2,917 research outputs found

    Quality-aware Content Adaptation in Digital Video Streaming

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    User-generated video has attracted a lot of attention due to the success of Video Sharing Sites such as YouTube and Online Social Networks. Recently, a shift towards live consumption of these videos is observable. The content is captured and instantly shared over the Internet using smart mobile devices such as smartphones. Large-scale platforms arise such as YouTube.Live, YouNow or Facebook.Live which enable the smartphones of users to livestream to the public. These platforms achieve the distribution of tens of thousands of low resolution videos to remote viewers in parallel. Nonetheless, the providers are not capable to guarantee an efficient collection and distribution of high-quality video streams. As a result, the user experience is often degraded, and the needed infrastructure installments are huge. Efficient methods are required to cope with the increasing demand for these video streams; and an understanding is needed how to capture, process and distribute the videos to guarantee a high-quality experience for viewers. This thesis addresses the quality awareness of user-generated videos by leveraging the concept of content adaptation. Two types of content adaptation, the adaptive video streaming and the video composition, are discussed in this thesis. Then, a novel approach for the given scenario of a live upload from mobile devices, the processing of video streams and their distribution is presented. This thesis demonstrates that content adaptation applied to each step of this scenario, ranging from the upload to the consumption, can significantly improve the quality for the viewer. At the same time, if content adaptation is planned wisely, the data traffic can be reduced while keeping the quality for the viewers high. The first contribution of this thesis is a better understanding of the perceived quality in user-generated video and its influencing factors. Subjective studies are performed to understand what affects the human perception, leading to the first of their kind quality models. Developed quality models are used for the second contribution of this work: novel quality assessment algorithms. A unique attribute of these algorithms is the usage of multiple features from different sensors. Whereas classical video quality assessment algorithms focus on the visual information, the proposed algorithms reduce the runtime by an order of magnitude when using data from other sensors in video capturing devices. Still, the scalability for quality assessment is limited by executing algorithms on a single server. This is solved with the proposed placement and selection component. It allows the distribution of quality assessment tasks to mobile devices and thus increases the scalability of existing approaches by up to 33.71% when using the resources of only 15 mobile devices. These three contributions are required to provide a real-time understanding of the perceived quality of the video streams produced on mobile devices. The upload of video streams is the fourth contribution of this work. It relies on content and mechanism adaptation. The thesis introduces the first prototypically evaluated adaptive video upload protocol (LiViU) which transcodes multiple video representations in real-time and copes with changing network conditions. In addition, a mechanism adaptation is integrated into LiViU to react to changing application scenarios such as streaming high-quality videos to remote viewers or distributing video with a minimal delay to close-by recipients. A second type of content adaptation is discussed in the fifth contribution of this work. An automatic video composition application is presented which enables live composition from multiple user-generated video streams. The proposed application is the first of its kind, allowing the in-time composition of high-quality video streams by inspecting the quality of individual video streams, recording locations and cinematographic rules. As a last contribution, the content-aware adaptive distribution of video streams to mobile devices is introduced by the Video Adaptation Service (VAS). The VAS analyzes the video content streamed to understand which adaptations are most beneficial for a viewer. It maximizes the perceived quality for each video stream individually and at the same time tries to produce as little data traffic as possible - achieving data traffic reduction of more than 80%

    Enabling high-bandwidth vehicular content distribution

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    An Intelligent Management System for Hybrid Network between Visible Light Communication and Radio Frequency

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    This thesis investigates the challenges and potential solutions associated with hybrid Visible Light Communication (VLC) and Radio Frequency (RF) systems for indoor network environments. The rapid development of VLC technology, characterized by its high data rates, energy efficiency, and inherent security features, offers promising opportunities to complement RF networks in providing seamless connectivity and improved performance. However, integrating VLC and RF technologies effectively requires addressing a range of research and engineering challenges, including network coexistence, handover mechanisms, resource allocation, localization, and standardization.We begin by conducting a comprehensive literature review encompassing existing research, technologies, and solutions related to hybrid VLC/RF architectures, handover management, indoor localization techniques, and the challenges faced by these systems. This background provides a solid foundation for understanding the current state-of-the-art and identifying research gaps in the field of hybrid VLC/RF networks.Next, we propose a novel hybrid network architecture that integrates VLC and RF communication systems to enhance their strengths while mitigating their weaknesses. We discuss various types of hybrid VLC/RF architectures found in the literature and present our proposed design, which addresses the identified challenges through innovative strategies and mechanisms.To improve system performance in our hybrid system, we develop an enhanced priority feedback channel that optimizes the traffic priority based on user preferences and network conditions. This approach minimizes service disruptions, reduces latency, and maintains user Quality of Experience (QoE)\nomenclature{QoE}{Quality of Experience}.Furthermore, we introduce a novel intelligent management system architecture tailored for hybrid VLC/RF networks. This system employs advanced algorithms and techniques to optimize resource allocation, load balancing, localization, and handover management, ensuring efficient operation and seamless connectivity.We evaluate the performance of our proposed solutions through extensive simulations and testbed experiments, considering different network scenarios and metrics. The results demonstrate significant improvements in terms of data rate, latency, handover success rate, and localization accuracy, validating the effectiveness of our proposed architecture and management system.Lastly, we explore several real-world applications and case studies of our intelligent management system in various indoor environments, such as retail stores, offices, and hospitals. These examples illustrate the practical benefits of our solution in enhancing customer experiences, optimizing operational efficiency, facilitating targeted marketing, and improving energy management.In conclusion, this thesis contributes to the advancement of hybrid VLC/RF networks by proposing an innovative architecture and intelligent management system that address the key challenges faced by these systems in indoor environments. The findings and solutions presented in this work provided the backbone for the future research and development efforts aimed at fully harnessing the potential of VLC technology in combination with RF networks

    Logging Stress and Anxiety Using a Gamified Mobile-based EMA Application, and Emotion Recognition Using a Personalized Machine Learning Approach

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    According to American Psychological Association (APA) more than 9 in 10 (94 percent) adults believe that stress can contribute to the development of major health problems, such as heart disease, depression, and obesity. Due to the subjective nature of stress, and anxiety, it has been demanding to measure these psychological issues accurately by only relying on objective means. In recent years, researchers have increasingly utilized computer vision techniques and machine learning algorithms to develop scalable and accessible solutions for remote mental health monitoring via web and mobile applications. To further enhance accuracy in the field of digital health and precision diagnostics, there is a need for personalized machine-learning approaches that focus on recognizing mental states based on individual characteristics, rather than relying solely on general-purpose solutions. This thesis focuses on conducting experiments aimed at recognizing and assessing levels of stress and anxiety in participants. In the initial phase of the study, a mobile application with broad applicability (compatible with both Android and iPhone platforms) is introduced (we called it STAND). This application serves the purpose of Ecological Momentary Assessment (EMA). Participants receive daily notifications through this smartphone-based app, which redirects them to a screen consisting of three components. These components include a question that prompts participants to indicate their current levels of stress and anxiety, a rating scale ranging from 1 to 10 for quantifying their response, and the ability to capture a selfie. The responses to the stress and anxiety questions, along with the corresponding selfie photographs, are then analyzed on an individual basis. This analysis focuses on exploring the relationships between self-reported stress and anxiety levels and potential facial expressions indicative of stress and anxiety, eye features such as pupil size variation and eye closure, and specific action units (AUs) observed in the frames over time. In addition to its primary functions, the mobile app also gathers sensor data, including accelerometer and gyroscope readings, on a daily basis. This data holds potential for further analysis related to stress and anxiety. Furthermore, apart from capturing selfie photographs, participants have the option to upload video recordings of themselves while engaging in two neuropsychological games. These recorded videos are then subjected to analysis in order to extract pertinent features that can be utilized for binary classification of stress and anxiety (i.e., stress and anxiety recognition). The participants that will be selected for this phase are students aged between 18 and 38, who have received recent clinical diagnoses indicating specific stress and anxiety levels. In order to enhance user engagement in the intervention, gamified elements - an emerging trend to influence user behavior and lifestyle - has been utilized. Incorporating gamified elements into non-game contexts (e.g., health-related) has gained overwhelming popularity during the last few years which has made the interventions more delightful, engaging, and motivating. In the subsequent phase of this research, we conducted an AI experiment employing a personalized machine learning approach to perform emotion recognition on an established dataset called Emognition. This experiment served as a simulation of the future analysis that will be conducted as part of a more comprehensive study focusing on stress and anxiety recognition. The outcomes of the emotion recognition experiment in this study highlight the effectiveness of personalized machine learning techniques and bear significance for the development of future diagnostic endeavors. For training purposes, we selected three models, namely KNN, Random Forest, and MLP. The preliminary performance accuracy results for the experiment were 93%, 95%, and 87% respectively for these models

    Analysis of Log File Data to Understand Mobile Service Context and Usage Patterns

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    Several mobile acceptance models exist today that focus on user interface handling and usage frequency evaluation. Since mobile applications reach much deeper into everyday life, it is however important to better consider user behaviour for the service evaluation. In this paper we introduce the Behaviour Assessment Model (BAM), which is designed to gaining insights about how well services enable, enhance and replace human activities. More specifically, the basic columns of the evaluation framework concentrate on (1) service actuation in relation to the current user context, (2) the balance between service usage effort and benefit, and (3) the degree to which community knowledge can be exploited. The evaluation is guided by a process model that specifies individual steps of data capturing, aggregation, and final assessment. The BAM helps to gain stronger insights regarding characteristic usage hotspots, frequent usage patterns, and leveraging of networking effects showing more realistically the strengths and weaknesses of mobile services

    A Comprehensive Analysis of Swarming-based Live Streaming to Leverage Client Heterogeneity

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    Due to missing IP multicast support on an Internet scale, over-the-top media streams are delivered with the help of overlays as used by content delivery networks and their peer-to-peer (P2P) extensions. In this context, mesh/pull-based swarming plays an important role either as pure streaming approach or in combination with tree/push mechanisms. However, the impact of realistic client populations with heterogeneous resources is not yet fully understood. In this technical report, we contribute to closing this gap by mathematically analysing the most basic scheduling mechanisms latest deadline first (LDF) and earliest deadline first (EDF) in a continuous time Markov chain framework and combining them into a simple, yet powerful, mixed strategy to leverage inherent differences in client resources. The main contributions are twofold: (1) a mathematical framework for swarming on random graphs is proposed with a focus on LDF and EDF strategies in heterogeneous scenarios; (2) a mixed strategy, named SchedMix, is proposed that leverages peer heterogeneity. The proposed strategy, SchedMix is shown to outperform the other two strategies using different abstractions: a mean-field theoretic analysis of buffer probabilities, simulations of a stochastic model on random graphs, and a full-stack implementation of a P2P streaming system.Comment: Technical report and supplementary material to http://ieeexplore.ieee.org/document/7497234

    Adaptive Replication in Distributed Content Delivery Networks

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    We address the problem of content replication in large distributed content delivery networks, composed of a data center assisted by many small servers with limited capabilities and located at the edge of the network. The objective is to optimize the placement of contents on the servers to offload as much as possible the data center. We model the system constituted by the small servers as a loss network, each loss corresponding to a request to the data center. Based on large system / storage behavior, we obtain an asymptotic formula for the optimal replication of contents and propose adaptive schemes related to those encountered in cache networks but reacting here to loss events, and faster algorithms generating virtual events at higher rate while keeping the same target replication. We show through simulations that our adaptive schemes outperform significantly standard replication strategies both in terms of loss rates and adaptation speed.Comment: 10 pages, 5 figure
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