12,463 research outputs found

    Watch and Learn: Semi-Supervised Learning of Object Detectors from Videos

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    We present a semi-supervised approach that localizes multiple unknown object instances in long videos. We start with a handful of labeled boxes and iteratively learn and label hundreds of thousands of object instances. We propose criteria for reliable object detection and tracking for constraining the semi-supervised learning process and minimizing semantic drift. Our approach does not assume exhaustive labeling of each object instance in any single frame, or any explicit annotation of negative data. Working in such a generic setting allow us to tackle multiple object instances in video, many of which are static. In contrast, existing approaches either do not consider multiple object instances per video, or rely heavily on the motion of the objects present. The experiments demonstrate the effectiveness of our approach by evaluating the automatically labeled data on a variety of metrics like quality, coverage (recall), diversity, and relevance to training an object detector.Comment: To appear in CVPR 201

    A bayesian approach to simultaneously recover camera pose and non-rigid shape from monocular images

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    © . This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/In this paper we bring the tools of the Simultaneous Localization and Map Building (SLAM) problem from a rigid to a deformable domain and use them to simultaneously recover the 3D shape of non-rigid surfaces and the sequence of poses of a moving camera. Under the assumption that the surface shape may be represented as a weighted sum of deformation modes, we show that the problem of estimating the modal weights along with the camera poses, can be probabilistically formulated as a maximum a posteriori estimate and solved using an iterative least squares optimization. In addition, the probabilistic formulation we propose is very general and allows introducing different constraints without requiring any extra complexity. As a proof of concept, we show that local inextensibility constraints that prevent the surface from stretching can be easily integrated. An extensive evaluation on synthetic and real data, demonstrates that our method has several advantages over current non-rigid shape from motion approaches. In particular, we show that our solution is robust to large amounts of noise and outliers and that it does not need to track points over the whole sequence nor to use an initialization close from the ground truth.Peer ReviewedPostprint (author's final draft

    Learning Deep Representations of Appearance and Motion for Anomalous Event Detection

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    We present a novel unsupervised deep learning framework for anomalous event detection in complex video scenes. While most existing works merely use hand-crafted appearance and motion features, we propose Appearance and Motion DeepNet (AMDN) which utilizes deep neural networks to automatically learn feature representations. To exploit the complementary information of both appearance and motion patterns, we introduce a novel double fusion framework, combining both the benefits of traditional early fusion and late fusion strategies. Specifically, stacked denoising autoencoders are proposed to separately learn both appearance and motion features as well as a joint representation (early fusion). Based on the learned representations, multiple one-class SVM models are used to predict the anomaly scores of each input, which are then integrated with a late fusion strategy for final anomaly detection. We evaluate the proposed method on two publicly available video surveillance datasets, showing competitive performance with respect to state of the art approaches.Comment: Oral paper in BMVC 201

    Keyframe-based monocular SLAM: design, survey, and future directions

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    Extensive research in the field of monocular SLAM for the past fifteen years has yielded workable systems that found their way into various applications in robotics and augmented reality. Although filter-based monocular SLAM systems were common at some time, the more efficient keyframe-based solutions are becoming the de facto methodology for building a monocular SLAM system. The objective of this paper is threefold: first, the paper serves as a guideline for people seeking to design their own monocular SLAM according to specific environmental constraints. Second, it presents a survey that covers the various keyframe-based monocular SLAM systems in the literature, detailing the components of their implementation, and critically assessing the specific strategies made in each proposed solution. Third, the paper provides insight into the direction of future research in this field, to address the major limitations still facing monocular SLAM; namely, in the issues of illumination changes, initialization, highly dynamic motion, poorly textured scenes, repetitive textures, map maintenance, and failure recovery

    Taking the bite out of automated naming of characters in TV video

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    We investigate the problem of automatically labelling appearances of characters in TV or film material with their names. This is tremendously challenging due to the huge variation in imaged appearance of each character and the weakness and ambiguity of available annotation. However, we demonstrate that high precision can be achieved by combining multiple sources of information, both visual and textual. The principal novelties that we introduce are: (i) automatic generation of time stamped character annotation by aligning subtitles and transcripts; (ii) strengthening the supervisory information by identifying when characters are speaking. In addition, we incorporate complementary cues of face matching and clothing matching to propose common annotations for face tracks, and consider choices of classifier which can potentially correct errors made in the automatic extraction of training data from the weak textual annotation. Results are presented on episodes of the TV series ‘‘Buffy the Vampire Slayer”
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