737 research outputs found
SDN/NFV-enabled satellite communications networks: opportunities, scenarios and challenges
In the context of next generation 5G networks, the satellite industry is clearly committed to revisit and revamp the role of satellite communications. As major drivers in the evolution of (terrestrial) fixed and mobile networks, Software Defined Networking (SDN) and Network Function Virtualisation (NFV) technologies are also being positioned as central technology enablers towards improved and more flexible integration of satellite and terrestrial segments, providing satellite network further service innovation and business agility by advanced network resources management techniques. Through the analysis of scenarios and use cases, this paper provides a description of the benefits that SDN/NFV technologies can bring into satellite communications towards 5G. Three scenarios are presented and analysed to delineate different potential improvement areas pursued through the introduction of SDN/NFV technologies in the satellite ground segment domain. Within each scenario, a number of use cases are developed to gain further insight into specific capabilities and to identify the technical challenges stemming from them.Peer ReviewedPostprint (author's final draft
Qos Provisioning for Energy Efficiency in Mobile Ad-Hoc Network
In mobile ad-hoc networks Quality of Service QoS of a multicast routing protocol is one of the most key performance metrics Slotconditions and network topology frequently change Topology dynamic and in order to achieve a certain level of QoS complexalgorithms and protocols are needed Network graph conditionsare neglected during the design of aexisting multicast protocol However vulnerability against network graph errors can severely affect theperformance of a multicast protocol To address this here the author proposesanenergy efficient network graph pre-processing approach to enable traffic engineering and enhance the performance of energy efficiency in terms of network efficiency by QoSprovisioning to cater the multicast routing issue in MANETS In this approach prioritized admission control PAC scheme is implemented to improvise D2D Device to Device communications into cellular network to overcome the limitations of MANET
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Supporting Quality-Of-Service of Mobile Commerce Transactions
With the deployment of 3G and 4G mobile networks, a sizable proportion of e-commerce traffic is expected to move to these networks. These transactions are likely to be diverse. Mobile transactions can include unique requirements such as atomicity (all or none steps), push or pull, security, and privacy. Because users are mobile, unpredictable link characteristics, and other problems associated with wireless networks, some mobile commerce transactions may not be completed causing significant annoyance to the users affected. Therefore, the probability of completing mobile transactions is an important parameter for measuring quality-of-service of a network supporting mobile commerce. The transaction completion probability measures the ability of networks to support completion of transactions. This research focuses on improving the support of mobile commerce transactions by the underlying wireless networks. Mobile commerce traffic is classified as messaging, information connectivity, and transactions in order to provide efficient quality-of-service to various applications. This paper introduces the use of priority, sociability and delegation to improve the transaction completion in wireless networks
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