8,380 research outputs found
Families with infants: a general approach to solve hard partition problems
We introduce a general approach for solving partition problems where the goal
is to represent a given set as a union (either disjoint or not) of subsets
satisfying certain properties. Many NP-hard problems can be naturally stated as
such partition problems. We show that if one can find a large enough system of
so-called families with infants for a given problem, then this problem can be
solved faster than by a straightforward algorithm. We use this approach to
improve known bounds for several NP-hard problems as well as to simplify the
proofs of several known results.
For the chromatic number problem we present an algorithm with
time and exponential space for graphs of average
degree . This improves the algorithm by Bj\"{o}rklund et al. [Theory Comput.
Syst. 2010] that works for graphs of bounded maximum (as opposed to average)
degree and closes an open problem stated by Cygan and Pilipczuk [ICALP 2013].
For the traveling salesman problem we give an algorithm working in
time and polynomial space for graphs of average
degree . The previously known results of this kind is a polyspace algorithm
by Bj\"{o}rklund et al. [ICALP 2008] for graphs of bounded maximum degree and
an exponential space algorithm for bounded average degree by Cygan and
Pilipczuk [ICALP 2013].
For counting perfect matching in graphs of average degree~ we present an
algorithm with running time and polynomial
space. Recent algorithms of this kind due to Cygan, Pilipczuk [ICALP 2013] and
Izumi, Wadayama [FOCS 2012] (for bipartite graphs only) use exponential space.Comment: 18 pages, a revised version of this paper is available at
http://arxiv.org/abs/1410.220
Edge-coloring via fixable subgraphs
Many graph coloring proofs proceed by showing that a minimal counterexample
to the theorem being proved cannot contain certain configurations, and then
showing that each graph under consideration contains at least one such
configuration; these configurations are called \emph{reducible} for that
theorem. (A \emph{configuration} is a subgraph , along with specified
degrees in the original graph for each vertex of .)
We give a general framework for showing that configurations are reducible for
edge-coloring. A particular form of reducibility, called \emph{fixability}, can
be considered without reference to a containing graph. This has two key
benefits: (i) we can now formulate necessary conditions for fixability, and
(ii) the problem of fixability is easy for a computer to solve. The necessary
condition of \emph{superabundance} is sufficient for multistars and we
conjecture that it is sufficient for trees as well, which would generalize the
powerful technique of Tashkinov trees.
Via computer, we can generate thousands of reducible configurations, but we
have short proofs for only a small fraction of these. The computer can write
\LaTeX\ code for its proofs, but they are only marginally enlightening and can
run thousands of pages long. We give examples of how to use some of these
reducible configurations to prove conjectures on edge-coloring for small
maximum degree. Our aims in writing this paper are (i) to provide a common
context for a variety of reducible configurations for edge-coloring and (ii) to
spur development of methods for humans to understand what the computer already
knows.Comment: 18 pages, 8 figures; 12-page appendix with 39 figure
Gunrock: GPU Graph Analytics
For large-scale graph analytics on the GPU, the irregularity of data access
and control flow, and the complexity of programming GPUs, have presented two
significant challenges to developing a programmable high-performance graph
library. "Gunrock", our graph-processing system designed specifically for the
GPU, uses a high-level, bulk-synchronous, data-centric abstraction focused on
operations on a vertex or edge frontier. Gunrock achieves a balance between
performance and expressiveness by coupling high performance GPU computing
primitives and optimization strategies with a high-level programming model that
allows programmers to quickly develop new graph primitives with small code size
and minimal GPU programming knowledge. We characterize the performance of
various optimization strategies and evaluate Gunrock's overall performance on
different GPU architectures on a wide range of graph primitives that span from
traversal-based algorithms and ranking algorithms, to triangle counting and
bipartite-graph-based algorithms. The results show that on a single GPU,
Gunrock has on average at least an order of magnitude speedup over Boost and
PowerGraph, comparable performance to the fastest GPU hardwired primitives and
CPU shared-memory graph libraries such as Ligra and Galois, and better
performance than any other GPU high-level graph library.Comment: 52 pages, invited paper to ACM Transactions on Parallel Computing
(TOPC), an extended version of PPoPP'16 paper "Gunrock: A High-Performance
Graph Processing Library on the GPU
Defective and Clustered Graph Colouring
Consider the following two ways to colour the vertices of a graph where the
requirement that adjacent vertices get distinct colours is relaxed. A colouring
has "defect" if each monochromatic component has maximum degree at most
. A colouring has "clustering" if each monochromatic component has at
most vertices. This paper surveys research on these types of colourings,
where the first priority is to minimise the number of colours, with small
defect or small clustering as a secondary goal. List colouring variants are
also considered. The following graph classes are studied: outerplanar graphs,
planar graphs, graphs embeddable in surfaces, graphs with given maximum degree,
graphs with given maximum average degree, graphs excluding a given subgraph,
graphs with linear crossing number, linklessly or knotlessly embeddable graphs,
graphs with given Colin de Verdi\`ere parameter, graphs with given
circumference, graphs excluding a fixed graph as an immersion, graphs with
given thickness, graphs with given stack- or queue-number, graphs excluding
as a minor, graphs excluding as a minor, and graphs excluding
an arbitrary graph as a minor. Several open problems are discussed.Comment: This is a preliminary version of a dynamic survey to be published in
the Electronic Journal of Combinatoric
- …