16 research outputs found

    Local Normal Forms for First-Order Logic with Applications to Games and Automata

    Get PDF
    Building on work of Gaifman [Gai82] it is shown that every first-order formula is logically equivalent to a formula of the form ∃ x_1,...,x_l, \forall y, φ where φ is r-local around y, i.e. quantification in φ is restricted to elements of the universe of distance at most r from y. \par From this and related normal forms, variants of the Ehrenfeucht game for first-order and existential monadic second-order logic are developed that restrict the possible strategies for the spoiler, one of the two players. This makes proofs of the existence of a winning strategy for the duplicator, the other player, easier and can thus simplify inexpressibility proofs. \par As another application, automata models are defined that have, on arbitrary classes of relational structures, exactly the expressive power of first-order logic and existential monadic second-order logic, respectively

    Subshifts as Models for MSO Logic

    Full text link
    We study the Monadic Second Order (MSO) Hierarchy over colourings of the discrete plane, and draw links between classes of formula and classes of subshifts. We give a characterization of existential MSO in terms of projections of tilings, and of universal sentences in terms of combinations of "pattern counting" subshifts. Conversely, we characterise logic fragments corresponding to various classes of subshifts (subshifts of finite type, sofic subshifts, all subshifts). Finally, we show by a separation result how the situation here is different from the case of tiling pictures studied earlier by Giammarresi et al.Comment: arXiv admin note: substantial text overlap with arXiv:0904.245

    An automaton over data words that captures EMSO logic

    Full text link
    We develop a general framework for the specification and implementation of systems whose executions are words, or partial orders, over an infinite alphabet. As a model of an implementation, we introduce class register automata, a one-way automata model over words with multiple data values. Our model combines register automata and class memory automata. It has natural interpretations. In particular, it captures communicating automata with an unbounded number of processes, whose semantics can be described as a set of (dynamic) message sequence charts. On the specification side, we provide a local existential monadic second-order logic that does not impose any restriction on the number of variables. We study the realizability problem and show that every formula from that logic can be effectively, and in elementary time, translated into an equivalent class register automaton

    Subshifts as Models for MSO Logic

    Get PDF
    We study the Monadic Second Order (MSO) Hierarchy over colourings of the discrete plane, and draw links between classes of formula and classes of subshifts. We give a characterization of existential MSO in terms of projections of tilings, and of universal sentences in terms of combinations of ''pattern counting'' subshifts. Conversely, we characterise logic fragments corresponding to various classes of subshifts (subshifts of finite type, sofic subshifts, all subshifts). Finally, we show by a separation result how the situation here is different from the case of tiling pictures studied earlier by Giammarresi et al

    Local Normal Forms for First-Order Logic with Applications to Games and Automata

    No full text
    Building on work of Gaifman [Gai82] it is shown that every first-order formula is logically equivalent to a formula of the form 9x 1 ; : : : ; x l 8y' where ' is r-local around y, i. e. quantification in ' is restricted to elements of the universe of distance at most r from y. From this and related normal forms, variants of the Ehrenfeucht game for first-order and existential monadic second-order logic are developed that restrict the possible strategies for the spoiler, one of the two players. This makes proofs of the existence of a winning strategy for the duplicator, the other player, easier and can thus simplify inexpressibility proofs. As another application, automata models are defined that have, on arbitrary classes of relational structures, exactly the expressive power of firstorder logic and existential monadic second-order logic, respectively. 1 Introduction First-order (FO) logic and its extensions play an important role in many branches of (theoretical) computer science. ..

    Local Normal Forms for First-Order Logic with Applications to Games and Automata

    No full text
    Building on work of Gaifman [Gai82] it is shown that every first-order formula is logically equivalent to a formula of the form ∃ x_1,...,x_l, \forall y, φ where φ is r-local around y, i.e. quantification in φ is restricted to elements of the universe of distance at most r from y. \par From this and related normal forms, variants of the Ehrenfeucht game for first-order and existential monadic second-order logic are developed that restrict the possible strategies for the spoiler, one of the two players. This makes proofs of the existence of a winning strategy for the duplicator, the other player, easier and can thus simplify inexpressibility proofs. \par As another application, automata models are defined that have, on arbitrary classes of relational structures, exactly the expressive power of first-order logic and existential monadic second-order logic, respectively

    Local Normal Forms for First-Order Logic with Applications to Games and Automata

    Get PDF
    this paper are automata theory and descriptive complexity. Since Buchi's and Elgot's famous characterization of the regular string languages as the sets of models of (existential) monadic second-order (MSO) sentences, (existential) MSO logic has been used as a guideline in the search for reasonable automata models for other kinds of structures like trees or graphs. In descriptive complexity, since Fagin [Fag74] showed that the complexity class NP coincides with the sets of models of existential secondorder (
    corecore