suffer from inaccuracy
and inefficiency, in addition to failing to provide a principled and
interpretable system amenable to high-level vision tasks. We address these
issues with the current research.
Our method encompasses an active search procedure that uses contextual data
to generate initial bounding-box proposals for a target object. We train a
convolutional neural network to approximate an offset distance from the target
object. Next, we use a Gaussian Process to model this offset response signal
over the search space of the target. We then employ a Bayesian active search
for accurate localization of the target.
In experiments, we compare our approach to a state-of-theart bounding-box
regression method for a challenging pedestrian localization task. Our method
exhibits a substantial improvement over this baseline regression method.Comment: 10 pages, 4 figure
Generating 3D faces using Convolutional Mesh Autoencoders
Learned 3D representations of human faces are useful for computer vision
problems such as 3D face tracking and reconstruction from images, as well as
graphics applications such as character generation and animation. Traditional
models learn a latent representation of a face using linear subspaces or
higher-order tensor generalizations. Due to this linearity, they can not
capture extreme deformations and non-linear expressions. To address this, we
introduce a versatile model that learns a non-linear representation of a face
using spectral convolutions on a mesh surface. We introduce mesh sampling
operations that enable a hierarchical mesh representation that captures
non-linear variations in shape and expression at multiple scales within the
model. In a variational setting, our model samples diverse realistic 3D faces
from a multivariate Gaussian distribution. Our training data consists of 20,466
meshes of extreme expressions captured over 12 different subjects. Despite
limited training data, our trained model outperforms state-of-the-art face
models with 50% lower reconstruction error, while using 75% fewer parameters.
We also show that, replacing the expression space of an existing
state-of-the-art face model with our autoencoder, achieves a lower
reconstruction error. Our data, model and code are available at
http://github.com/anuragranj/com
Sequential Design for Optimal Stopping Problems
We propose a new approach to solve optimal stopping problems via simulation.
Working within the backward dynamic programming/Snell envelope framework, we
augment the methodology of Longstaff-Schwartz that focuses on approximating the
stopping strategy. Namely, we introduce adaptive generation of the stochastic
grids anchoring the simulated sample paths of the underlying state process.
This allows for active learning of the classifiers partitioning the state space
into the continuation and stopping regions. To this end, we examine sequential
design schemes that adaptively place new design points close to the stopping
boundaries. We then discuss dynamic regression algorithms that can implement
such recursive estimation and local refinement of the classifiers. The new
algorithm is illustrated with a variety of numerical experiments, showing that
an order of magnitude savings in terms of design size can be achieved. We also
compare with existing benchmarks in the context of pricing multi-dimensional
Bermudan options.Comment: 24 page
Statistical Physics and Representations in Real and Artificial Neural Networks
This document presents the material of two lectures on statistical physics
and neural representations, delivered by one of us (R.M.) at the Fundamental
Problems in Statistical Physics XIV summer school in July 2017. In a first
part, we consider the neural representations of space (maps) in the
hippocampus. We introduce an extension of the Hopfield model, able to store
multiple spatial maps as continuous, finite-dimensional attractors. The phase
diagram and dynamical properties of the model are analyzed. We then show how
spatial representations can be dynamically decoded using an effective Ising
model capturing the correlation structure in the neural data, and compare
applications to data obtained from hippocampal multi-electrode recordings and
by (sub)sampling our attractor model. In a second part, we focus on the problem
of learning data representations in machine learning, in particular with
artificial neural networks. We start by introducing data representations
through some illustrations. We then analyze two important algorithms, Principal
Component Analysis and Restricted Boltzmann Machines, with tools from
statistical physics
Evolving Ensemble Fuzzy Classifier
The concept of ensemble learning offers a promising avenue in learning from
data streams under complex environments because it addresses the bias and
variance dilemma better than its single model counterpart and features a
reconfigurable structure, which is well suited to the given context. While
various extensions of ensemble learning for mining non-stationary data streams
can be found in the literature, most of them are crafted under a static base
classifier and revisits preceding samples in the sliding window for a
retraining step. This feature causes computationally prohibitive complexity and
is not flexible enough to cope with rapidly changing environments. Their
complexities are often demanding because it involves a large collection of
offline classifiers due to the absence of structural complexities reduction
mechanisms and lack of an online feature selection mechanism. A novel evolving
ensemble classifier, namely Parsimonious Ensemble pENsemble, is proposed in
this paper. pENsemble differs from existing architectures in the fact that it
is built upon an evolving classifier from data streams, termed Parsimonious
Classifier pClass. pENsemble is equipped by an ensemble pruning mechanism,
which estimates a localized generalization error of a base classifier. A
dynamic online feature selection scenario is integrated into the pENsemble.
This method allows for dynamic selection and deselection of input features on
the fly. pENsemble adopts a dynamic ensemble structure to output a final
classification decision where it features a novel drift detection scenario to
grow the ensemble structure. The efficacy of the pENsemble has been numerically
demonstrated through rigorous numerical studies with dynamic and evolving data
streams where it delivers the most encouraging performance in attaining a
tradeoff between accuracy and complexity.Comment: this paper has been published by IEEE Transactions on Fuzzy System
Bayesian Semi-supervised Learning with Graph Gaussian Processes
We propose a data-efficient Gaussian process-based Bayesian approach to the
semi-supervised learning problem on graphs. The proposed model shows extremely
competitive performance when compared to the state-of-the-art graph neural
networks on semi-supervised learning benchmark experiments, and outperforms the
neural networks in active learning experiments where labels are scarce.
Furthermore, the model does not require a validation data set for early
stopping to control over-fitting. Our model can be viewed as an instance of
empirical distribution regression weighted locally by network connectivity. We
further motivate the intuitive construction of the model with a Bayesian linear
model interpretation where the node features are filtered by an operator
related to the graph Laplacian. The method can be easily implemented by
adapting off-the-shelf scalable variational inference algorithms for Gaussian
processes.Comment: To appear in NIPS 2018 Fixed an error in Figure 2. The previous arxiv
version contains two identical sub-figure
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